Player Matchup

Jormungandr
Jormungandr
FOR7Z
Jormungandr
Level 12
God Stats
1W - 4L
1,524 SR
Queue Stats
10W - 8L
1,668 Elo+
Party 1
Kali
Kali
Jimmycito
Kali
Level 14
God Stats
0W - 1L
1,312 SR
Queue Stats
11W - 8L
1,668 Elo+
Party 1
Discordia
Discordia
MoisesPC
Discordia
Level 105
God Stats
0W - 2L
1,620 SR
Queue Stats
20W - 12L
1,656 Elo+
Party 1
Team Averages
Level 44
1,486 SR
1,664 Elo+

VS

Team Averages
Level 74
1,616 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
SilentWraith348
Morgan Le Fay
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 24L
1,353 Elo+
Solo
Chiron
Chiron
WeezelBoy
Chiron
Level 30
God Stats
40W - 36L
1,652 SR
Queue Stats
43W - 39L
1,632 Elo+
Party 2
Bacchus
Bacchus
xRoidRagex
Bacchus
Level 108
God Stats
4W - 2L
1,694 SR
Queue Stats
186W - 197L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FOR7Z
Jormungandr
13
0 / 2 / 1
8,445
603
4,382
13,188
9,225
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
14
1 / 2 / 0
8,613
615
2,482
10,711
4,348
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
MoisesPC
Discordia
15
0 / 3 / 0
8,847
632
11,355
9,365
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SilentWraith348
Morgan Le Fay
18
4 / 0 / 3
11,151
797
12,511
7,986
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
WeezelBoy
Chiron
16
1 / 0 / 4
9,986
713
8,468
10,833
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
xRoidRagex
Bacchus
16
2 / 1 / 5
10,086
720
8,718
14,533
22,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FOR7Z
Jormungandr
0
2
1
0.25
L
Kali
1
2
0
0.5
L
Discordia
MoisesPC
Discordia
0
3
0
0
W
Morgan Le Fay
SilentWraith348
Morgan Le Fay
4
0
3
5.5
W
Chiron
WeezelBoy
Chiron
1
0
4
3
W
Bacchus
xRoidRagex
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
29,697
33,264
Taken
33,352
17,158
Mitigated
31,658
2,099
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FOR7Z
Jormungandr
4,382
795
0
646
13,188
9,225
0
8,569
4,287
26,842
115
L
Kali
2,482
450
0
1,013
10,711
4,348
0
5,304
4,960
0
17,264
L
Discordia
MoisesPC
Discordia
11,355
302
0
440
9,365
3,585
0
6,228
2,835
53,462
1,165
W
Morgan Le Fay
SilentWraith348
Morgan Le Fay
12,511
1,571
0
1,245
7,986
4,192
462
3,652
4,293
62,640
825
W
Chiron
WeezelBoy
Chiron
8,468
1,561
923
3,050
10,833
5,108
1,648
5,245
5,585
0
48,695
W
Bacchus
xRoidRagex
Bacchus
8,718
714
0
3,923
14,533
22,358
107
6,623
7,856
28,448
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
31,223
158
Minions Killed
208
0
Camps Cleared
0
828,825
Distance Traveled
850,224
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,445
603
40
3
0
292,487
0
L
Kali
8,613
615
22
2
0
298,575
3
L
Discordia
8,847
632
96
7
0
237,763
2
W
Morgan Le Fay
11,151
797
79
6
0
281,011
0
W
Chiron
9,986
713
91
7
0
275,718
0
W
Bacchus
10,086
720
38
3
0
293,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role