Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Krokology
Ah Puch
Level 103
God Stats
1W - 1L
1,281 SR
Queue Stats
239W - 325L
1,376 Elo+
Party 2
Hercules
Hercules
Maximus6215
Hercules
Level 159
God Stats
24W - 16L
1,708 SR
Queue Stats
654W - 597L
1,557 Elo+
Solo
Medusa
Medusa
McViolence
Medusa
Level 83
God Stats
7W - 5L
1,602 SR
Queue Stats
110W - 173L
1,370 Elo+
Party 2
Bellona
Bellona
Tha Tarp Man
Bellona
Level 93
God Stats
18W - 19L
1,559 SR
Queue Stats
118W - 189L
1,353 Elo+
Party 2
Team Averages
Level 108
1,530 SR
1,431 Elo+

VS

Team Averages
Level 118
1,648 SR
1,524 Elo+
Chronos
Chronos
ChupaIrish
Chronos
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 272L
1,509 Elo+
Party 1
King Arthur
King Arthur
CortezR12
King Arthur
Level 143
God Stats
16W - 14L
1,680 SR
Queue Stats
291W - 294L
1,532 Elo+
Party 1
Hera
Hera
DAFROMK2
Hera
Level 86
God Stats
17W - 11L
1,678 SR
Queue Stats
187W - 201L
1,521 Elo+
Party 1
Achilles
Achilles
ItsDameTimeee
Achilles
Level 151
God Stats
3W - 1L
1,832 SR
Queue Stats
129W - 125L
1,518 Elo+
Party 3
Lancelot
Lancelot
flashsilver442
Lancelot
Level 68
God Stats
6W - 7L
1,550 SR
Queue Stats
130W - 136L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 3
4,627
421
1,818
7,403
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Krokology
Ah Puch
13
2 / 2 / 3
6,775
616
5,445
6,305
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
Maximus6215
Hercules
14
10 / 1 / 0
7,737
703
7,743
9,464
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
McViolence
Medusa
11
1 / 0 / 3
6,496
591
4,209
6,206
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Tha Tarp Man
Bellona
11
1 / 1 / 3
6,590
599
4,327
8,149
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChupaIrish
Chronos
9
0 / 4 / 1
5,059
460
2,946
6,203
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
CortezR12
King Arthur
10
1 / 5 / 2
5,407
492
4,332
10,642
7,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
1 / 3 / 2
5,831
530
3,602
5,638
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ItsDameTimeee
Achilles
8
1 / 2 / 1
4,830
439
3,170
7,607
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
12
3 / 1 / 1
6,887
626
7,412
8,565
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
3
0.5
L
Chronos
ChupaIrish
Chronos
0
4
1
0.13
L
King Arthur
CortezR12
King Arthur
1
5
2
0.4
L
Hera
1
3
2
0.67
L
Achilles
ItsDameTimeee
Achilles
1
2
1
0.75
W
Ah Puch
Krokology
Ah Puch
2
2
3
1.75
W
Hercules
Maximus6215
Hercules
10
1
0
10
W
Medusa
McViolence
Medusa
1
0
3
2.5
W
Bellona
Tha Tarp Man
Bellona
1
1
3
2.5
L
Lancelot
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
21,462
37,527
Taken
38,655
20,553
Mitigated
19,303
8,960
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,818
606
0
750
7,403
4,474
0
1,538
5,865
0
11,156
L
Chronos
ChupaIrish
Chronos
2,946
971
0
665
6,203
1,989
1,010
0
6,203
27,395
2,311
L
King Arthur
CortezR12
King Arthur
4,332
180
0
500
10,642
7,790
78
2,192
8,275
169
32,862
L
Hera
3,602
850
0
808
5,638
1,506
0
1,824
3,600
37,805
0
L
Achilles
ItsDameTimeee
Achilles
3,170
347
0
2,495
7,607
4,456
0
154
6,850
0
18,551
W
Ah Puch
Krokology
Ah Puch
5,445
322
0
2,206
6,305
2,655
0
2,922
3,383
52,660
962
W
Hercules
Maximus6215
Hercules
7,743
2,715
0
1,526
9,464
5,486
0
858
8,524
0
48,916
W
Medusa
McViolence
Medusa
4,209
1,175
0
1,838
6,206
2,268
867
1,228
4,978
0
52,623
W
Bellona
Tha Tarp Man
Bellona
4,327
777
0
2,640
8,149
5,670
299
75
7,617
0
36,360
L
Lancelot
7,412
1,974
0
3,345
8,565
3,562
0
822
7,584
0
49,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
28,014
329
Minions Killed
266
0
Camps Cleared
0
1,050,714
Distance Traveled
1,130,302
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,627
421
14
1
0
196,022
0
L
Chronos
5,059
460
58
5
0
197,331
0
L
King Arthur
5,407
492
40
4
0
230,635
2
L
Hera
5,831
530
65
6
0
215,605
0
L
Achilles
4,830
439
18
2
0
234,881
0
W
Ah Puch
6,775
616
90
8
0
202,744
0
W
Hercules
7,737
703
81
7
0
245,923
0
W
Medusa
6,496
591
85
8
0
200,911
0
W
Bellona
6,590
599
59
5
0
205,114
0
L
Lancelot
6,887
626
85
8
0
251,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role