Player Matchup

Xbalanque
Xbalanque
Godchuck
Xbalanque
Level 105
God Stats
2W - 3L
1,461 SR
Queue Stats
90W - 98L
1,524 Elo+
Solo
Terra
Terra
Killa02x
Terra
Level 91
God Stats
2W - 1L
1,340 SR
Queue Stats
202W - 67L
1,700 Elo+
Solo
Shiva
Shiva
LAWSP
Shiva
Level 65
God Stats
19W - 9L
1,769 SR
Queue Stats
287W - 271L
1,482 Elo+
Solo
Xing Tian
Xing Tian
RagnarLodbrok_3
Xing Tian
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,498 Elo+
Solo
Jormungandr
Jormungandr
imBadatAllgamez
Jormungandr
Level 105
God Stats
5W - 6L
1,568 SR
Queue Stats
334W - 336L
1,441 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,529 Elo+

VS

Team Averages
Level 71
1,482 SR
1,441 Elo+
Skadi
Skadi
BigCatMountain
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,342 Elo+
Party 1
Medusa
Medusa
Censee
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,400 Elo+
Party 1
Athena
Athena
FoXTdR
Athena
Level 97
God Stats
14W - 8L
1,588 SR
Queue Stats
322W - 300L
1,440 Elo+
Solo
Guan Yu
Guan Yu
StirIing
Guan Yu
Level 155
God Stats
1W - 3L
1,324 SR
Queue Stats
161W - 162L
1,517 Elo+
Party 1
Thoth
Thoth
gunner2123
Thoth
Level 67
God Stats
2W - 2L
1,499 SR
Queue Stats
64W - 60L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Godchuck
Xbalanque
17
11 / 4 / 13
11,208
934
28,700
12,244
6,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Killa02x
Terra
15
1 / 2 / 10
9,687
807
11,190
15,764
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
LAWSP
Shiva
14
7 / 3 / 12
9,553
796
10,640
13,256
15,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
RagnarLodbrok_3
Xing Tian
16
3 / 1 / 18
10,974
915
12,457
20,530
26,450
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
imBadatAllgamez
Jormungandr
17
5 / 4 / 17
10,387
866
20,095
16,729
22,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 6
7,744
645
7,638
15,500
6,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Censee
Medusa
14
2 / 6 / 7
8,272
689
10,144
17,410
11,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
FoXTdR
Athena
15
3 / 3 / 6
9,523
794
9,705
27,964
26,810
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
StirIing
Guan Yu
15
5 / 3 / 4
9,496
791
10,215
20,082
22,690
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
15
0 / 5 / 9
7,847
654
12,069
12,682
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
27
Kills
11
14
Deaths
27
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
Medusa
Censee
Medusa
2
6
7
0.92
L
Athena
FoXTdR
Athena
3
3
6
2
W
Xbalanque
Godchuck
Xbalanque
11
4
13
4.38
W
Terra
Killa02x
Terra
1
2
10
3
W
Shiva
LAWSP
Shiva
7
3
12
4.33
W
Xing Tian
RagnarLodbrok_3
Xing Tian
3
1
18
12
L
Guan Yu
StirIing
Guan Yu
5
3
4
2.33
L
Thoth
0
5
9
0.9
W
Jormungandr
imBadatAllgamez
Jormungandr
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,082
Damage
49,771
78,523
Taken
93,638
86,752
Mitigated
73,618
32,412
Healing
30,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,638
3,303
8
61
15,500
6,550
0
7,098
7,791
0
11,480
L
Medusa
Censee
Medusa
10,144
3,179
636
645
17,410
11,510
0
6,175
10,735
0
20,126
L
Athena
FoXTdR
Athena
9,705
1,382
3,442
10,020
27,964
26,810
0
11,421
15,856
18,435
0
W
Xbalanque
Godchuck
Xbalanque
28,700
15,173
707
2,059
12,244
6,610
5,608
3,826
8,418
0
55,014
W
Terra
Killa02x
Terra
11,190
1,783
5,834
6,913
15,764
15,660
268
3,681
12,083
16,745
415
W
Shiva
LAWSP
Shiva
10,640
1,350
624
2,306
13,256
15,405
828
3,726
9,530
0
16,745
W
Xing Tian
RagnarLodbrok_3
Xing Tian
12,457
1,165
4,813
5,972
20,530
26,450
608
5,042
15,488
20,579
0
L
Guan Yu
StirIing
Guan Yu
10,215
860
8,508
6,092
20,082
22,690
0
8,746
10,568
0
15,210
L
Thoth
12,069
1,110
365
507
12,682
6,058
0
6,405
6,057
27,592
235
W
Jormungandr
imBadatAllgamez
Jormungandr
20,095
2,817
1,127
2,057
16,729
22,627
931
5,481
11,248
35,122
2,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
42,882
114
Minions Killed
82
0
Camps Cleared
0
1,124,141
Distance Traveled
979,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,744
645
6
1
0
138,378
0
L
Medusa
8,272
689
23
2
0
194,819
0
L
Athena
9,523
794
12
1
0
241,050
0
W
Xbalanque
11,208
934
51
4
0
186,890
0
W
Terra
9,687
807
11
1
0
250,196
0
W
Shiva
9,553
796
8
1
0
244,458
0
W
Xing Tian
10,974
915
14
1
0
237,129
0
L
Guan Yu
9,496
791
12
1
0
212,078
0
L
Thoth
7,847
654
29
2
0
193,138
0
W
Jormungandr
10,387
866
30
3
0
205,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role