Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
McSplats
Bacchus
Gold IV
Level 149
God Stats
69W - 64L
1,556 SR
Queue Stats
122W - 136L
1,418 MMR
Solo
Neith
Neith
Gold III
Olvaax
Neith
Gold III
Level 154
God Stats
15W - 11L
1,670 SR
Queue Stats
156W - 158L
1,439 MMR
Solo
Apollo
Apollo
Gold V
UssyGussy
Apollo
Gold V
Level 123
God Stats
1W - 4L
1,455 SR
Queue Stats
48W - 45L
1,426 MMR
Solo
Cerberus
Cerberus
Gold IV
lALFl
Cerberus
Gold IV
Level 146
God Stats
8W - 7L
1,647 SR
Queue Stats
321W - 316L
1,423 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,565 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,579 SR
1,429 MMR
Arachne
Arachne
Bronze III
ARES-_-3572
Arachne
Bronze III
Level 71
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
HERO_FALLIN
Chang'e
Gold V
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
178W - 195L
1,438 MMR
Solo
Tyr
Tyr
Silver I
RamTrex1
Tyr
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,409 MMR
Solo
Skadi
Skadi
Silver I
Resort_Astro
Skadi
Silver I
Level 109
God Stats
1W - 2L
1,556 SR
Queue Stats
4W - 11L
1,400 MMR
Party 1
Bake Kujira
Bake Kujira
Silver I
TacticallPanda
Bake Kujira
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 2
8,131
542
3,807
12,553
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
McSplats
Bacchus
13
0 / 0 / 7
8,135
542
5,298
7,889
8,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Olvaax
Neith
15
4 / 0 / 3
9,477
632
13,235
8,982
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
UssyGussy
Apollo
15
2 / 1 / 4
8,514
568
7,374
7,166
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
lALFl
Cerberus
16
5 / 1 / 3
9,566
638
9,867
14,523
17,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BellonaHachimanKuzenboMulanCharon

VS

Bans
PeleAgniAnubisJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARES-_-3572
Arachne
12
1 / 2 / 0
6,670
445
3,154
14,381
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
HERO_FALLIN
Chang'e
12
0 / 3 / 0
6,448
430
4,984
11,448
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 1
7,710
514
6,937
13,066
10,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 0
8,198
547
3,766
3,865
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
TacticallPanda
Bake Kujira
11
0 / 4 / 2
6,776
452
5,046
14,202
12,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
2
3
L
Arachne
ARES-_-3572
Arachne
1
2
0
0.5
L
Chang'e
HERO_FALLIN
Chang'e
0
3
0
0
W
Bacchus
McSplats
Bacchus
0
0
7
3.5
W
Neith
Olvaax
Neith
4
0
3
5.5
L
0
4
1
0.13
L
1
0
0
1
L
Bake Kujira
TacticallPanda
Bake Kujira
0
4
2
0.25
W
Apollo
UssyGussy
Apollo
2
1
4
4
W
Cerberus
lALFl
Cerberus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,581
Damage
23,887
51,113
Taken
56,962
40,939
Mitigated
34,383
24,622
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,807
1,397
0
7,648
12,553
7,699
308
1,988
10,565
0
81,224
L
Arachne
ARES-_-3572
Arachne
3,154
2,402
0
6,067
14,381
6,145
0
2,341
12,040
0
48,031
L
Chang'e
HERO_FALLIN
Chang'e
4,984
143
1,147
4,092
11,448
3,862
0
1,134
10,314
45,961
0
W
Bacchus
McSplats
Bacchus
5,298
521
0
2,588
7,889
8,464
108
2,346
5,543
22,556
496
W
Neith
Olvaax
Neith
13,235
2,612
0
3,443
8,982
3,870
638
4,668
4,314
0
80,862
L
6,937
1,172
0
2,123
13,066
10,531
0
7,299
5,767
0
52,704
L
3,766
1,249
0
936
3,865
1,405
0
814
3,051
0
77,271
L
Bake Kujira
TacticallPanda
Bake Kujira
5,046
2,292
0
2,478
14,202
12,440
0
3,491
10,711
31,193
0
W
Apollo
UssyGussy
Apollo
7,374
3,882
0
3,871
7,166
3,358
1,160
831
6,335
0
75,726
W
Cerberus
lALFl
Cerberus
9,867
442
0
7,072
14,523
17,548
0
1,570
12,953
70,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
35,802
568
Minions Killed
431
0
Camps Cleared
0
1,622,213
Distance Traveled
1,516,182
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,131
542
120
8
0
378,576
1
L
Arachne
6,670
445
88
6
0
326,853
2
L
Chang'e
6,448
430
59
4
0
290,861
1
W
Bacchus
8,135
542
37
2
0
330,056
2
W
Neith
9,477
632
145
10
0
297,909
5
L
Tyr
7,710
514
103
7
0
300,300
0
L
Skadi
8,198
547
133
9
0
306,845
3
L
Bake Kujira
6,776
452
48
3
0
291,323
0
W
Apollo
8,514
568
118
8
0
314,483
5
W
Cerberus
9,566
638
148
10
0
301,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role