Player Matchup

Thanatos
Thanatos
Darth_Grayson
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,267 Elo+
Party 2
Jing Wei
Jing Wei
LILPPONDABEAT30
Jing Wei
Level 35
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 185L
1,308 Elo+
Solo
Scylla
Scylla
Mgcombo22
Scylla
Level 49
God Stats
3W - 5L
1,464 SR
Queue Stats
50W - 87L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
YoSigma
Gilgamesh
Level 66
God Stats
3W - 12L
1,589 SR
Queue Stats
335W - 324L
1,393 Elo+
Solo
Achilles
Achilles
jugheadgaming25_
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,292 Elo+
Party 2
Team Averages
Level 73
1,511 SR
1,307 Elo+

VS

Team Averages
Level 91
1,548 SR
1,424 Elo+
Zhong Kui
Zhong Kui
FosforosCopihue
Zhong Kui
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
444W - 413L
1,359 Elo+
Party 1
Lancelot
Lancelot
Gaspacho2k20
Lancelot
Level 109
God Stats
8W - 9L
1,598 SR
Queue Stats
535W - 516L
1,382 Elo+
Party 1
Neith
Neith
Ludo_az_971
Neith
Level 60
God Stats
142W - 120L
1,582 SR
Queue Stats
144W - 127L
1,484 Elo+
Solo
Charybdis
Charybdis
gamerpro0612
Charybdis
Level 107
God Stats
19W - 10L
1,592 SR
Queue Stats
228W - 223L
1,490 Elo+
Solo
Anubis
Anubis
zek1517
Anubis
Level 80
God Stats
8W - 3L
1,467 SR
Queue Stats
346W - 316L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darth_Grayson
Thanatos
13
1 / 7 / 3
7,416
464
10,333
16,231
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
11
2 / 6 / 0
6,595
412
5,553
15,578
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
Mgcombo22
Scylla
1
0 / 0 / 0
3,003
188
0
0
0
Gilgamesh
YoSigma
Gilgamesh
8
0 / 9 / 2
6,467
404
9,010
23,753
18,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
4 / 6 / 1
8,030
502
9,632
18,322
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FosforosCopihue
Zhong Kui
13
3 / 1 / 11
8,008
501
10,211
10,554
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Gaspacho2k20
Lancelot
13
5 / 1 / 12
8,626
539
7,987
10,521
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 5
8,560
535
12,023
11,793
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
gamerpro0612
Charybdis
15
6 / 1 / 3
9,207
575
12,301
11,206
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
zek1517
Anubis
17
11 / 1 / 6
10,499
656
15,287
10,679
5,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
28
28
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Darth_Grayson
Thanatos
1
7
3
0.36
W
Zhong Kui
FosforosCopihue
Zhong Kui
3
1
11
8.5
W
Lancelot
Gaspacho2k20
Lancelot
5
1
12
11
L
Jing Wei
2
6
0
0.33
W
3
3
5
1.83
L
Scylla
Mgcombo22
Scylla
0
0
0
0
L
Gilgamesh
YoSigma
Gilgamesh
0
9
2
0.11
W
Charybdis
gamerpro0612
Charybdis
6
1
3
7.5
L
4
6
1
0.75
W
Anubis
zek1517
Anubis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
57,809
73,884
Taken
54,753
48,310
Mitigated
27,393
18,274
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Darth_Grayson
Thanatos
10,333
2,443
0
7,332
16,231
7,921
0
3,890
12,341
0
52,589
W
Zhong Kui
FosforosCopihue
Zhong Kui
10,211
1,641
0
1,566
10,554
8,123
495
396
10,109
35,663
1,130
W
Lancelot
Gaspacho2k20
Lancelot
7,987
1,777
0
2,697
10,521
5,245
0
521
9,747
0
33,507
L
Jing Wei
5,553
4,185
0
3,757
15,578
5,366
0
7,691
7,887
0
35,561
W
12,023
5,897
0
4,969
11,793
3,840
998
0
11,151
0
53,175
L
Scylla
Mgcombo22
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
YoSigma
Gilgamesh
9,010
1,486
0
2,383
23,753
18,829
0
9,834
13,919
1,768
26,607
W
Charybdis
gamerpro0612
Charybdis
12,301
7,607
0
5,263
11,206
4,712
1,944
506
10,655
0
75,005
L
9,632
2,093
0
4,802
18,322
16,194
0
3,409
14,913
0
43,158
W
Anubis
zek1517
Anubis
15,287
1,113
0
5,492
10,679
5,473
716
249
10,343
95,325
2,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
44,900
229
Minions Killed
394
0
Camps Cleared
0
1,111,598
Distance Traveled
1,536,164
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,416
464
81
5
0
301,521
0
W
Zhong Kui
8,008
501
47
3
0
326,462
0
W
Lancelot
8,626
539
47
3
0
356,116
2
L
Jing Wei
6,595
412
44
3
0
250,622
0
W
Neith
8,560
535
65
4
0
260,715
0
L
Scylla
3,003
188
0
0
0
0
0
L
Gilgamesh
6,467
404
35
2
0
259,718
0
W
Charybdis
9,207
575
102
6
0
276,673
0
L
Achilles
8,030
502
69
4
0
299,737
1
W
Anubis
10,499
656
133
8
0
316,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role