Player Matchup

Achilles
Achilles
Charmm3y
Achilles
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,650 Elo+
Solo
Ullr
Ullr
RealMattAbbott
Ullr
Level 60
God Stats
2W - 2L
1,502 SR
Queue Stats
226W - 206L
1,538 Elo+
Party 2
Thoth
Thoth
RookieMaster
Thoth
Level 149
God Stats
15W - 17L
1,487 SR
Queue Stats
132W - 140L
1,549 Elo+
Solo
Cerberus
Cerberus
fx1striker
Cerberus
Level 97
God Stats
8W - 12L
1,451 SR
Queue Stats
909W - 961L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
iMakeDumbPlays
Tsukuyomi
Level 53
God Stats
18W - 10L
1,624 SR
Queue Stats
410W - 366L
1,471 Elo+
Party 2
Team Averages
Level 78
1,513 SR
1,539 Elo+

VS

Team Averages
Level 124
1,486 SR
1,450 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeepStateUSA
Morgan Le Fay
Level 157
God Stats
27W - 30L
1,579 SR
Queue Stats
451W - 490L
1,466 Elo+
Solo
Sol
Sol
Mikenike33224
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
NotHooplaV
Baron Samedi
Level 30
God Stats
1W - 1L
1,349 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
XoGHOSTR1DERoX
Nemesis
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Charmm3y
Achilles
10
0 / 2 / 0
5,286
1,057
4,522
6,392
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,290
1,058
2,555
5,475
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,899
980
0
0
0
Cerberus
fx1striker
Cerberus
10
0 / 2 / 0
5,660
1,132
3,764
8,704
5,451
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iMakeDumbPlays
Tsukuyomi
10
0 / 4 / 0
5,309
1,062
5,148
7,022
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 6
6,037
1,207
3,667
2,498
1,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
DeepStateUSA
Morgan Le Fay
11
0 / 0 / 8
6,195
1,239
4,464
4,971
3,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 0 / 6
6,273
1,255
5,964
3,111
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
NotHooplaV
Baron Samedi
11
2 / 0 / 5
6,366
1,273
4,730
1,595
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 4
6,683
1,337
6,112
5,151
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
10
10
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
6
5
L
Achilles
Charmm3y
Achilles
0
2
0
0
W
Morgan Le Fay
DeepStateUSA
Morgan Le Fay
0
0
8
4
W
2
0
6
5
W
Baron Samedi
NotHooplaV
Baron Samedi
2
0
5
4.5
L
0
2
0
0
L
0
0
0
0
W
4
0
4
6
L
Cerberus
fx1striker
Cerberus
0
2
0
0
L
Tsukuyomi
iMakeDumbPlays
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
24,937
27,593
Taken
17,326
15,800
Mitigated
8,401
2,648
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,667
2,449
0
352
2,498
1,064
0
83
2,327
0
7,208
L
Achilles
Charmm3y
Achilles
4,522
756
0
678
6,392
5,246
0
3,326
3,066
0
7,254
W
Morgan Le Fay
DeepStateUSA
Morgan Le Fay
4,464
904
0
2,182
4,971
3,742
0
1,399
3,456
5,610
0
W
5,964
2,385
0
699
3,111
924
0
668
2,360
18,557
1,618
W
Baron Samedi
NotHooplaV
Baron Samedi
4,730
516
806
499
1,595
683
0
402
1,193
13,047
298
L
2,555
581
0
487
5,475
2,198
0
2,795
2,680
0
9,156
L
0
0
0
0
0
0
0
0
0
0
0
W
6,112
2,517
0
810
5,151
1,988
0
1,074
3,919
0
16,536
L
Cerberus
fx1striker
Cerberus
3,764
95
0
1,231
8,704
5,451
0
4,961
3,743
13,332
314
L
Tsukuyomi
iMakeDumbPlays
Tsukuyomi
5,148
1,096
0
252
7,022
2,905
0
3,669
3,353
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
31,554
91
Minions Killed
100
3
Camps Cleared
5
383,654
Distance Traveled
497,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,037
1,207
19
4
0
91,417
0
L
Achilles
5,286
1,057
4
1
0
92,226
0
W
Morgan Le Fay
6,195
1,239
2
0
0
99,117
0
W
Sol
6,273
1,255
29
6
3
88,551
0
W
Baron Samedi
6,366
1,273
23
5
0
105,501
0
L
Ullr
5,290
1,058
23
5
2
100,923
0
L
Thoth
4,899
980
0
0
0
0
0
W
Nemesis
6,683
1,337
27
5
2
112,503
0
L
Cerberus
5,660
1,132
43
9
0
98,996
0
L
Tsukuyomi
5,309
1,062
21
4
1
91,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role