Player Matchup

Ishtar
Ishtar
Jumbal
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Yu Huang
Yu Huang
Ramidus
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 2
Cabrakan
Cabrakan
RushRhythm
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,725 Elo+

VS

Team Averages
Level 90
1,687 SR
1,493 Elo+
Xing Tian
Xing Tian
Karimxd10
Xing Tian
Level 152
God Stats
2W - 0L
1,642 SR
Queue Stats
3W - 4L
1,297 Elo+
Party 1
Discordia
Discordia
Octopus2003
Discordia
Level 49
God Stats
10W - 4L
1,919 SR
Queue Stats
215W - 230L
1,483 Elo+
Solo
Loki
Loki
TEmAtoUnPEruANO
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jumbal
Ishtar
16
6 / 5 / 3
10,726
825
6,672
14,556
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Ramidus
Yu Huang
14
1 / 6 / 5
8,864
682
5,484
12,710
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
RushRhythm
Cabrakan
14
2 / 3 / 6
9,729
748
7,311
17,352
26,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Karimxd10
Xing Tian
15
10 / 4 / 4
11,508
885
15,717
20,520
18,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Octopus2003
Discordia
15
3 / 2 / 9
10,177
783
13,982
8,519
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 12
10,778
829
9,042
12,582
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
14
14
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Jumbal
Ishtar
6
5
3
1.5
W
Xing Tian
Karimxd10
Xing Tian
10
4
4
3
W
Discordia
Octopus2003
Discordia
3
2
9
3.75
L
Yu Huang
Ramidus
Yu Huang
1
6
5
0.58
L
Cabrakan
RushRhythm
Cabrakan
2
3
6
1.67
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,467
Damage
38,741
44,618
Taken
41,621
38,938
Mitigated
27,783
2,947
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Jumbal
Ishtar
6,672
3,511
0
1,967
14,556
6,796
0
10,385
3,450
0
31,005
W
Xing Tian
Karimxd10
Xing Tian
15,717
952
0
4,521
20,520
18,505
217
4,622
15,898
32,069
449
W
Discordia
Octopus2003
Discordia
13,982
605
0
2,671
8,519
3,849
1,200
3,655
4,864
44,700
0
L
Yu Huang
Ramidus
Yu Huang
5,484
664
0
980
12,710
5,600
0
7,559
4,502
31,427
0
L
Cabrakan
RushRhythm
Cabrakan
7,311
924
0
0
17,352
26,542
0
9,808
6,813
12,086
1,619
W
9,042
1,379
0
1,913
12,582
5,429
450
3,272
9,310
0
62,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
32,463
102
Minions Killed
170
0
Camps Cleared
0
649,712
Distance Traveled
773,977
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,726
825
42
3
0
223,555
2
W
Xing Tian
11,508
885
28
2
0
245,699
0
W
Discordia
10,177
783
65
5
0
256,243
0
L
Yu Huang
8,864
682
50
4
0
218,257
2
L
Cabrakan
9,729
748
10
1
0
207,900
0
W
Loki
10,778
829
77
6
0
272,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role