Player Matchup

Janus
Janus
ACS__JoKs
Janus
Level 51
God Stats
7W - 7L
1,524 SR
Queue Stats
116W - 124L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JOSETEX08
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Palosensible
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
RaCoViX
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
canuto123
Cerberus
Level 64
God Stats
3W - 3L
1,604 SR
Queue Stats
30W - 36L
1,418 Elo+
Party 1
Team Averages
Level 32
1,526 SR
1,468 Elo+

VS

Team Averages
Level 93
1,496 SR
1,451 Elo+
Zeus
Zeus
ItzXyfen
Zeus
Level 65
God Stats
11W - 6L
1,588 SR
Queue Stats
204W - 189L
1,450 Elo+
Solo
Hou Yi
Hou Yi
KojiGOD
Hou Yi
Level 54
God Stats
6W - 7L
1,286 SR
Queue Stats
140W - 124L
1,341 Elo+
Solo
Eset
Eset
SurlierRanger4
Eset
Level 154
God Stats
1W - 2L
1,298 SR
Queue Stats
280W - 304L
1,449 Elo+
Solo
Thanatos
Thanatos
h3yNemnogoPorno
Thanatos
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,559 Elo+
Solo
Horus
Horus
yoyzf
Horus
Level 156
God Stats
6W - 3L
1,805 SR
Queue Stats
66W - 59L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ACS__JoKs
Janus
9
1 / 4 / 1
5,567
506
1,994
6,757
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JOSETEX08
Ah Muzen Cab
8
1 / 3 / 0
4,570
415
1,744
6,154
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Palosensible
Tsukuyomi
10
2 / 4 / 1
5,610
510
4,880
11,001
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RaCoViX
Bellona
7
0 / 3 / 0
4,536
412
1,315
7,497
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
canuto123
Cerberus
9
1 / 2 / 1
5,359
487
2,393
10,193
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 1 / 0
6,722
611
8,753
4,269
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
KojiGOD
Hou Yi
11
3 / 1 / 1
6,523
593
8,519
5,952
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 1
6,211
565
5,237
3,883
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
10
6 / 1 / 1
5,908
537
4,358
7,979
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
yoyzf
Horus
9
0 / 1 / 4
5,896
536
1,399
7,578
4,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
16
16
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
ACS__JoKs
Janus
1
4
1
0.38
W
Zeus
5
1
0
5
L
Ah Muzen Cab
JOSETEX08
Ah Muzen Cab
1
3
0
0.33
W
Hou Yi
KojiGOD
Hou Yi
3
1
1
3.5
L
Tsukuyomi
Palosensible
Tsukuyomi
2
4
1
0.63
L
Bellona
RaCoViX
Bellona
0
3
0
0
W
2
1
1
2.5
L
Cerberus
canuto123
Cerberus
1
2
1
0.75
W
Thanatos
6
1
1
6.5
W
Horus
yoyzf
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,326
Damage
28,266
41,602
Taken
29,661
18,848
Mitigated
12,074
7,902
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ACS__JoKs
Janus
1,994
77
0
1,000
6,757
2,097
0
4,041
2,335
32,054
0
W
Zeus
8,753
244
0
543
4,269
1,357
0
1,265
2,900
41,201
1,541
L
Ah Muzen Cab
JOSETEX08
Ah Muzen Cab
1,744
731
0
12
6,154
2,211
0
206
5,904
0
20,345
W
Hou Yi
KojiGOD
Hou Yi
8,519
4,527
0
1,057
5,952
2,141
56
1,547
4,405
0
49,597
L
Tsukuyomi
Palosensible
Tsukuyomi
4,880
1,251
0
3,706
11,001
3,778
0
4,304
6,403
0
28,989
L
Bellona
RaCoViX
Bellona
1,315
371
0
937
7,497
4,624
0
4,024
2,881
0
10,709
W
5,237
573
248
1,289
3,883
1,362
0
0
3,883
36,244
1,005
L
Cerberus
canuto123
Cerberus
2,393
90
0
2,247
10,193
6,138
0
0
10,193
17,788
0
W
Thanatos
4,358
918
0
7,360
7,979
2,842
0
533
7,354
0
31,038
W
Horus
yoyzf
Horus
1,399
631
587
2,476
7,578
4,372
0
1,111
6,467
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
31,260
196
Minions Killed
287
0
Camps Cleared
0
971,793
Distance Traveled
976,212
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,567
506
65
6
0
195,339
0
W
Zeus
6,722
611
85
8
0
209,273
0
L
Ah Muzen Cab
4,570
415
34
3
0
142,849
0
W
Hou Yi
6,523
593
80
7
0
158,788
0
L
Tsukuyomi
5,610
510
46
4
0
226,199
0
L
Bellona
4,536
412
13
1
0
219,127
0
W
Eset
6,211
565
56
5
0
164,905
4
L
Cerberus
5,359
487
38
3
0
188,279
0
W
Thanatos
5,908
537
43
4
0
234,175
0
W
Horus
5,896
536
23
2
0
209,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role