Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cantily
Artemis
Level 37
God Stats
1W - 0L
1,731 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spartan3910
Kumbhakarna
Level 147
God Stats
3W - 2L
1,798 SR
Queue Stats
74W - 64L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
TheGEast
Zhong Kui
Level 172
God Stats
2W - 0L
1,556 SR
Queue Stats
63W - 50L
1,580 Elo+
Solo
Bastet
Bastet
ryan3365
Bastet
Level 196
God Stats
3W - 1L
1,754 SR
Queue Stats
111W - 109L
1,548 Elo+
Party 1
Team Averages
Level 142
1,668 SR
1,547 Elo+

VS

Team Averages
Level 124
1,511 SR
1,591 Elo+
Osiris
Osiris
AntarcticHarp
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,630 Elo+
Solo
Olorun
Olorun
DarkEnergy23
Olorun
Level 76
God Stats
13W - 16L
1,422 SR
Queue Stats
347W - 274L
1,630 Elo+
Solo
Sylvanus
Sylvanus
Fεxx
Sylvanus
Level 147
God Stats
16W - 13L
1,584 SR
Queue Stats
194W - 141L
1,610 Elo+
Party 2
Loki
Loki
Mari-D-Luffy
Loki
Level 136
God Stats
2W - 2L
1,570 SR
Queue Stats
140W - 130L
1,517 Elo+
Solo
Anhur
Anhur
RyuSinji
Anhur
Level 153
God Stats
16W - 31L
1,476 SR
Queue Stats
303W - 336L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 2 / 2
7,122
594
10,414
17,407
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Cantily
Artemis
9
0 / 1 / 1
5,225
435
1,122
4,270
1,260
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Spartan3910
Kumbhakarna
9
1 / 1 / 1
5,746
479
3,847
10,889
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
TheGEast
Zhong Kui
14
7 / 1 / 4
8,315
693
11,071
8,067
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
ryan3365
Bastet
13
5 / 0 / 6
7,242
604
8,526
8,477
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,806
567
10,720
14,437
11,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
10
0 / 6 / 1
5,370
448
2,128
9,426
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Fεxx
Sylvanus
10
0 / 2 / 2
5,987
499
4,945
11,407
7,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 3 / 0
6,668
556
4,294
10,297
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
RyuSinji
Anhur
12
2 / 2 / 0
5,936
495
6,048
8,224
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
2
1
L
1
1
1
1.5
W
Artemis
Cantily
Artemis
0
1
1
0.5
L
Olorun
0
6
1
0.08
L
Sylvanus
Fεxx
Sylvanus
0
2
2
0.5
L
2
3
0
0.67
L
Anhur
RyuSinji
Anhur
2
2
0
1
W
Kumbhakarna
Spartan3910
Kumbhakarna
1
1
1
1.5
W
Zhong Kui
TheGEast
Zhong Kui
7
1
4
9
W
Bastet
ryan3365
Bastet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
28,135
49,110
Taken
53,791
30,102
Mitigated
29,646
18,491
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,414
3,967
0
7,338
17,407
12,087
0
0
17,407
0
60,596
L
10,720
5,764
0
8,727
14,437
11,250
0
0
14,437
0
59,326
W
Artemis
Cantily
Artemis
1,122
54
0
819
4,270
1,260
0
1,895
2,375
0
25,845
L
Olorun
2,128
907
0
1,329
9,426
3,216
0
3,930
5,216
33,966
0
L
Sylvanus
Fεxx
Sylvanus
4,945
1,850
2,041
3,625
11,407
7,800
0
2,913
8,380
26,836
0
L
4,294
1,496
0
3,924
10,297
3,632
0
3,275
6,836
0
50,365
L
Anhur
RyuSinji
Anhur
6,048
3,792
0
2,442
8,224
3,748
0
3,057
5,109
0
50,768
W
Kumbhakarna
Spartan3910
Kumbhakarna
3,847
361
0
1,657
10,889
7,474
0
1,820
9,069
22,752
4,099
W
Zhong Kui
TheGEast
Zhong Kui
11,071
1,746
0
3,085
8,067
6,302
0
1,834
6,233
54,752
0
W
Bastet
ryan3365
Bastet
8,526
1,363
0
5,592
8,477
2,979
22
1,524
6,953
0
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
30,767
347
Minions Killed
363
0
Camps Cleared
0
1,213,866
Distance Traveled
1,099,894
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,122
594
97
8
0
246,566
2
L
Osiris
6,806
567
94
8
0
237,997
0
W
Artemis
5,225
435
46
4
0
200,098
0
L
Olorun
5,370
448
58
5
0
206,211
2
L
Sylvanus
5,987
499
28
2
0
198,569
0
L
Loki
6,668
556
86
7
0
256,910
1
L
Anhur
5,936
495
97
8
0
200,207
0
W
Kumbhakarna
5,746
479
31
3
0
237,273
0
W
Zhong Kui
8,315
693
99
8
0
242,411
1
W
Bastet
7,242
604
74
6
0
287,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role