Player Matchup

Ullr
Ullr
Dclrk
Ullr
Level 148
God Stats
1W - 1L
1,763 SR
Queue Stats
257W - 210L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
Elkinsenpai37
Hou Yi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Kingjacket
Kuzenbo
Level 124
God Stats
2W - 2L
1,824 SR
Queue Stats
13W - 21L
1,485 Elo+
Party 2
Scylla
Scylla
Shinnerdas
Scylla
Level 95
God Stats
13W - 9L
1,678 SR
Queue Stats
60W - 47L
1,565 Elo+
Party 1
Maui
Maui
WrongHoleStepbro
Maui
Level 29
God Stats
36W - 44L
1,432 SR
Queue Stats
109W - 112L
1,528 Elo+
Party 1
Team Averages
Level 86
1,639 SR
1,550 Elo+

VS

Team Averages
Level 102
1,551 SR
1,563 Elo+
Pele
Pele
Aviceraete
Pele
Level 124
God Stats
2W - 1L
1,452 SR
Queue Stats
143W - 117L
1,607 Elo+
Solo
Sylvanus
Sylvanus
KhaledMarji
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,675 Elo+
Party 3
Nut
Nut
PoppaMakki
Nut
Level 144
God Stats
11W - 4L
1,752 SR
Queue Stats
179W - 156L
1,507 Elo+
Party 3
Baba Yaga
Baba Yaga
ROFOOS4
Baba Yaga
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,530 Elo+
Party 3
Osiris
Osiris
shishamaster
Osiris
Level 120
God Stats
23W - 16L
1,552 SR
Queue Stats
106W - 114L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dclrk
Ullr
14
2 / 3 / 2
7,604
475
8,956
17,390
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 2
7,475
467
6,177
12,877
4,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Kingjacket
Kuzenbo
12
4 / 1 / 1
7,374
461
9,231
15,674
21,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Shinnerdas
Scylla
12
1 / 7 / 4
7,280
455
8,508
10,747
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 4
7,202
450
4,817
15,986
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 2
10,740
671
13,144
17,783
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
KhaledMarji
Sylvanus
13
3 / 2 / 6
8,963
560
8,549
17,448
16,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 0 / 4
10,719
670
12,807
10,146
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
ROFOOS4
Baba Yaga
14
0 / 3 / 4
8,438
527
7,675
10,972
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
0 / 3 / 4
8,690
543
9,169
17,603
13,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
20
20
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
Ullr
Dclrk
Ullr
2
3
2
1
L
0
5
2
0.2
W
Sylvanus
KhaledMarji
Sylvanus
3
2
6
3
L
Kuzenbo
Kingjacket
Kuzenbo
4
1
1
4.5
W
6
0
4
8
W
Baba Yaga
ROFOOS4
Baba Yaga
0
3
4
0.67
L
Scylla
Shinnerdas
Scylla
1
7
4
0.43
L
1
4
4
0.75
W
Osiris
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
51,344
72,674
Taken
73,952
52,090
Mitigated
47,037
6,238
Healing
35,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,144
3,355
0
9,603
17,783
8,037
0
2,852
14,915
0
101,438
L
Ullr
Dclrk
Ullr
8,956
4,033
0
750
17,390
8,053
0
2,315
15,075
0
75,105
L
6,177
3,290
0
2,361
12,877
4,801
0
1,400
11,477
0
63,631
W
Sylvanus
KhaledMarji
Sylvanus
8,549
2,379
3,997
7,215
17,448
16,149
426
5,178
12,108
22,482
1,392
L
Kuzenbo
Kingjacket
Kuzenbo
9,231
2,401
0
250
15,674
21,298
0
5,141
10,533
32,733
515
W
12,807
7,944
0
5,508
10,146
4,563
931
1,620
8,486
0
103,764
W
Baba Yaga
ROFOOS4
Baba Yaga
7,675
543
0
1,220
10,972
5,161
208
6,884
4,050
62,570
0
L
Scylla
Shinnerdas
Scylla
8,508
1,306
0
630
10,747
3,854
0
3,145
7,602
49,891
1,675
L
4,817
742
0
2,247
15,986
14,084
0
4,151
11,835
22,774
0
W
Osiris
9,169
3,808
0
7,849
17,603
13,127
1,834
5,290
11,712
0
61,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
47,550
391
Minions Killed
538
0
Camps Cleared
0
1,459,909
Distance Traveled
1,572,969
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,740
671
146
9
0
369,967
4
L
Ullr
7,604
475
110
7
0
310,944
0
L
Hou Yi
7,475
467
106
7
0
281,119
0
W
Sylvanus
8,963
560
18
1
0
303,797
0
L
Kuzenbo
7,374
461
45
3
0
253,186
2
W
Nut
10,719
670
157
10
0
313,533
4
W
Baba Yaga
8,438
527
96
6
0
320,245
0
L
Scylla
7,280
455
95
6
0
286,700
0
L
Maui
7,202
450
35
2
0
327,960
0
W
Osiris
8,690
543
121
8
0
265,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role