Player Matchup

Charybdis
Charybdis
BeastModeWolf98
Charybdis
Level 125
God Stats
3W - 2L
1,916 SR
Queue Stats
104W - 96L
1,513 Elo+
Party 2
Cupid
Cupid
Im BDE
Cupid
Level 146
God Stats
0W - 3L
1,298 SR
Queue Stats
136W - 137L
1,514 Elo+
Party 2
Sobek
Sobek
Nightmare_Ifrit
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 145L
1,422 Elo+
Solo
Bacchus
Bacchus
UnlockingTree9
Bacchus
Level 120
God Stats
0W - 3L
1,267 SR
Queue Stats
72W - 55L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
ZanzabarGriffin
Nu Wa
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
70W - 65L
1,525 Elo+
Party 2
Team Averages
Level 109
1,545 SR
1,505 Elo+

VS

Team Averages
Level 136
1,563 SR
1,494 Elo+
He Bo
He Bo
AlienBeeings
He Bo
Level 164
God Stats
1W - 0L
1,592 SR
Queue Stats
4W - 5L
1,448 Elo+
Party 1
Hercules
Hercules
BinguzBallz
Hercules
Level 122
God Stats
3W - 1L
1,581 SR
Queue Stats
96W - 88L
1,514 Elo+
Party 3
Raijin
Raijin
Craigdude
Raijin
Level 129
God Stats
8W - 7L
1,642 SR
Queue Stats
243W - 216L
1,513 Elo+
Solo
Olorun
Olorun
imAmonstor
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Surtr
Surtr
vhsj14
Surtr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeastModeWolf98
Charybdis
13
2 / 4 / 4
7,509
751
7,157
10,677
5,145
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Im BDE
Cupid
12
0 / 5 / 6
6,541
654
5,603
11,990
6,389
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 7
8,093
809
7,620
16,135
20,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 8
8,061
806
7,345
15,475
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 5
7,907
791
15,941
7,118
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 4
9,292
929
15,701
9,356
3,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
BinguzBallz
Hercules
16
6 / 1 / 12
9,186
919
9,873
23,188
18,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Craigdude
Raijin
15
6 / 3 / 7
8,933
893
14,540
9,480
3,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
imAmonstor
Olorun
14
0 / 2 / 11
8,101
810
10,444
6,184
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
vhsj14
Surtr
15
0 / 1 / 17
8,357
836
6,309
17,791
12,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
11
Kills
21
21
Deaths
12
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
Charybdis
BeastModeWolf98
Charybdis
2
4
4
1
W
Hercules
BinguzBallz
Hercules
6
1
12
12
W
Raijin
Craigdude
Raijin
6
3
7
3.17
L
Cupid
Im BDE
Cupid
0
5
6
0.6
L
3
6
7
1.08
L
2
3
8
2
L
4
3
5
2.17
W
Olorun
imAmonstor
Olorun
0
2
11
2.75
W
Surtr
vhsj14
Surtr
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,666
Damage
56,867
61,395
Taken
65,999
53,981
Mitigated
40,994
14,009
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,701
778
0
493
9,356
3,518
576
4,614
4,742
26,166
966
L
Charybdis
BeastModeWolf98
Charybdis
7,157
2,887
741
1,998
10,677
5,145
0
7,067
3,610
0
18,583
W
Hercules
BinguzBallz
Hercules
9,873
2,596
1,712
15,199
23,188
18,950
319
6,480
16,708
0
18,021
W
Raijin
Craigdude
Raijin
14,540
1,180
999
904
9,480
3,730
611
6,486
2,994
31,821
0
L
Cupid
Im BDE
Cupid
5,603
4,136
1,786
3,046
11,990
6,389
0
7,034
4,956
0
12,537
L
7,620
527
827
2,303
16,135
20,137
0
10,932
5,203
11,140
0
L
7,345
942
367
2,469
15,475
18,904
81
9,619
5,856
11,912
0
L
15,941
6,135
190
282
7,118
3,406
0
5,416
1,702
33,139
0
W
Olorun
imAmonstor
Olorun
10,444
4,975
789
785
6,184
2,226
2,415
4,576
1,608
31,796
3,809
W
Surtr
vhsj14
Surtr
6,309
1,298
680
8,650
17,791
12,570
474
8,750
9,041
417
16,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
43,869
110
Minions Killed
149
0
Camps Cleared
0
862,153
Distance Traveled
947,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,292
929
30
3
0
173,160
0
L
Charybdis
7,509
751
32
3
0
146,575
0
W
Hercules
9,186
919
15
2
0
209,362
0
W
Raijin
8,933
893
36
4
0
162,839
0
L
Cupid
6,541
654
22
2
0
163,358
0
L
Sobek
8,093
809
4
0
0
185,495
0
L
Bacchus
8,061
806
8
1
0
193,280
0
L
Nu Wa
7,907
791
44
4
0
173,445
0
W
Olorun
8,101
810
42
4
0
187,949
0
W
Surtr
8,357
836
26
3
0
213,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role