Player Matchup

Zhong Kui
Zhong Kui
DarkLynx24
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 134L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
LittleHunter45
Jormungandr
Level 144
God Stats
18W - 12L
1,981 SR
Queue Stats
124W - 123L
1,511 Elo+
Party 1
Hercules
Hercules
hutyresit
Hercules
Level 137
God Stats
1W - 0L
1,293 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 3
Anhur
Anhur
iFrostyU
Anhur
Level 158
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 3
Awilix
Awilix
yktvCa
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,560 Elo+
Solo
Team Averages
Level 140
1,611 SR
1,435 Elo+

VS

Team Averages
Level 116
1,501 SR
1,547 Elo+
Surtr
Surtr
DooDooOnThatBeat
Surtr
Level 100
God Stats
4W - 7L
1,311 SR
Queue Stats
261W - 264L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
IIVisusII
Kumbhakarna
Level 81
God Stats
7W - 8L
1,740 SR
Queue Stats
101W - 81L
1,567 Elo+
Party 2
Heimdallr
Heimdallr
Kreemo6325
Heimdallr
Level 124
God Stats
1W - 5L
1,405 SR
Queue Stats
530W - 482L
1,550 Elo+
Solo
Kukulkan
Kukulkan
X-Sancovi
Kukulkan
Level 147
God Stats
4W - 3L
1,437 SR
Queue Stats
61W - 49L
1,569 Elo+
Party 2
Da Ji
Da Ji
ski_cap
Da Ji
Level 129
God Stats
5W - 5L
1,610 SR
Queue Stats
504W - 450L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkLynx24
Zhong Kui
14
1 / 1 / 0
7,880
563
3,192
7,937
6,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Jormungandr
LittleHunter45
Jormungandr
12
1 / 0 / 2
7,361
526
5,397
9,600
8,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
hutyresit
Hercules
15
2 / 0 / 0
8,878
634
5,685
10,008
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
iFrostyU
Anhur
15
4 / 1 / 1
8,436
603
9,222
7,996
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
yktvCa
Awilix
14
1 / 0 / 2
7,348
525
5,403
11,034
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,354
525
6,766
9,937
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
IIVisusII
Kumbhakarna
12
0 / 1 / 1
6,897
493
2,916
9,886
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Kreemo6325
Heimdallr
13
0 / 3 / 1
7,177
513
5,726
10,903
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
X-Sancovi
Kukulkan
14
0 / 1 / 0
7,747
553
5,337
4,201
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ski_cap
Da Ji
13
1 / 2 / 0
7,097
507
2,422
10,374
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarkLynx24
Zhong Kui
1
1
0
1
L
0
2
0
0
L
Kumbhakarna
IIVisusII
Kumbhakarna
0
1
1
0.5
L
Heimdallr
Kreemo6325
Heimdallr
0
3
1
0.17
W
Jormungandr
LittleHunter45
Jormungandr
1
0
2
2
L
Kukulkan
X-Sancovi
Kukulkan
0
1
0
0
W
Hercules
hutyresit
Hercules
2
0
0
2
W
Anhur
iFrostyU
Anhur
4
1
1
4.5
L
Da Ji
ski_cap
Da Ji
1
2
0
0.5
W
Awilix
yktvCa
Awilix
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
23,167
46,575
Taken
45,301
36,380
Mitigated
24,338
25,959
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarkLynx24
Zhong Kui
3,192
113
18
5,306
7,937
6,678
192
3,440
4,497
58,526
1,463
L
6,766
2,373
0
3,379
9,937
6,066
0
0
9,504
1,975
55,812
L
Kumbhakarna
IIVisusII
Kumbhakarna
2,916
236
0
3,369
9,886
7,961
0
2,793
7,046
22,393
0
L
Heimdallr
Kreemo6325
Heimdallr
5,726
3,408
0
4,175
10,903
3,890
0
1,625
9,278
0
74,056
W
Jormungandr
LittleHunter45
Jormungandr
5,397
1,293
0
1,862
9,600
8,868
0
2,303
7,297
25,537
0
L
Kukulkan
X-Sancovi
Kukulkan
5,337
639
0
703
4,201
1,712
0
2,300
1,901
68,117
1,443
W
Hercules
hutyresit
Hercules
5,685
2,704
0
5,860
10,008
13,080
0
372
8,966
0
77,259
W
Anhur
iFrostyU
Anhur
9,222
6,835
0
4,884
7,996
3,055
0
1,641
6,355
0
76,832
L
Da Ji
ski_cap
Da Ji
2,422
748
0
1,069
10,374
4,709
0
1,697
8,677
0
67,022
W
Awilix
yktvCa
Awilix
5,403
1,963
0
8,029
11,034
4,699
0
804
10,138
0
76,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
36,272
561
Minions Killed
480
0
Camps Cleared
0
1,477,680
Distance Traveled
1,489,922
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,880
563
126
9
0
273,619
0
L
Surtr
7,354
525
93
7
0
311,532
4
L
Kumbhakarna
6,897
493
19
1
0
286,279
7
L
Heimdallr
7,177
513
137
10
0
258,947
1
W
Jormungandr
7,361
526
39
3
0
304,714
8
L
Kukulkan
7,747
553
131
9
0
287,125
1
W
Hercules
8,878
634
147
11
0
289,991
2
W
Anhur
8,436
603
132
9
0
259,143
5
L
Da Ji
7,097
507
100
7
0
346,039
0
W
Awilix
7,348
525
117
8
0
350,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role