Player Matchup

Mercury
Mercury
AngstyRooster
Mercury
Level 78
God Stats
11W - 2L
1,773 SR
Queue Stats
70W - 57L
1,543 Elo+
Solo
Bellona
Bellona
HuuuuugeBooobs
Bellona
Level 114
God Stats
4W - 0L
1,777 SR
Queue Stats
40W - 30L
1,579 Elo+
Solo
Charon
Charon
Mjlee25XO
Charon
Level 159
God Stats
5W - 3L
1,432 SR
Queue Stats
149W - 160L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Only_1_Jack
Baron Samedi
Level 159
God Stats
21W - 10L
1,659 SR
Queue Stats
286W - 257L
1,569 Elo+
Party 2
Anhur
Anhur
firebud
Anhur
Level 305
God Stats
50W - 35L
1,613 SR
Queue Stats
762W - 692L
1,565 Elo+
Solo
Team Averages
Level 163
1,651 SR
1,546 Elo+

VS

Team Averages
Level 134
1,534 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AIG Fear
Anhur
Level 184
God Stats
1W - 7L
1,363 SR
Queue Stats
329W - 321L
1,454 Elo+
Solo
Thanatos
Thanatos
BladadahCowboy
Thanatos
Level 104
God Stats
8W - 8L
1,730 SR
Queue Stats
136W - 120L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
Have2BEKilln
Kuzenbo
Level 115
God Stats
3W - 8L
1,540 SR
Queue Stats
199W - 165L
1,510 Elo+
Party 1
Scylla
Scylla
TC2 JAYJAY 4
Scylla
Level 107
God Stats
4W - 8L
1,537 SR
Queue Stats
133W - 115L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
2 / 2 / 4
10,093
594
4,383
14,023
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
4 / 1 / 3
11,415
671
11,110
12,922
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Mjlee25XO
Charon
16
5 / 0 / 4
10,009
589
6,195
4,269
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Only_1_Jack
Baron Samedi
15
1 / 1 / 7
8,494
500
4,350
8,780
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
firebud
Anhur
19
3 / 0 / 2
10,761
633
6,134
16,725
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
6,767
398
5,490
11,858
9,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
AIG Fear
Anhur
10
0 / 0 / 1
6,160
362
674
5,764
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
11
1 / 5 / 0
6,769
398
4,026
12,474
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Have2BEKilln
Kuzenbo
12
0 / 4 / 1
6,596
388
6,271
11,834
11,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
7
0 / 3 / 0
5,825
343
573
5,030
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
1
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Anhur
AIG Fear
Anhur
0
0
1
0.5
W
Mercury
2
2
4
2
L
Thanatos
1
5
0
0.2
L
Kuzenbo
Have2BEKilln
Kuzenbo
0
4
1
0.13
W
4
1
3
5.5
W
Charon
Mjlee25XO
Charon
5
0
4
7
W
Baron Samedi
Only_1_Jack
Baron Samedi
1
1
7
4.5
L
Scylla
0
3
0
0
W
Anhur
firebud
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
17,034
56,719
Taken
46,960
37,905
Mitigated
30,060
25,159
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,490
1,203
0
2,584
11,858
9,843
0
511
10,623
0
39,639
L
Anhur
AIG Fear
Anhur
674
251
0
1,703
5,764
2,040
0
162
5,562
0
25,605
W
Mercury
4,383
1,337
0
2,389
14,023
7,475
1,559
1,557
12,466
0
116,223
L
Thanatos
4,026
331
0
7,668
12,474
5,155
0
2,934
9,237
0
34,865
L
Kuzenbo
Have2BEKilln
Kuzenbo
6,271
2,185
0
2,908
11,834
11,588
0
4,582
7,029
36,661
0
W
11,110
4,704
0
6,771
12,922
12,004
1,151
445
12,477
0
81,635
W
Charon
Mjlee25XO
Charon
6,195
304
0
1,642
4,269
2,292
186
1,099
3,170
61,063
0
W
Baron Samedi
Only_1_Jack
Baron Samedi
4,350
304
1,394
2,293
8,780
8,535
706
2,837
5,943
39,633
1,691
L
Scylla
573
40
0
625
5,030
1,434
0
1,451
3,231
22,021
0
W
Anhur
firebud
Anhur
6,134
4,040
0
10,670
16,725
7,599
926
2,725
14,000
0
122,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
32,117
669
Minions Killed
251
0
Camps Cleared
0
1,590,416
Distance Traveled
1,150,772
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,767
398
69
4
0
251,492
0
L
Anhur
6,160
362
33
2
0
169,297
6
W
Mercury
10,093
594
162
10
0
383,119
4
L
Thanatos
6,769
398
69
4
0
316,489
0
L
Kuzenbo
6,596
388
48
3
0
296,184
2
W
Bellona
11,415
671
154
9
0
315,749
0
W
Charon
10,009
589
105
6
0
319,806
0
W
Baron Samedi
8,494
500
62
4
0
273,498
0
L
Scylla
5,825
343
32
2
0
117,310
0
W
Anhur
10,761
633
186
11
0
298,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role