Player Matchup

Baron Samedi
Baron Samedi
Agurol
Baron Samedi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,784 Elo+
Solo
Horus
Horus
Chief Matuna
Horus
Level 141
God Stats
25W - 29L
1,552 SR
Queue Stats
186W - 210L
1,563 Elo+
Solo
Bellona
Bellona
Scrum123
Bellona
Level 177
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 45L
1,570 Elo+
Party 2
Neith
Neith
Solarixs
Neith
Level 152
God Stats
6W - 4L
1,868 SR
Queue Stats
38W - 35L
1,581 Elo+
Party 2
Ymir
Ymir
Tsunami951
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,748 Elo+
Party 2
Team Averages
Level 112
1,584 SR
1,649 Elo+

VS

Team Averages
Level 127
1,613 SR
1,681 Elo+
Medusa
Medusa
ArchonicAngel
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,786 Elo+
Solo
Susano
Susano
JayHarris1469
Susano
Level 127
God Stats
6W - 3L
1,540 SR
Queue Stats
117W - 107L
1,557 Elo+
Party 1
Ra
Ra
PatMahomes22
Ra
Level 104
God Stats
1W - 3L
1,755 SR
Queue Stats
83W - 74L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
Z_illist
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
yessiel
Erlang Shen
Level 140
God Stats
1W - 1L
1,770 SR
Queue Stats
28W - 10L
1,895 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agurol
Baron Samedi
9
0 / 5 / 1
5,619
511
1,556
7,473
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

6
0 / 2 / 0
4,792
436
1,835
4,593
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bellona
Scrum123
Bellona
12
5 / 1 / 0
6,808
619
7,610
11,941
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
Solarixs
Neith
10
0 / 3 / 2
5,417
492
3,791
7,003
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
5,742
522
1,235
9,150
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,157
560
7,943
8,289
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
3 / 0 / 1
7,594
690
4,812
5,079
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 3
6,936
631
4,041
5,452
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
Z_illist
Ao Kuang
13
5 / 2 / 0
7,431
676
5,956
9,254
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
yessiel
Erlang Shen
13
2 / 0 / 2
7,623
693
6,245
8,019
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Agurol
Baron Samedi
0
5
1
0.1
W
1
2
5
1.75
L
0
2
0
0
W
3
0
1
3.5
W
2
1
3
3.5
L
Bellona
Scrum123
Bellona
5
1
0
5
L
Neith
Solarixs
Neith
0
3
2
0.33
L
0
2
3
0.75
W
Ao Kuang
Z_illist
Ao Kuang
5
2
0
2.5
W
Erlang Shen
yessiel
Erlang Shen
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
28,997
40,160
Taken
36,093
20,861
Mitigated
18,697
8,856
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Agurol
Baron Samedi
1,556
192
41
591
7,473
2,958
0
1,647
5,826
29,319
0
W
7,943
3,345
0
830
8,289
3,292
411
903
7,386
0
38,324
L
1,835
999
0
1,036
4,593
1,916
0
0
4,269
0
17,198
W
4,812
1,336
0
937
5,079
2,022
179
1,478
3,601
0
53,700
W
4,041
203
1,176
2,354
5,452
2,232
90
99
5,353
55,525
1,319
L
Bellona
Scrum123
Bellona
7,610
3,537
0
4,879
11,941
7,130
0
3,099
8,501
0
53,449
L
Neith
Solarixs
Neith
3,791
1,540
0
1,147
7,003
2,576
0
1,677
5,326
0
44,229
L
1,235
361
0
1,162
9,150
6,281
0
3,245
5,741
20,956
0
W
Ao Kuang
Z_illist
Ao Kuang
5,956
1,700
0
5,555
9,254
3,467
0
221
9,033
52,328
0
W
Erlang Shen
yessiel
Erlang Shen
6,245
3,307
0
1,992
8,019
7,684
560
90
7,929
0
50,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
35,741
300
Minions Killed
431
0
Camps Cleared
0
1,133,984
Distance Traveled
1,168,374
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,619
511
67
6
0
216,336
2
W
Medusa
6,157
560
49
4
0
202,346
5
L
Horus
4,792
436
30
3
0
225,260
2
W
Susano
7,594
690
105
10
0
247,354
2
W
Ra
6,936
631
97
9
0
230,521
2
L
Bellona
6,808
619
93
8
0
237,060
0
L
Neith
5,417
492
71
6
0
210,335
1
L
Ymir
5,742
522
39
4
0
244,993
0
W
Ao Kuang
7,431
676
86
8
0
267,649
0
W
Erlang Shen
7,623
693
94
9
0
220,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role