Player Matchup

Discordia
Discordia
Rand0mGodSquad
Discordia
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 103L
1,551 Elo+
Party 1
Anhur
Anhur
lNaruto
Anhur
Level 157
God Stats
2W - 0L
1,495 SR
Queue Stats
23W - 18L
1,565 Elo+
Party 1
Fenrir
Fenrir
x IPaiNI x
Fenrir
Level 146
God Stats
7W - 7L
1,425 SR
Queue Stats
51W - 54L
1,347 Elo+
Solo
Team Averages
Level 150
1,473 SR
1,488 Elo+

VS

Team Averages
Level 78
1,497 SR
1,440 Elo+
Nu Wa
Nu Wa
MrPopKoren
Nu Wa
Level 46
God Stats
0W - 2L
1,278 SR
Queue Stats
77W - 83L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
chii270
Hun Batz
Level 156
God Stats
8W - 11L
1,464 SR
Queue Stats
130W - 125L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
deadshreak
Sun Wukong
Level 32
God Stats
6W - 2L
1,748 SR
Queue Stats
36W - 48L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rand0mGodSquad
Discordia
15
4 / 3 / 9
10,324
860
11,257
7,577
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
lNaruto
Anhur
15
10 / 1 / 6
10,819
902
16,914
11,247
4,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
x IPaiNI x
Fenrir
13
3 / 3 / 5
8,708
726
6,158
11,105
4,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 4 / 5
8,722
727
10,632
10,368
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
chii270
Hun Batz
12
4 / 8 / 1
8,671
723
7,244
13,580
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
deadshreak
Sun Wukong
12
2 / 5 / 4
8,699
725
5,043
16,989
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
7
7
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
5
0.88
W
Discordia
Rand0mGodSquad
Discordia
4
3
9
2.83
L
Hun Batz
chii270
Hun Batz
4
8
1
0.56
L
Sun Wukong
deadshreak
Sun Wukong
2
5
4
0.8
W
Anhur
lNaruto
Anhur
10
1
6
13
W
Fenrir
x IPaiNI x
Fenrir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,329
Damage
22,919
29,929
Taken
40,937
11,637
Mitigated
24,541
5,310
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,632
3,367
0
80
10,368
3,106
0
3,311
6,635
26,730
333
W
Discordia
Rand0mGodSquad
Discordia
11,257
569
0
708
7,577
2,677
451
2,559
4,803
41,674
1,839
L
Hun Batz
chii270
Hun Batz
7,244
1,555
0
764
13,580
5,203
0
2,054
11,185
0
23,162
L
Sun Wukong
deadshreak
Sun Wukong
5,043
976
0
2,800
16,989
16,232
0
4,138
12,175
833
24,541
W
Anhur
lNaruto
Anhur
16,914
11,715
0
3,373
11,247
4,201
1,855
4,263
6,674
0
53,511
W
Fenrir
x IPaiNI x
Fenrir
6,158
743
0
1,229
11,105
4,759
246
4,525
6,411
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
26,092
176
Minions Killed
90
0
Camps Cleared
0
684,012
Distance Traveled
610,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,722
727
26
2
0
199,473
0
W
Discordia
10,324
860
76
6
0
222,431
0
L
Hun Batz
8,671
723
29
2
0
205,855
2
L
Sun Wukong
8,699
725
35
3
0
205,105
0
W
Anhur
10,819
902
74
6
0
221,867
0
W
Fenrir
8,708
726
26
2
0
239,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role