Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Leopimentel95
Raijin
Level 105
God Stats
25W - 25L
1,664 SR
Queue Stats
332W - 360L
1,473 Elo+
Solo
Neith
Neith
Lollieta
Neith
Level 16
God Stats
19W - 15L
1,583 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 1
Fenrir
Fenrir
Thepapus
Fenrir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 130L
1,531 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,503 Elo+

VS

Team Averages
Level 123
1,468 SR
1,507 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Brunisho
Jing Wei
Level 56
God Stats
1W - 2L
1,282 SR
Queue Stats
48W - 41L
1,479 Elo+
Solo
Izanami
Izanami
heroi_luzente
Izanami
Level 125
God Stats
19W - 24L
1,556 SR
Queue Stats
68W - 73L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,787
1,157
2,462
3,490
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
 
Chronos
10
0 / 1 / 0
5,592
1,118
2,514
6,700
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 0
5,587
1,117
1,248
5,491
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Lollieta
Neith
10
0 / 1 / 0
5,612
1,122
2,281
4,481
1,808
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Fenrir
Thepapus
Fenrir
10
0 / 0 / 0
5,291
1,058
0
349
109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

333

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 0 / 2
6,635
1,327
5,737
1,888
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
 
Cthulhu
11
2 / 0 / 2
6,299
1,260
5,810
3,391
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
 
Nox
11
0 / 0 / 4
6,002
1,200
3,006
1,392
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Brunisho
Jing Wei
12
0 / 0 / 3
6,200
1,240
4,003
2,700
1,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Izanami
11
0 / 0 / 3
5,938
1,188
1,319
1,843
728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
5
5
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Chronos
 
Chronos
0
1
0
0
W
Ix Chel
 
Ix Chel
3
0
2
4
W
Cthulhu
 
Cthulhu
2
0
2
3
W
Nox
 
Nox
0
0
4
2
W
Jing Wei
Brunisho
Jing Wei
0
0
3
1.5
L
0
3
0
0
L
Neith
Lollieta
Neith
0
1
0
0
L
Fenrir
Thepapus
Fenrir
0
0
0
0
W
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,505
Damage
19,875
20,511
Taken
11,214
7,802
Mitigated
6,064
533
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,462
0
0
0
3,490
1,443
0
1,972
1,518
22,500
0
L
Chronos
 
Chronos
2,514
217
0
67
6,700
2,408
0
4,735
1,603
10,274
0
W
Ix Chel
 
Ix Chel
5,737
607
418
330
1,888
749
0
720
1,168
12,314
0
W
Cthulhu
 
Cthulhu
5,810
0
200
502
3,391
2,878
0
1,370
2,021
8,224
277
W
Nox
 
Nox
3,006
0
0
90
1,392
583
0
1,185
207
12,113
0
W
Jing Wei
Brunisho
Jing Wei
4,003
3,203
0
311
2,700
1,126
0
1,777
923
0
18,868
L
1,248
88
0
0
5,491
2,034
0
3,843
1,378
4,673
200
L
Neith
Lollieta
Neith
2,281
744
0
414
4,481
1,808
0
3,020
1,414
0
7,280
L
Fenrir
Thepapus
Fenrir
0
0
0
52
349
109
0
78
271
0
1,572
W
Izanami
1,319
696
0
28
1,843
728
0
1,096
747
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
31,074
90
Minions Killed
119
3
Camps Cleared
8
394,705
Distance Traveled
539,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,787
1,157
39
8
0
94,918
0
L
Chronos
5,592
1,118
35
7
1
107,649
0
W
Ix Chel
6,635
1,327
18
4
3
108,569
0
W
Cthulhu
6,299
1,260
5
1
0
121,674
0
W
Nox
6,002
1,200
24
5
2
105,950
0
W
Jing Wei
6,200
1,240
26
5
2
103,350
0
L
Raijin
5,587
1,117
4
1
1
70,957
0
L
Neith
5,612
1,122
8
2
0
104,619
0
L
Fenrir
5,291
1,058
4
1
1
16,562
0
W
Izanami
5,938
1,188
46
9
1
100,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role