Player Matchup

Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GGN Orphan
Shiva
Level 144
God Stats
17W - 11L
1,702 SR
Queue Stats
349W - 351L
1,435 Elo+
Party 1
Janus
Janus
XxJaySwaggy
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aubjew
Morgan Le Fay
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 361L
1,431 Elo+
Party 1
Nemesis
Nemesis
slades37
Nemesis
Level 119
God Stats
5W - 2L
1,464 SR
Queue Stats
157W - 136L
1,523 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,464 Elo+

VS

Team Averages
Level 94
1,401 SR
1,356 Elo+
Geb
Geb
Bayzon08
Geb
Level 103
God Stats
8W - 6L
1,447 SR
Queue Stats
119W - 108L
1,370 Elo+
Solo
Nut
Nut
Boo1085tl
Nut
Level 105
God Stats
2W - 1L
1,398 SR
Queue Stats
6W - 5L
1,156 Elo+
Solo
Susano
Susano
JackOldDaniels
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 211L
1,447 Elo+
Solo
Merlin
Merlin
Oceanmanà
Merlin
Level 68
God Stats
7W - 17L
1,304 SR
Queue Stats
291W - 262L
1,436 Elo+
Solo
Bellona
Bellona
sobs nelly
Bellona
Level 69
God Stats
2W - 5L
1,358 SR
Queue Stats
24W - 38L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 1
6,700
670
6,042
10,522
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
11
4 / 1 / 5
6,821
682
5,650
9,184
6,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 2
5,673
567
2,486
6,051
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
aubjew
Morgan Le Fay
10
4 / 0 / 4
5,728
573
4,863
3,945
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
slades37
Nemesis
12
3 / 0 / 5
6,189
619
4,408
9,355
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,446
445
2,473
8,712
4,943
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 1
4,733
473
4,564
5,194
1,623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,202
520
3,107
7,993
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Oceanmanà
Merlin
10
2 / 3 / 0
5,343
534
4,748
5,614
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
sobs nelly
Bellona
9
0 / 4 / 0
5,291
529
4,753
10,987
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
0
2
2
0.5
L
1
4
1
0.38
W
Shiva
4
1
5
6.5
L
1
1
1
1.5
L
Merlin
Oceanmanà
Merlin
2
3
0
0.67
W
0
3
2
0.33
W
Morgan Le Fay
aubjew
Morgan Le Fay
4
0
4
6
W
Nemesis
slades37
Nemesis
3
0
5
5.5
L
Bellona
sobs nelly
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
19,645
39,057
Taken
38,500
22,132
Mitigated
19,067
14,582
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,042
1,923
0
5,377
10,522
7,603
0
654
9,765
0
44,177
L
2,473
286
118
1,209
8,712
4,943
0
2,009
6,703
12,192
227
L
4,564
2,457
143
728
5,194
1,623
0
1,807
3,347
0
23,600
W
Shiva
5,650
795
0
3,297
9,184
6,960
50
1,741
7,312
0
25,249
L
3,107
625
0
4,081
7,993
2,656
0
1,224
6,667
0
33,456
L
Merlin
Oceanmanà
Merlin
4,748
431
0
505
5,614
2,005
0
1,535
3,927
27,495
0
W
2,486
58
0
1,234
6,051
2,083
0
2,195
3,539
32,770
1,259
W
Morgan Le Fay
aubjew
Morgan Le Fay
4,863
598
0
1,111
3,945
1,561
34
929
2,990
34,133
2,643
W
Nemesis
slades37
Nemesis
4,408
1,859
0
3,563
9,355
3,925
0
958
8,189
0
51,085
L
Bellona
sobs nelly
Bellona
4,753
1,814
0
3,562
10,987
7,840
0
407
10,580
0
37,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
25,015
311
Minions Killed
229
0
Camps Cleared
0
1,043,098
Distance Traveled
929,017
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,700
670
81
8
0
224,972
0
L
Geb
4,446
445
12
1
0
172,988
0
L
Nut
4,733
473
39
4
0
168,888
0
W
Shiva
6,821
682
39
4
0
197,963
0
L
Susano
5,202
520
70
7
0
208,686
0
L
Merlin
5,343
534
50
5
0
181,740
0
W
Janus
5,673
567
62
6
0
179,838
0
W
Morgan Le Fay
5,728
573
48
5
0
201,148
2
W
Nemesis
6,189
619
81
8
0
239,177
0
L
Bellona
5,291
529
58
6
0
196,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role