Player Matchup

Medusa
Medusa
Dyl6
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,235 Elo+
Party 1
Sylvanus
Sylvanus
SamSimmy
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,202 Elo+
Party 1
Nu Wa
Nu Wa
Sparkler110
Nu Wa
Level 144
God Stats
40W - 25L
1,668 SR
Queue Stats
58W - 42L
1,441 Elo+
Solo
Team Averages
Level 75
1,556 SR
1,293 Elo+

VS

Team Averages
Level 43
1,478 SR
1,498 Elo+
Bellona
Bellona
SusieWithAUzi
Bellona
Level 43
God Stats
7W - 15L
1,527 SR
Queue Stats
471W - 495L
1,354 Elo+
Solo
Hades
Hades
UncoolSpice127
Hades
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,789 Elo+
Solo
Artemis
Artemis
iCanTasteBraille
Artemis
Level 46
God Stats
30W - 42L
1,408 SR
Queue Stats
81W - 120L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dyl6
Medusa
11
2 / 6 / 1
7,172
797
5,219
10,317
4,389
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SamSimmy
Sylvanus
9
0 / 5 / 1
5,733
637
3,117
11,018
8,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 3
6,973
775
6,441
7,409
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
7 / 2 / 6
8,073
897
10,261
11,315
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 7
8,655
962
9,545
9,475
5,193
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

10
1 / 1 / 6
6,986
776
5,239
5,167
1,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dyl6
Medusa
2
6
1
0.42
L
Sylvanus
SamSimmy
Sylvanus
0
5
1
0.1
L
1
4
3
0.63
W
Bellona
7
2
6
5
W
7
1
7
10.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,777
Damage
25,045
28,744
Taken
25,957
14,721
Mitigated
13,531
5,152
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dyl6
Medusa
5,219
2,182
305
1,054
10,317
4,389
0
1,759
8,558
0
18,718
L
Sylvanus
SamSimmy
Sylvanus
3,117
753
572
1,059
11,018
8,078
92
4,069
6,949
9,698
0
L
6,441
1,939
391
1,771
7,409
2,254
180
3,557
3,852
21,036
123
W
Bellona
10,261
2,620
378
1,480
11,315
6,513
1,508
2,467
8,616
0
26,869
W
9,545
1,311
678
3,723
9,475
5,193
614
4,121
4,856
36,839
642
W
5,239
1,326
0
0
5,167
1,825
554
1,928
2,999
0
23,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
23,714
70
Minions Killed
127
0
Camps Cleared
0
366,773
Distance Traveled
490,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,172
797
24
3
0
131,737
0
L
Sylvanus
5,733
637
19
2
0
118,497
0
L
Nu Wa
6,973
775
27
3
0
116,539
0
W
Bellona
8,073
897
25
3
0
186,588
0
W
Hades
8,655
962
64
7
0
150,691
0
W
Artemis
6,986
776
38
4
0
153,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role