Player Matchup

Erlang Shen
Erlang Shen
Afrowjack
Erlang Shen
Level 147
God Stats
38W - 31L
1,648 SR
Queue Stats
171W - 151L
1,505 Elo+
Solo
Ravana
Ravana
ByAlez
Ravana
Level 156
God Stats
6W - 4L
1,904 SR
Queue Stats
152W - 117L
1,545 Elo+
Solo
Ullr
Ullr
EonRunner
Ullr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,522 Elo+
Party 1
Anubis
Anubis
Firestine1998
Anubis
Level 150
God Stats
8W - 8L
1,445 SR
Queue Stats
91W - 107L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
oppar12
Heimdallr
Level 147
God Stats
8W - 5L
1,604 SR
Queue Stats
111W - 118L
1,509 Elo+
Party 1
Team Averages
Level 134
1,620 SR
1,507 Elo+

VS

Team Averages
Level 148
1,559 SR
1,585 Elo+
Ratatoskr
Ratatoskr
Cryptikality
Ratatoskr
Level 149
God Stats
12W - 15L
1,569 SR
Queue Stats
286W - 277L
1,560 Elo+
Solo
Tiamat
Tiamat
Knightmare_Omen4
Tiamat
Level 187
God Stats
10W - 24L
1,369 SR
Queue Stats
156W - 154L
1,557 Elo+
Solo
Bacchus
Bacchus
PureCottonSon
Bacchus
Level 171
God Stats
4W - 4L
1,503 SR
Queue Stats
476W - 421L
1,536 Elo+
Solo
Neith
Neith
SlyHawke3
Neith
Level 115
God Stats
1W - 1L
1,697 SR
Queue Stats
76W - 34L
1,692 Elo+
Solo
Mulan
Mulan
XXtinctacion
Mulan
Level 116
God Stats
32W - 20L
1,656 SR
Queue Stats
92W - 54L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Afrowjack
Erlang Shen
12
0 / 1 / 9
7,426
530
6,321
11,721
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ravana
ByAlez
Ravana
16
4 / 0 / 0
9,453
675
10,535
7,490
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
13
4 / 2 / 1
7,479
534
4,706
5,750
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 3
9,087
649
8,330
9,465
4,892
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Heimdallr
oppar12
Heimdallr
15
3 / 1 / 2
8,170
584
9,169
11,866
5,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cryptikality
Ratatoskr
13
1 / 5 / 2
7,228
516
4,089
14,675
5,149
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 3 / 0
7,133
510
5,520
8,504
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
11
0 / 3 / 4
6,542
467
4,385
10,375
10,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SlyHawke3
Neith
14
3 / 3 / 0
7,614
544
11,114
10,184
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 4 / 0
7,334
524
4,784
13,593
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Afrowjack
Erlang Shen
0
1
9
4.5
W
Ravana
ByAlez
Ravana
4
0
0
4
L
Ratatoskr
Cryptikality
Ratatoskr
1
5
2
0.4
W
Ullr
4
2
1
2.25
W
7
2
3
4.25
L
2
3
0
0.67
L
Bacchus
0
3
4
0.67
L
Neith
SlyHawke3
Neith
3
3
0
1
L
0
4
0
0
W
Heimdallr
oppar12
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
29,892
46,292
Taken
57,331
25,338
Mitigated
32,262
17,882
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Afrowjack
Erlang Shen
6,321
3,491
0
6,541
11,721
5,788
0
3,330
8,391
0
56,827
W
Ravana
ByAlez
Ravana
10,535
3,706
0
3,778
7,490
5,930
0
0
7,490
768
74,122
L
Ratatoskr
Cryptikality
Ratatoskr
4,089
1,357
0
6,275
14,675
5,149
0
2,861
11,763
0
62,099
W
Ullr
4,706
1,698
0
999
5,750
3,016
0
2,218
3,532
0
30,377
W
8,330
260
0
2,070
9,465
4,892
0
3,388
6,077
74,607
1,153
L
5,520
1,111
0
1,672
8,504
4,304
0
3,285
5,219
47,966
0
L
Bacchus
4,385
678
0
2,602
10,375
10,342
0
2,099
8,276
19,253
1,641
L
Neith
SlyHawke3
Neith
11,114
4,637
0
2,426
10,184
4,061
0
392
9,792
0
71,437
L
4,784
1,571
0
5,466
13,593
8,406
0
363
12,452
0
55,265
W
Heimdallr
oppar12
Heimdallr
9,169
5,222
0
4,494
11,866
5,712
839
1,228
10,638
0
73,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
35,851
502
Minions Killed
409
0
Camps Cleared
0
1,360,613
Distance Traveled
1,413,336
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,426
530
83
6
0
343,360
0
W
Ravana
9,453
675
135
10
0
264,768
1
L
Ratatoskr
7,228
516
99
7
0
331,682
0
W
Ullr
7,479
534
38
3
0
244,854
2
W
Anubis
9,087
649
132
9
0
249,770
2
L
Tiamat
7,133
510
86
6
0
264,792
2
L
Bacchus
6,542
467
13
1
0
289,059
5
L
Neith
7,614
544
109
8
0
277,000
2
L
Mulan
7,334
524
102
7
0
250,803
4
W
Heimdallr
8,170
584
114
8
0
257,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role