Player Matchup

Ishtar
Ishtar
ARAR1432
Ishtar
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 81L
1,360 Elo+
Solo
Sylvanus
Sylvanus
FortisMors
Sylvanus
Level 88
God Stats
2W - 1L
1,710 SR
Queue Stats
291W - 286L
1,436 Elo+
Solo
Scylla
Scylla
IWargl
Scylla
Level 120
God Stats
6W - 9L
1,588 SR
Queue Stats
558W - 584L
1,434 Elo+
Solo
Tiamat
Tiamat
Schichti89
Tiamat
Level 108
God Stats
2W - 1L
1,509 SR
Queue Stats
131W - 136L
1,453 Elo+
Party 1
Nemesis
Nemesis
TheKillBobZ
Nemesis
Level 103
God Stats
2W - 1L
1,431 SR
Queue Stats
89W - 94L
1,466 Elo+
Party 1
Team Averages
Level 104
1,548 SR
1,430 Elo+

VS

Team Averages
Level 114
1,450 SR
1,451 Elo+
Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WarPiggi
Sun Wukong
Level 96
God Stats
2W - 2L
1,465 SR
Queue Stats
91W - 88L
1,497 Elo+
Solo
Nut
Nut
thepeachyman
Nut
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 30L
1,344 Elo+
Solo
Charon
Charon
trofimushka812
Charon
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 113L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ARAR1432
Ishtar
18
3 / 2 / 10
10,619
817
9,928
11,946
6,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
FortisMors
Sylvanus
19
6 / 2 / 7
12,004
923
6,824
21,162
31,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
IWargl
Scylla
14
1 / 5 / 9
9,193
707
9,804
11,260
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Schichti89
Tiamat
19
3 / 1 / 14
10,891
838
11,652
10,738
7,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
TheKillBobZ
Nemesis
17
4 / 2 / 9
10,318
794
7,799
15,883
16,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 5 / 2
9,745
750
20,247
14,688
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
1
0 / 1 / 0
3,326
256
0
612
211
Sun Wukong
WarPiggi
Sun Wukong
10
0 / 3 / 2
7,081
545
4,444
6,396
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
2 / 4 / 6
8,942
688
8,285
12,114
6,345
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 4 / 8
10,461
805
17,827
15,896
21,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
17
Kills
12
12
Deaths
17
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
7
5
2
1.6
L
Ra
 
Ra
0
1
0
0
W
Ishtar
ARAR1432
Ishtar
3
2
10
4
W
Sylvanus
FortisMors
Sylvanus
6
2
7
4.75
W
Scylla
IWargl
Scylla
1
5
9
1.1
W
Tiamat
Schichti89
Tiamat
3
1
14
10
W
Nemesis
TheKillBobZ
Nemesis
4
2
9
4.25
L
Sun Wukong
WarPiggi
Sun Wukong
0
3
2
0.33
L
2
4
6
1.25
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
50,803
70,989
Taken
49,706
67,714
Mitigated
40,910
32,503
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
20,247
7,689
444
3,301
14,688
7,582
0
9,355
5,205
0
38,224
L
Ra
 
Ra
0
0
0
0
612
211
0
612
0
0
0
W
Ishtar
ARAR1432
Ishtar
9,928
5,134
353
1,822
11,946
6,838
2,516
2,870
8,834
0
26,561
W
Sylvanus
FortisMors
Sylvanus
6,824
2,079
10,674
9,842
21,162
31,187
1,115
4,820
15,728
19,530
0
W
Scylla
IWargl
Scylla
9,804
245
701
246
11,260
5,717
2,151
3,210
7,772
18,529
447
W
Tiamat
Schichti89
Tiamat
11,652
673
3,228
2,207
10,738
7,823
545
2,000
8,598
33,399
1,068
W
Nemesis
TheKillBobZ
Nemesis
7,799
2,113
810
2,620
15,883
16,149
1,120
3,328
12,230
0
18,561
L
Sun Wukong
WarPiggi
Sun Wukong
4,444
212
236
702
6,396
5,254
0
3,152
3,040
0
5,972
L
8,285
4,461
416
3,070
12,114
6,345
0
6,930
5,085
0
23,431
L
17,827
518
1,373
3,711
15,896
21,518
0
7,812
7,653
33,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
39,555
138
Minions Killed
122
0
Camps Cleared
0
1,232,215
Distance Traveled
809,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,745
750
33
3
0
198,929
0
L
Ra
3,326
256
0
0
0
0
0
W
Ishtar
10,619
817
33
3
0
246,864
0
W
Sylvanus
12,004
923
31
2
0
215,490
0
W
Scylla
9,193
707
15
1
0
223,163
0
W
Tiamat
10,891
838
42
3
0
276,233
0
W
Nemesis
10,318
794
17
1
0
270,465
0
L
Sun Wukong
7,081
545
4
0
0
137,394
0
L
Nut
8,942
688
41
3
0
217,613
0
L
Charon
10,461
805
44
3
0
255,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role