Player Matchup

Khepri
Khepri
ChunibyoPanda
Khepri
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 63L
1,085 Elo+
Party 4
Danzaburou
Danzaburou
LeSpicyHora
Danzaburou
Level 33
God Stats
19W - 11L
1,813 SR
Queue Stats
104W - 123L
1,543 Elo+
Solo
Sol
Sol
QueenKuschh
Sol
Level 18
God Stats
2W - 9L
1,108 SR
Queue Stats
6W - 19L
1,123 Elo+
Party 4
Kukulkan
Kukulkan
Shinnerdas
Kukulkan
Level 95
God Stats
20W - 15L
1,607 SR
Queue Stats
87W - 70L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
WrongHoleStepbro
Jormungandr
Level 29
God Stats
9W - 7L
1,694 SR
Queue Stats
184W - 188L
1,524 Elo+
Party 2
Team Averages
Level 41
1,544 SR
1,368 Elo+

VS

Team Averages
Level 34
1,561 SR
1,532 Elo+
Baron Samedi
Baron Samedi
MutantSewerRat
Baron Samedi
Level 49
God Stats
2W - 5L
1,619 SR
Queue Stats
26W - 38L
1,988 Elo+
Party 1
Thanatos
Thanatos
SOB Herbo
Thanatos
Level 30
God Stats
7W - 9L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 3
Artemis
Artemis
SOB Sterben
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 3
Bellona
Bellona
bruh_Jorden
Bellona
Level 34
God Stats
2W - 6L
1,430 SR
Queue Stats
26W - 46L
1,173 Elo+
Solo
Cerberus
Cerberus
codenamedeath23
Cerberus
Level 29
God Stats
0W - 3L
1,756 SR
Queue Stats
27W - 40L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,645
450
4,552
13,230
6,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LeSpicyHora
Danzaburou
16
7 / 1 / 1
9,962
586
9,999
13,017
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 2
7,535
443
6,534
8,530
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Shinnerdas
Kukulkan
19
11 / 1 / 2
11,913
701
18,212
11,055
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
WrongHoleStepbro
Jormungandr
16
4 / 1 / 4
10,425
613
13,572
14,084
12,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MutantSewerRat
Baron Samedi
12
1 / 7 / 0
7,276
428
6,013
15,388
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
SOB Herbo
Thanatos
12
3 / 7 / 2
7,445
438
6,938
15,715
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SOB Sterben
Artemis
13
1 / 5 / 4
7,905
465
10,186
14,183
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
bruh_Jorden
Bellona
13
1 / 3 / 0
8,018
472
4,855
16,597
11,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
12
4 / 2 / 0
7,908
465
7,165
16,187
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
23
Kills
10
10
Deaths
24
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
W
Danzaburou
LeSpicyHora
Danzaburou
7
1
1
7.5
L
Baron Samedi
MutantSewerRat
Baron Samedi
1
7
0
0.14
W
0
2
2
0.5
L
Thanatos
SOB Herbo
Thanatos
3
7
2
0.57
L
Artemis
SOB Sterben
Artemis
1
5
4
0.6
W
Kukulkan
Shinnerdas
Kukulkan
11
1
2
12
W
Jormungandr
WrongHoleStepbro
Jormungandr
4
1
4
6
L
Bellona
bruh_Jorden
Bellona
1
3
0
0.33
L
Cerberus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,869
Damage
35,157
59,916
Taken
78,070
33,512
Mitigated
41,545
13,708
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,552
1,032
0
1,577
13,230
6,765
17
3,448
9,782
35,354
1,121
W
Danzaburou
LeSpicyHora
Danzaburou
9,999
3,628
0
7,508
13,017
5,756
0
1,511
11,506
0
74,104
L
Baron Samedi
MutantSewerRat
Baron Samedi
6,013
437
330
2,304
15,388
5,827
0
10,175
5,213
44,634
1,028
W
6,534
2,351
0
2,037
8,530
3,101
34
1,938
6,592
36,428
8,581
L
Thanatos
SOB Herbo
Thanatos
6,938
1,280
0
6,437
15,715
5,764
0
4,815
10,900
0
34,610
L
Artemis
SOB Sterben
Artemis
10,186
4,749
0
4,094
14,183
5,919
898
5,979
8,204
0
56,467
W
Kukulkan
Shinnerdas
Kukulkan
18,212
2,286
0
1,208
11,055
5,359
4,041
4,108
6,947
120,662
3,170
W
Jormungandr
WrongHoleStepbro
Jormungandr
13,572
4,132
0
1,378
14,084
12,531
595
1,657
12,427
74,696
3,306
L
Bellona
bruh_Jorden
Bellona
4,855
1,670
0
4,392
16,597
11,647
106
10,453
6,144
0
52,232
L
Cerberus
7,165
615
60
4,688
16,187
12,388
416
9,444
6,743
42,063
2,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
38,552
522
Minions Killed
378
0
Camps Cleared
0
1,681,008
Distance Traveled
1,515,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,645
450
47
3
0
329,288
0
W
Danzaburou
9,962
586
101
6
0
372,153
0
L
Baron Samedi
7,276
428
76
4
0
278,423
0
W
Sol
7,535
443
73
4
0
305,462
0
L
Thanatos
7,445
438
31
2
0
337,812
0
L
Artemis
7,905
465
80
5
0
281,768
2
W
Kukulkan
11,913
701
183
11
0
355,179
0
W
Jormungandr
10,425
613
118
7
0
318,926
0
L
Bellona
8,018
472
80
5
0
281,682
1
L
Cerberus
7,908
465
111
7
0
336,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role