Player Matchup

Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Funkfreshh
Cthulhu
Level 67
God Stats
21W - 23L
1,566 SR
Queue Stats
21W - 23L
1,540 Elo+
Party 1
Lancelot
Lancelot
MicMondo
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Anhur
Anhur
SSG_LeoA
Anhur
Level 122
God Stats
0W - 2L
1,260 SR
Queue Stats
48W - 45L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
ShroudedSenju
Kukulkan
Level 122
God Stats
2W - 4L
1,388 SR
Queue Stats
7W - 11L
1,382 Elo+
Party 1
Team Averages
Level 107
1,443 SR
1,460 Elo+

VS

Team Averages
Level 134
1,649 SR
1,501 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DarkGrimKhaos
Discordia
Level 126
God Stats
2W - 0L
1,909 SR
Queue Stats
29W - 29L
1,448 Elo+
Solo
Lancelot
Lancelot
KuroD4ni
Lancelot
Level 184
God Stats
16W - 8L
1,834 SR
Queue Stats
394W - 334L
1,572 Elo+
Solo
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 125
God Stats
73W - 69L
1,504 SR
Queue Stats
198W - 191L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 2 / 0
3,635
606
2,318
4,542
1,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Funkfreshh
Cthulhu
6
0 / 0 / 0
3,697
616
1,197
2,372
1,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
MicMondo
Lancelot
3
0 / 1 / 0
2,997
500
82
2,187
698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
SSG_LeoA
Anhur
6
0 / 0 / 0
3,550
592
1,539
3,539
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
ShroudedSenju
Kukulkan
7
0 / 0 / 0
4,005
668
1,344
1,439
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 0 / 1
3,871
645
239
4,523
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
 
Heimdallr
7
0 / 0 / 0
3,600
600
2,631
1,746
559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
DarkGrimKhaos
Discordia
7
0 / 0 / 1
4,033
672
522
1,997
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
KuroD4ni
Lancelot
9
2 / 0 / 0
5,176
863
2,902
5,328
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
LTxMr Li9htsOut
King Arthur
7
0 / 0 / 0
3,586
598
1,246
3,107
1,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Thanatos
 
Thanatos
0
0
1
0.5
W
Heimdallr
 
Heimdallr
0
0
0
0
W
Discordia
DarkGrimKhaos
Discordia
0
0
1
0.5
L
Cthulhu
Funkfreshh
Cthulhu
0
0
0
0
W
Lancelot
KuroD4ni
Lancelot
2
0
0
2
W
King Arthur
LTxMr Li9htsOut
King Arthur
0
0
0
0
L
Lancelot
MicMondo
Lancelot
0
1
0
0
L
Anhur
SSG_LeoA
Anhur
0
0
0
0
L
Kukulkan
ShroudedSenju
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,480
Damage
7,540
14,079
Taken
16,701
5,408
Mitigated
6,692
4,701
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,318
519
0
1,436
4,542
1,863
0
0
4,339
0
19,249
W
Thanatos
 
Thanatos
239
54
0
4,751
4,523
1,487
0
260
4,263
0
20,834
W
Heimdallr
 
Heimdallr
2,631
1,316
0
115
1,746
559
0
622
1,124
0
21,914
W
Discordia
DarkGrimKhaos
Discordia
522
0
0
124
1,997
578
0
1,049
948
19,285
487
L
Cthulhu
Funkfreshh
Cthulhu
1,197
183
102
1,193
2,372
1,451
0
0
2,372
9,484
0
W
Lancelot
KuroD4ni
Lancelot
2,902
1,048
0
2,752
5,328
2,223
0
0
4,971
0
32,622
W
King Arthur
LTxMr Li9htsOut
King Arthur
1,246
105
88
588
3,107
1,845
0
575
2,532
0
14,592
L
Lancelot
MicMondo
Lancelot
82
0
0
0
2,187
698
0
0
2,187
0
6,413
L
Anhur
SSG_LeoA
Anhur
1,539
736
0
1,499
3,539
945
0
0
3,539
0
23,829
L
Kukulkan
ShroudedSenju
Kukulkan
1,344
92
0
471
1,439
451
0
505
934
24,466
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,884
Gold Earned
20,266
161
Minions Killed
192
0
Camps Cleared
0
575,661
Distance Traveled
659,418
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,635
606
37
6
0
125,141
2
W
Thanatos
3,871
645
38
6
0
155,643
0
W
Heimdallr
3,600
600
26
4
0
105,370
0
W
Discordia
4,033
672
41
7
0
130,355
0
L
Cthulhu
3,697
616
15
3
0
120,911
0
W
Lancelot
5,176
863
57
10
0
137,501
0
W
King Arthur
3,586
598
30
5
0
130,549
0
L
Lancelot
2,997
500
16
3
0
104,233
0
L
Anhur
3,550
592
49
8
0
115,039
0
L
Kukulkan
4,005
668
44
7
0
110,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role