Player Matchup

Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
AllDamageCarry
Ra
Diamond IV
Level 93
God Stats
9W - 5L
1,696 SR
Queue Stats
52W - 37L
2,159 MMR
Solo
Erlang Shen
Erlang Shen
Masters
ArchWolf_25
Erlang Shen
Masters
Level 249
God Stats
4W - 4L
1,797 SR
Queue Stats
264W - 233L
2,099 MMR
Solo
Hachiman
Hachiman
Platinum I
SeaBass
Hachiman
Platinum I
Level 145
God Stats
5W - 0L
1,885 SR
Queue Stats
54W - 41L
2,089 MMR
Solo
Khepri
Khepri
Platinum IV
vonpred
Khepri
Platinum IV
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
209W - 181L
2,029 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,676 SR
1,975 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,605 SR
2,084 MMR
Mulan
Mulan
Diamond I
FTSword
Mulan
Diamond I
Level 149
God Stats
4W - 6L
1,343 SR
Queue Stats
205W - 175L
2,058 MMR
Solo
Set
Set
Platinum I
KxngKabuto21
Set
Platinum I
Level 49
God Stats
0W - 6L
1,500 SR
Queue Stats
199W - 182L
1,967 MMR
Solo
Anhur
Anhur
Diamond V
acerrman
Anhur
Diamond V
Level 124
God Stats
13W - 9L
1,583 SR
Queue Stats
188W - 167L
2,125 MMR
Solo
Kali
Kali
Platinum I
cgXO
Kali
Platinum I
Level 59
God Stats
0W - 1L
1,870 SR
Queue Stats
42W - 28L
2,171 MMR
Party 1
Scylla
Scylla
Platinum II
seepetti
Scylla
Platinum II
Level 125
God Stats
26W - 16L
1,729 SR
Queue Stats
51W - 37L
2,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 0 / 4
6,825
620
3,452
8,265
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 2 / 1
7,186
653
6,747
6,793
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ArchWolf_25
Erlang Shen
14
3 / 0 / 0
8,183
744
6,215
9,056
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SeaBass
Hachiman
12
2 / 0 / 2
7,200
655
5,931
6,344
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
vonpred
Khepri
11
1 / 0 / 4
6,997
636
2,894
7,928
6,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThanatosNe ZhaThothBellona

VS

Bans
SobekThorMaman BrigitteOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FTSword
Mulan
8
0 / 4 / 0
5,196
472
4,341
10,315
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 0
6,472
588
2,663
8,905
4,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
acerrman
Anhur
10
0 / 1 / 0
5,734
521
1,560
6,053
1,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
cgXO
Kali
11
2 / 0 / 0
5,758
523
2,639
9,154
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
seepetti
Scylla
10
0 / 2 / 2
5,646
513
5,980
6,325
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
4
2
W
4
2
1
2.25
W
Erlang Shen
ArchWolf_25
Erlang Shen
3
0
0
3
L
Mulan
FTSword
Mulan
0
4
0
0
L
0
3
0
0
W
Hachiman
SeaBass
Hachiman
2
0
2
3
L
Anhur
acerrman
Anhur
0
1
0
0
L
Kali
cgXO
Kali
2
0
0
2
L
Scylla
seepetti
Scylla
0
2
2
0.5
W
Khepri
vonpred
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
17,183
38,386
Taken
40,752
22,315
Mitigated
18,759
18,891
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,452
868
0
2,195
8,265
4,071
0
883
7,382
0
67,291
W
6,747
924
1,390
2,273
6,793
2,878
0
3,057
3,736
54,123
0
W
Erlang Shen
ArchWolf_25
Erlang Shen
6,215
2,670
0
6,088
9,056
6,903
0
0
9,056
0
60,594
L
Mulan
FTSword
Mulan
4,341
532
0
3,146
10,315
7,028
0
2,975
7,094
0
23,374
L
2,663
1,321
0
3,112
8,905
4,650
0
0
8,283
0
53,882
W
Hachiman
SeaBass
Hachiman
5,931
2,929
0
2,835
6,344
2,392
1,463
503
5,841
0
61,168
L
Anhur
acerrman
Anhur
1,560
701
0
2,446
6,053
1,798
0
625
5,428
0
43,166
L
Kali
cgXO
Kali
2,639
935
0
3,770
9,154
3,408
0
1,624
7,293
0
40,896
L
Scylla
seepetti
Scylla
5,980
1,029
0
625
6,325
1,875
0
3,634
2,410
39,634
0
W
Khepri
vonpred
Khepri
2,894
518
1,652
2,458
7,928
6,071
109
2,391
5,537
15,894
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
28,806
428
Minions Killed
356
0
Camps Cleared
0
1,212,974
Distance Traveled
1,127,337
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,825
620
104
9
0
284,108
0
W
Ra
7,186
653
111
10
0
230,001
2
W
Erlang Shen
8,183
744
98
9
0
249,038
2
L
Mulan
5,196
472
33
3
0
216,109
0
L
Set
6,472
588
103
9
0
226,082
0
W
Hachiman
7,200
655
102
9
0
207,635
3
L
Anhur
5,734
521
78
7
0
202,999
1
L
Kali
5,758
523
70
6
0
284,713
0
L
Scylla
5,646
513
72
7
0
197,434
0
W
Khepri
6,997
636
13
1
0
242,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role