Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
The-Sacred-Nut
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,519 Elo+
Party 1
Bastet
Bastet
oMiSTER GRiNCHo
Bastet
Level 154
God Stats
4W - 1L
1,635 SR
Queue Stats
224W - 215L
1,460 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,496 Elo+

VS

Team Averages
Level 96
1,482 SR
1,479 Elo+
Fafnir
Fafnir
Fozt
Fafnir
Level 98
God Stats
4W - 2L
1,812 SR
Queue Stats
154W - 155L
1,522 Elo+
Solo
Artemis
Artemis
Gacko
Artemis
Level 77
God Stats
0W - 2L
1,310 SR
Queue Stats
132W - 132L
1,469 Elo+
Solo
Serqet
Serqet
I am GaMeKiLLa
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Mavric76
Ne Zha
Level 124
God Stats
0W - 3L
1,290 SR
Queue Stats
71W - 89L
1,408 Elo+
Solo
He Bo
He Bo
justinPALMER
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
8 / 3 / 17
9,623
962
14,323
9,797
4,720
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
 
Ganesha
15
0 / 1 / 28
9,304
930
7,787
11,102
10,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
15
4 / 2 / 16
9,202
920
7,660
7,421
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
11 / 1 / 14
9,879
988
14,707
12,578
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 20
9,424
942
13,220
10,447
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fozt
Fafnir
13
0 / 4 / 3
7,911
791
3,197
14,798
22,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Gacko
Artemis
12
3 / 5 / 0
7,229
723
8,940
10,230
4,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 2
8,196
820
7,170
14,805
16,558
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Mavric76
Ne Zha
12
2 / 7 / 0
6,981
698
8,189
12,632
5,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
0 / 8 / 2
7,474
747
1,629
11,559
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
15
30
Kills
8
9
Deaths
30
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
3
17
5.5
W
Ganesha
 
Ganesha
0
1
28
14
W
Danzaburou
 
Danzaburou
4
2
16
6
L
Fafnir
Fozt
Fafnir
0
4
3
0.38
L
Artemis
Gacko
Artemis
3
5
0
0.6
L
3
6
2
0.67
L
Ne Zha
Mavric76
Ne Zha
2
7
0
0.29
W
11
1
14
18
L
0
8
2
0.13
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
29,125
51,345
Taken
64,024
37,113
Mitigated
52,655
21,951
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,323
2,729
3,525
2,873
9,797
4,720
1,794
471
9,026
0
32,387
W
Ganesha
 
Ganesha
7,787
380
1,469
3,359
11,102
10,383
450
1,121
9,681
13,111
0
W
Danzaburou
 
Danzaburou
7,660
2,669
0
742
7,421
3,242
3,190
972
6,449
0
25,427
L
Fafnir
Fozt
Fafnir
3,197
266
1,580
2,939
14,798
22,292
0
1,414
13,047
10,395
1,384
L
Artemis
Gacko
Artemis
8,940
2,147
741
714
10,230
4,327
0
1,066
8,928
0
19,056
L
7,170
280
624
673
14,805
16,558
0
1,457
12,955
0
15,436
L
Ne Zha
Mavric76
Ne Zha
8,189
1,151
88
1,179
12,632
5,472
0
2,208
10,195
0
18,943
W
14,707
8,210
385
5,956
12,578
14,102
666
724
11,740
0
18,416
L
1,629
490
0
250
11,559
4,006
0
1,642
9,635
12,135
0
W
13,220
2,281
443
3,199
10,447
4,666
282
847
9,600
0
22,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
37,791
103
Minions Killed
130
0
Camps Cleared
0
1,019,136
Distance Traveled
729,458
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,623
962
25
3
0
205,282
0
W
Ganesha
9,304
930
0
0
0
211,056
0
W
Danzaburou
9,202
920
50
5
0
148,280
0
L
Fafnir
7,911
791
25
3
0
135,498
0
L
Artemis
7,229
723
32
3
0
150,207
0
L
Serqet
8,196
820
19
2
0
162,083
5
L
Ne Zha
6,981
698
24
2
0
158,401
0
W
Arachne
9,879
988
12
1
0
209,455
0
L
He Bo
7,474
747
30
3
0
123,269
0
W
Bastet
9,424
942
16
2
0
245,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role