Player Matchup

Nut
Nut
Amonger
Nut
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,448 Elo+
Solo
Arachne
Arachne
KnitWitch
Arachne
Level 8
God Stats
9W - 6L
1,500 SR
Queue Stats
40W - 47L
1,134 Elo+
Party 1
Yemoja
Yemoja
Naliaah
Yemoja
Level 6
God Stats
2W - 2L
931 SR
Queue Stats
2W - 5L
1,126 Elo+
Party 1
Neith
Neith
Superduckii
Neith
Level 87
God Stats
18W - 22L
1,288 SR
Queue Stats
40W - 32L
1,363 Elo+
Party 1
Sol
Sol
TheLadyArtemis
Sol
Level 29
God Stats
8W - 6L
1,594 SR
Queue Stats
356W - 364L
1,342 Elo+
Party 1
Team Averages
Level 34
1,363 SR
1,282 Elo+

VS

Team Averages
Level 96
1,417 SR
1,450 Elo+
Charon
Charon
GmoUno
Charon
Level 126
God Stats
25W - 19L
1,507 SR
Queue Stats
298W - 313L
1,407 Elo+
Solo
Neith
Neith
LadyAeval
Neith
Level 148
God Stats
0W - 2L
1,308 SR
Queue Stats
56W - 44L
1,502 Elo+
Solo
Persephone
Persephone
Luma39
Persephone
Level 94
God Stats
5W - 4L
1,592 SR
Queue Stats
81W - 85L
1,478 Elo+
Solo
Tyr
Tyr
Magic83Loki
Tyr
Level 41
God Stats
0W - 4L
1,190 SR
Queue Stats
92W - 100L
1,384 Elo+
Solo
Izanami
Izanami
Sierrare
Izanami
Level 69
God Stats
2W - 2L
1,490 SR
Queue Stats
117W - 119L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
2 / 0 / 5
6,349
1,270
4,788
3,315
1,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
KnitWitch
Arachne
11
3 / 0 / 3
6,341
1,268
3,504
3,739
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
Naliaah
Yemoja
11
0 / 0 / 6
6,536
1,307
1,626
3,467
1,732
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 8
6,441
1,288
4,925
4,036
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 5
6,775
1,355
5,660
4,674
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

412

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GmoUno
Charon
10
0 / 4 / 1
5,769
1,154
3,149
7,585
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
LadyAeval
Neith
10
0 / 1 / 1
5,830
1,166
6,036
3,700
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Luma39
Persephone
9
0 / 0 / 0
5,108
1,022
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,826
1,165
3,737
5,787
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sierrare
Izanami
10
0 / 3 / 0
5,449
1,090
3,742
5,571
2,175
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
10
Kills
1
1
Deaths
10
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
2
0
5
4.5
L
Charon
GmoUno
Charon
0
4
1
0.13
W
Arachne
KnitWitch
Arachne
3
0
3
4.5
L
Neith
LadyAeval
Neith
0
1
1
0.5
L
Persephone
Luma39
Persephone
0
0
0
0
L
1
2
0
0.5
W
Yemoja
Naliaah
Yemoja
0
0
6
3
L
Izanami
Sierrare
Izanami
0
3
0
0
W
2
0
8
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
16,664
19,231
Taken
22,643
8,013
Mitigated
13,837
5,312
Healing
909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
4,788
3,361
0
579
3,315
1,257
0
806
2,509
0
12,912
L
Charon
GmoUno
Charon
3,149
742
0
274
7,585
4,497
0
1,350
6,235
10,466
264
W
Arachne
KnitWitch
Arachne
3,504
2,889
0
531
3,739
1,885
0
441
3,298
0
6,943
L
Neith
LadyAeval
Neith
6,036
1,984
0
550
3,700
1,662
0
2,082
1,618
0
20,301
L
Persephone
Luma39
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
3,737
78
0
85
5,787
5,503
0
1,434
4,353
0
5,592
W
Yemoja
Naliaah
Yemoja
1,626
263
1,779
1,024
3,467
1,732
0
455
3,012
5,463
405
L
Izanami
Sierrare
Izanami
3,742
1,554
0
0
5,571
2,175
0
2,008
3,563
0
11,719
W
4,925
2,644
0
533
4,036
1,683
0
325
3,711
0
14,486
W
5,660
2,076
0
866
4,674
1,456
0
1,054
3,620
13,812
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
27,982
98
Minions Killed
79
3
Camps Cleared
3
504,646
Distance Traveled
332,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,349
1,270
22
4
0
103,873
0
L
Charon
5,769
1,154
24
5
1
72,889
0
W
Arachne
6,341
1,268
12
2
0
125,053
0
L
Neith
5,830
1,166
40
8
1
80,003
0
L
Persephone
5,108
1,022
0
0
0
0
0
L
Tyr
5,826
1,165
1
0
1
98,218
0
W
Yemoja
6,536
1,307
14
3
0
80,352
0
L
Izanami
5,449
1,090
14
3
0
80,991
0
W
Neith
6,441
1,288
19
4
0
94,804
0
W
Sol
6,775
1,355
31
6
3
100,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role