Player Matchup

Hun Batz
Hun Batz
GatoGryph
Hun Batz
Level 148
God Stats
5W - 0L
1,688 SR
Queue Stats
168W - 113L
1,707 Elo+
Party 1
Martichoras
Martichoras
Vаyu
Martichoras
Level 141
God Stats
19W - 2L
2,133 SR
Queue Stats
330W - 92L
1,879 Elo+
Party 1
Janus
Janus
aParagon
Janus
Level 128
God Stats
2W - 2L
1,955 SR
Queue Stats
123W - 78L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
rιver
Sylvanus
Level 151
God Stats
7W - 3L
1,673 SR
Queue Stats
126W - 117L
1,649 Elo+
Party 1
Amaterasu
Amaterasu
slashface19
Amaterasu
Level 226
God Stats
3W - 2L
1,622 SR
Queue Stats
214W - 187L
1,606 Elo+
Party 1
Team Averages
Level 159
1,814 SR
1,707 Elo+

VS

Team Averages
Level 125
1,503 SR
1,529 Elo+
Chernobog
Chernobog
DecayingKing07
Chernobog
Level 95
God Stats
2W - 1L
1,190 SR
Queue Stats
12W - 19L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
KlackVsWorld
Gilgamesh
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
MaldandCope
Nu Wa
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 107L
1,600 Elo+
Party 3
Arachne
Arachne
UltimateCuban
Arachne
Level 127
God Stats
4W - 6L
1,486 SR
Queue Stats
261W - 263L
1,596 Elo+
Party 2
Bacchus
Bacchus
Wa1kinParad0x
Bacchus
Level 125
God Stats
4W - 2L
1,839 SR
Queue Stats
116W - 114L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GatoGryph
Hun Batz
12
4 / 0 / 0
6,363
578
8,395
9,853
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
Vаyu
Martichoras
14
1 / 0 / 1
7,467
679
3,722
6,167
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
aParagon
Janus
12
1 / 2 / 3
6,718
611
3,418
4,819
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
rιver
Sylvanus
12
2 / 0 / 4
6,654
605
5,603
6,917
6,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
slashface19
Amaterasu
13
0 / 1 / 0
7,377
671
5,651
8,047
5,477
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DecayingKing07
Chernobog
10
0 / 1 / 0
5,409
492
1,867
5,017
1,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KlackVsWorld
Gilgamesh
10
0 / 0 / 0
5,515
501
2,764
9,070
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,027
548
5,351
7,342
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
1 / 3 / 0
5,218
474
3,676
12,276
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
8
1 / 1 / 0
5,386
490
3,749
7,483
6,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DecayingKing07
Chernobog
0
1
0
0
W
Hun Batz
GatoGryph
Hun Batz
4
0
0
4
L
Gilgamesh
KlackVsWorld
Gilgamesh
0
0
0
0
L
0
4
2
0.25
L
Arachne
1
3
0
0.33
W
Martichoras
Vаyu
Martichoras
1
0
1
1.5
L
Bacchus
1
1
0
1
W
Janus
aParagon
Janus
1
2
3
1.25
W
Sylvanus
rιver
Sylvanus
2
0
4
4
W
Amaterasu
slashface19
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
17,407
35,803
Taken
41,188
20,456
Mitigated
19,597
17,675
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DecayingKing07
Chernobog
1,867
768
0
1,224
5,017
1,534
0
582
4,435
0
38,968
W
Hun Batz
GatoGryph
Hun Batz
8,395
4,108
0
5,510
9,853
4,108
0
2,047
7,806
0
55,043
L
Gilgamesh
KlackVsWorld
Gilgamesh
2,764
857
0
3,334
9,070
4,721
0
225
8,391
0
37,080
L
5,351
700
0
597
7,342
2,502
0
3,370
3,822
48,949
64
L
Arachne
3,676
2,219
0
6,812
12,276
4,622
0
1,067
11,085
0
34,055
W
Martichoras
Vаyu
Martichoras
3,722
1,631
0
2,320
6,167
2,851
0
1,257
4,910
0
75,356
L
Bacchus
3,749
362
0
1,363
7,483
6,218
0
3,352
3,953
10,387
1,565
W
Janus
aParagon
Janus
3,418
191
0
450
4,819
1,812
0
2,982
1,837
56,017
0
W
Sylvanus
rιver
Sylvanus
5,603
1,451
1,495
3,904
6,917
6,208
0
2,127
4,790
19,684
1,411
W
Amaterasu
slashface19
Amaterasu
5,651
2,834
0
3,996
8,047
5,477
33
285
7,323
0
65,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
27,555
477
Minions Killed
308
0
Camps Cleared
0
1,232,595
Distance Traveled
1,214,923
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,409
492
73
7
0
229,707
0
W
Hun Batz
6,363
578
91
8
0
269,611
2
L
Gilgamesh
5,515
501
64
6
0
229,632
0
L
Nu Wa
6,027
548
102
9
0
216,170
0
L
Arachne
5,218
474
58
5
0
280,935
0
W
Martichoras
7,467
679
122
11
0
222,081
1
L
Bacchus
5,386
490
11
1
0
258,479
0
W
Janus
6,718
611
113
10
0
272,725
0
W
Sylvanus
6,654
605
32
3
0
234,109
0
W
Amaterasu
7,377
671
119
11
0
234,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role