Player Matchup

Nut
Nut
Silver III
Dvanko
Nut
Silver III
Level 95
God Stats
0W - 2L
1,308 SR
Queue Stats
31W - 64L
1,149 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
hebijebdi
Kumbhakarna
Silver V
Level 59
God Stats
0W - 2L
1,724 SR
Queue Stats
32W - 74L
834 MMR
Party 1
Poseidon
Poseidon
Bronze III
hevyMetalPoet
Poseidon
Bronze III
Level 122
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 6L
1,612 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,594 SR
1,198 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,436 SR
1,399 MMR
Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
uFailman
Guan Yu
Bronze III
Level 122
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 1L
1,551 MMR
Solo
Ra
Ra
Silver V
zarelich10
Ra
Silver V
Level 147
God Stats
7W - 14L
1,493 SR
Queue Stats
19W - 38L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Dvanko
Nut
14
1 / 4 / 3
8,728
623
11,074
11,881
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
hebijebdi
Kumbhakarna
13
0 / 1 / 3
8,033
574
4,674
14,067
13,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
hevyMetalPoet
Poseidon
14
2 / 5 / 2
9,372
669
15,072
10,740
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AnubisThothBacchusAchillesAgni

VS

Bans
BastetChang'eAthenaNu WaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 3 / 6
10,191
728
14,600
18,617
15,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
uFailman
Guan Yu
15
0 / 1 / 9
9,324
666
6,747
22,686
21,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 0 / 4
11,320
809
10,719
8,650
3,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
3
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
6
2.33
L
Nut
Dvanko
Nut
1
4
3
0.63
L
Kumbhakarna
hebijebdi
Kumbhakarna
0
1
3
1.5
L
Poseidon
hevyMetalPoet
Poseidon
2
5
2
0.6
W
Guan Yu
uFailman
Guan Yu
0
1
9
4.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
32,066
36,688
Taken
49,953
21,431
Mitigated
41,000
5,156
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,600
2,113
0
3,814
18,617
15,059
346
6,607
11,142
100
35,197
L
Nut
Dvanko
Nut
11,074
7,743
0
1,969
11,881
4,546
0
3,057
8,720
0
32,863
L
Kumbhakarna
hebijebdi
Kumbhakarna
4,674
699
0
2,565
14,067
13,174
0
4,646
9,122
12,177
0
L
Poseidon
hevyMetalPoet
Poseidon
15,072
2,619
0
622
10,740
3,711
0
2,841
7,874
54,037
0
W
Guan Yu
uFailman
Guan Yu
6,747
1,050
2,939
11,649
22,686
21,991
566
9,264
12,519
0
26,069
W
10,719
206
2,542
2,448
8,650
3,950
989
2,116
6,408
64,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
30,835
147
Minions Killed
183
0
Camps Cleared
0
669,282
Distance Traveled
853,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,191
728
34
2
0
283,689
0
L
Nut
8,728
623
42
3
0
214,175
0
L
Kumbhakarna
8,033
574
17
1
0
240,207
0
L
Poseidon
9,372
669
88
6
0
214,900
0
W
Guan Yu
9,324
666
32
2
0
291,446
0
W
Ra
11,320
809
117
8
0
278,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role