Player Matchup

Hercules
Hercules
FlexibleMonkey
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
ImDayz
Danzaburou
Level 36
God Stats
7W - 3L
1,575 SR
Queue Stats
11W - 5L
1,761 Elo+
Party 1
Sylvanus
Sylvanus
sminkus
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,859 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,789 Elo+

VS

Team Averages
Level 48
1,506 SR
1,577 Elo+
Pele
Pele
Kaorx2GG
Pele
Level 48
God Stats
1W - 2L
1,519 SR
Queue Stats
62W - 41L
1,616 Elo+
Party 2
Zhong Kui
Zhong Kui
SuckOnMyGlock
Zhong Kui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,485 Elo+
Solo
Osiris
Osiris
xKirbyyy
Osiris
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
9 / 2 / 9
10,583
882
19,028
14,432
7,889
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ImDayz
Danzaburou
15
8 / 3 / 9
10,797
900
11,523
10,838
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
sminkus
Sylvanus
15
4 / 1 / 16
9,626
802
8,042
15,360
14,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 7 / 4
8,544
712
10,889
15,893
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SuckOnMyGlock
Zhong Kui
13
2 / 8 / 1
8,059
672
10,776
13,382
9,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
xKirbyyy
Osiris
12
3 / 6 / 1
8,443
704
8,096
15,732
17,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
6
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
2
9
6.75
W
Danzaburou
ImDayz
Danzaburou
8
3
9
4.17
L
Pele
1
7
4
0.43
L
Zhong Kui
SuckOnMyGlock
Zhong Kui
2
8
1
0.31
W
Sylvanus
sminkus
Sylvanus
4
1
16
12
L
Osiris
xKirbyyy
Osiris
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
29,761
40,630
Taken
45,007
27,430
Mitigated
35,716
17,942
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
19,028
6,487
0
4,126
14,432
7,889
1,058
4,025
9,564
0
45,111
W
Danzaburou
ImDayz
Danzaburou
11,523
6,534
0
2,829
10,838
5,408
505
2,885
7,538
0
44,670
L
Pele
10,889
2,277
0
3,916
15,893
8,115
0
3,278
12,565
0
33,833
L
Zhong Kui
SuckOnMyGlock
Zhong Kui
10,776
3,203
0
926
13,382
9,715
0
1,842
11,481
25,347
3,373
W
Sylvanus
sminkus
Sylvanus
8,042
2,396
4,286
6,701
15,360
14,133
412
3,160
11,677
25,556
5,426
L
Osiris
xKirbyyy
Osiris
8,096
1,615
0
964
15,732
17,886
0
2,665
13,033
0
17,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
25,046
151
Minions Killed
128
0
Camps Cleared
0
637,537
Distance Traveled
581,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,583
882
32
3
0
251,061
0
W
Danzaburou
10,797
900
78
7
0
196,990
0
L
Pele
8,544
712
47
4
0
205,618
0
L
Zhong Kui
8,059
672
63
5
0
172,708
0
W
Sylvanus
9,626
802
41
3
0
189,486
0
L
Osiris
8,443
704
18
2
0
203,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role