Player Matchup

Xbalanque
Xbalanque
Dxedsoldier
Xbalanque
Level 102
God Stats
1W - 1L
1,711 SR
Queue Stats
293W - 266L
1,478 Elo+
Party 1
Merlin
Merlin
Sjs110
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 1
Nut
Nut
Wolf Corleon
Nut
Level 106
God Stats
2W - 2L
1,712 SR
Queue Stats
594W - 611L
1,569 Elo+
Solo
Chronos
Chronos
dobby4ever
Chronos
Level 102
God Stats
0W - 2L
1,255 SR
Queue Stats
180W - 177L
1,515 Elo+
Party 1
Thanatos
Thanatos
tripletax
Thanatos
Level 95
God Stats
0W - 1L
1,488 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,518 Elo+

VS

Team Averages
Level 111
1,390 SR
1,453 Elo+
He Bo
He Bo
DivisibleRuby
He Bo
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,405 Elo+
Solo
Chronos
Chronos
EmilyThePanda
Chronos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 2
Cernunnos
Cernunnos
LCC24
Cernunnos
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMayJor
Cu Chulainn
Level 169
God Stats
2W - 3L
1,260 SR
Queue Stats
383W - 392L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
WarHammerWolfGuy
Kuzenbo
Level 145
God Stats
1W - 2L
1,189 SR
Queue Stats
359W - 372L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dxedsoldier
Xbalanque
16
3 / 5 / 9
9,328
718
7,106
12,328
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Sjs110
Merlin
16
2 / 5 / 4
9,083
699
7,606
9,231
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 3 / 8
9,816
755
9,284
9,945
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
dobby4ever
Chronos
12
0 / 7 / 7
7,477
575
4,542
11,863
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
tripletax
Thanatos
16
4 / 6 / 5
8,958
689
5,003
12,150
5,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 9
10,265
790
10,524
8,499
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
17
2 / 1 / 13
10,193
784
5,809
8,912
4,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LCC24
Cernunnos
20
13 / 1 / 13
12,467
959
17,445
9,705
5,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TheMayJor
Cu Chulainn
16
4 / 5 / 14
10,193
784
15,570
14,376
18,389
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 9
8,869
682
3,601
10,697
13,528
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
14
Kills
26
26
Deaths
15
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
L
Xbalanque
Dxedsoldier
Xbalanque
3
5
9
1.5
W
Chronos
2
1
13
8.5
W
Cernunnos
LCC24
Cernunnos
13
1
13
19.5
L
Merlin
Sjs110
Merlin
2
5
4
0.8
W
Cu Chulainn
TheMayJor
Cu Chulainn
4
5
14
2.2
W
0
4
9
1.13
L
5
3
8
3
L
Chronos
dobby4ever
Chronos
0
7
7
0.5
L
Thanatos
tripletax
Thanatos
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,541
Damage
52,949
55,517
Taken
52,189
24,347
Mitigated
45,616
14,734
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,524
141
2,404
1,185
8,499
3,829
1,020
1,267
7,232
20,377
150
L
Xbalanque
Dxedsoldier
Xbalanque
7,106
3,152
518
2,017
12,328
5,329
0
4,781
7,375
0
17,316
W
Chronos
5,809
634
719
2,687
8,912
4,280
4,254
2,285
6,627
20,664
424
W
Cernunnos
LCC24
Cernunnos
17,445
7,819
1,311
2,898
9,705
5,590
404
3,296
6,409
0
45,373
L
Merlin
Sjs110
Merlin
7,606
195
477
982
9,231
3,983
0
3,630
5,552
24,406
0
W
Cu Chulainn
TheMayJor
Cu Chulainn
15,570
332
396
2,523
14,376
18,389
572
3,226
10,981
3,139
23,419
W
3,601
635
402
481
10,697
13,528
905
1,827
8,870
12,022
357
L
9,284
2,661
1,850
3,127
9,945
4,718
0
3,217
6,338
0
24,694
L
Chronos
dobby4ever
Chronos
4,542
1,286
641
376
11,863
4,717
0
5,849
5,824
11,103
538
L
Thanatos
tripletax
Thanatos
5,003
885
568
4,178
12,150
5,600
0
4,351
7,522
0
10,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
51,987
129
Minions Killed
156
0
Camps Cleared
0
973,411
Distance Traveled
1,214,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,265
790
25
2
0
229,556
4
L
Xbalanque
9,328
718
23
2
0
178,432
0
W
Chronos
10,193
784
34
3
0
243,818
0
W
Cernunnos
12,467
959
65
5
0
246,046
0
L
Merlin
9,083
699
43
3
0
198,812
0
W
Cu Chulainn
10,193
784
19
1
0
248,624
0
W
Kuzenbo
8,869
682
13
1
0
246,092
0
L
Nut
9,816
755
31
2
0
209,340
0
L
Chronos
7,477
575
17
1
0
191,379
0
L
Thanatos
8,958
689
15
1
0
195,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role