Player Matchup

Hou Yi
Hou Yi
Khryago
Hou Yi
Level 107
God Stats
2W - 1L
1,833 SR
Queue Stats
95W - 99L
1,439 Elo+
Solo
Chaac
Chaac
Roowe
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,479 Elo+
Solo
Cabrakan
Cabrakan
capraluitata
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,308 Elo+
Solo
Serqet
Serqet
iCooook
Serqet
Level 140
God Stats
0W - 5L
1,373 SR
Queue Stats
58W - 108L
1,346 Elo+
Solo
Chang'e
Chang'e
suresh1790
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 298L
1,456 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,405 Elo+

VS

Team Averages
Level 102
1,465 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AZJota9495
Chang'e
Level 140
God Stats
3W - 1L
1,610 SR
Queue Stats
315W - 296L
1,425 Elo+
Solo
Izanami
Izanami
Kaniho
Izanami
Level 107
God Stats
1W - 3L
1,221 SR
Queue Stats
149W - 151L
1,569 Elo+
Party 1
Anubis
Anubis
MasterFrags
Anubis
Level 44
God Stats
4W - 2L
1,494 SR
Queue Stats
92W - 93L
1,523 Elo+
Party 1
Charon
Charon
veovix
Charon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Khryago
Hou Yi
16
5 / 5 / 2
9,250
841
11,742
16,121
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Roowe
Chaac
13
1 / 6 / 5
7,734
703
13,548
18,648
20,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
capraluitata
Cabrakan
12
0 / 4 / 5
7,503
682
2,705
13,960
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
iCooook
Serqet
15
1 / 2 / 5
8,821
802
4,974
12,374
14,989
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
suresh1790
Chang'e
13
1 / 4 / 3
7,594
690
7,799
13,824
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
6 / 1 / 12
10,081
916
15,317
22,124
20,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
AZJota9495
Chang'e
2
0 / 0 / 0
3,500
318
0
0
0
Izanami
Kaniho
Izanami
17
3 / 2 / 13
9,666
879
20,258
9,627
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
8 / 4 / 8
10,054
914
23,863
11,947
8,252
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charon
veovix
Charon
18
4 / 1 / 15
10,626
966
10,982
7,502
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
8
Kills
21
21
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
12
12
W
Chang'e
AZJota9495
Chang'e
0
0
0
0
W
Izanami
Kaniho
Izanami
3
2
13
4.75
L
Hou Yi
Khryago
Hou Yi
5
5
2
1.2
W
Anubis
8
4
8
3
L
Chaac
Roowe
Chaac
1
6
5
0.58
L
Cabrakan
capraluitata
Cabrakan
0
4
5
0.63
L
Serqet
iCooook
Serqet
1
2
5
1.75
L
Chang'e
suresh1790
Chang'e
1
4
3
0.63
W
Charon
veovix
Charon
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
70,420
74,927
Taken
51,200
65,919
Mitigated
42,996
27,637
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,317
2,418
1,173
10,276
22,124
20,689
789
5,049
16,931
0
27,111
W
Chang'e
AZJota9495
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Kaniho
Izanami
20,258
14,342
1,821
3,358
9,627
5,562
1,930
1,328
8,299
0
38,348
L
Hou Yi
Khryago
Hou Yi
11,742
4,771
1,705
3,071
16,121
7,107
0
7,649
8,472
0
33,138
W
Anubis
23,863
1,678
602
4,266
11,947
8,252
318
2,790
8,965
36,508
70
L
Chaac
Roowe
Chaac
13,548
1,911
0
1,911
18,648
20,069
0
7,762
10,886
0
22,956
L
Cabrakan
capraluitata
Cabrakan
2,705
592
526
1,121
13,960
17,955
0
7,402
6,558
6,193
0
L
Serqet
iCooook
Serqet
4,974
907
1,065
2,026
12,374
14,989
0
4,062
8,312
769
10,277
L
Chang'e
suresh1790
Chang'e
7,799
1,073
10,645
5,567
13,824
5,799
0
6,955
6,869
17,428
0
W
Charon
veovix
Charon
10,982
2,617
876
1,854
7,502
8,493
1,080
1,954
5,548
22,191
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
43,927
98
Minions Killed
133
0
Camps Cleared
0
996,101
Distance Traveled
801,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,081
916
18
2
0
251,994
0
W
Chang'e
3,500
318
0
0
0
0
0
W
Izanami
9,666
879
56
5
0
187,984
0
L
Hou Yi
9,250
841
35
3
0
182,172
0
W
Anubis
10,054
914
29
3
0
174,586
0
L
Chaac
7,734
703
23
2
0
226,652
0
L
Cabrakan
7,503
682
3
0
0
159,541
0
L
Serqet
8,821
802
12
1
0
218,691
0
L
Chang'e
7,594
690
25
2
0
209,045
0
W
Charon
10,626
966
30
3
0
187,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role