Player Matchup

Neith
Neith
DRM_DarkDreams-
Neith
Level 163
God Stats
0W - 4L
1,322 SR
Queue Stats
94W - 105L
1,518 Elo+
Solo
Mulan
Mulan
Mootamaradona
Mulan
Level 80
God Stats
27W - 47L
1,436 SR
Queue Stats
73W - 97L
1,466 Elo+
Party 1
Bastet
Bastet
XX_Qusa1_DA
Bastet
Level 109
God Stats
3W - 2L
1,656 SR
Queue Stats
130W - 139L
1,521 Elo+
Party 1
Zeus
Zeus
i_xX-ibrahem-Xx
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 174L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
jalal945
Danzaburou
Level 82
God Stats
14W - 10L
1,535 SR
Queue Stats
106W - 124L
1,532 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,518 Elo+

VS

Team Averages
Level 82
1,606 SR
1,505 Elo+
Mercury
Mercury
Epsilôn
Mercury
Level 92
God Stats
10W - 7L
1,667 SR
Queue Stats
118W - 116L
1,506 Elo+
Party 2
Anubis
Anubis
Exilime
Anubis
Level 123
God Stats
179W - 151L
1,556 SR
Queue Stats
219W - 203L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Hidan_xi
Nu Wa
Level 108
God Stats
18W - 12L
1,660 SR
Queue Stats
159W - 145L
1,547 Elo+
Solo
Atlas
Atlas
Sesias
Atlas
Level 46
God Stats
1W - 0L
1,715 SR
Queue Stats
90W - 90L
1,466 Elo+
Party 2
Bellona
Bellona
Ziskov
Bellona
Level 39
God Stats
12W - 10L
1,429 SR
Queue Stats
143W - 131L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,152
439
7,814
8,155
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 1
6,384
456
5,129
17,052
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
7
2 / 1 / 0
5,690
406
2,628
5,612
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 4 / 0
6,948
496
4,178
10,209
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
jalal945
Danzaburou
14
1 / 3 / 0
7,198
514
10,223
12,476
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Epsilôn
Mercury
16
3 / 0 / 2
8,272
591
2,371
9,583
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Exilime
Anubis
13
4 / 0 / 2
7,609
544
11,881
8,255
4,118
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Hidan_xi
Nu Wa
15
4 / 1 / 3
8,975
641
11,047
5,943
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Sesias
Atlas
12
0 / 1 / 5
7,008
501
6,171
10,773
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Ziskov
Bellona
14
2 / 1 / 1
9,005
643
7,421
14,411
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mercury
Epsilôn
Mercury
3
0
2
4
W
Anubis
Exilime
Anubis
4
0
2
5
W
Nu Wa
Hidan_xi
Nu Wa
4
1
3
5.5
L
0
4
1
0.13
W
Atlas
Sesias
Atlas
0
1
5
2.5
L
Bastet
2
1
0
2
W
Bellona
Ziskov
Bellona
2
1
1
2.5
L
0
4
0
0
L
Danzaburou
jalal945
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
38,891
53,504
Taken
48,965
22,604
Mitigated
28,177
15,523
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,814
1,458
0
2,894
8,155
2,132
0
6,094
1,887
0
46,877
W
Mercury
Epsilôn
Mercury
2,371
253
0
500
9,583
4,427
0
1,060
8,523
0
80,783
W
Anubis
Exilime
Anubis
11,881
832
0
3,388
8,255
4,118
0
132
8,123
58,774
741
W
Nu Wa
Hidan_xi
Nu Wa
11,047
2,184
0
660
5,943
2,157
83
2,652
3,291
67,157
3,841
L
5,129
444
200
5,932
17,052
11,342
0
11,944
5,036
0
36,561
W
Atlas
Sesias
Atlas
6,171
2,001
353
3,561
10,773
8,079
77
334
10,439
19,317
465
L
Bastet
2,628
743
0
2,011
5,612
1,424
0
1,693
3,681
0
17,582
W
Bellona
Ziskov
Bellona
7,421
2,455
0
9,360
14,411
9,396
0
0
14,411
0
70,141
L
4,178
200
0
2,520
10,209
2,894
0
5,652
4,215
59,764
0
L
Danzaburou
jalal945
Danzaburou
10,223
4,894
0
1,966
12,476
4,812
0
2,180
10,162
0
63,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
40,869
345
Minions Killed
510
0
Camps Cleared
0
1,163,585
Distance Traveled
1,362,566
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,152
439
63
5
0
253,387
0
W
Mercury
8,272
591
122
9
0
329,399
0
W
Anubis
7,609
544
106
8
0
216,373
0
W
Nu Wa
8,975
641
132
9
0
280,558
1
L
Mulan
6,384
456
50
4
0
255,645
0
W
Atlas
7,008
501
21
2
0
283,712
6
L
Bastet
5,690
406
36
3
0
161,909
0
W
Bellona
9,005
643
129
9
0
252,524
0
L
Zeus
6,948
496
121
9
0
254,805
0
L
Danzaburou
7,198
514
75
5
0
237,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role