Player Matchup

Bacchus
Bacchus
Göötojen
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Ymir
Ymir
KonTLorcK
Ymir
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 232L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
W4W3L
Jormungandr
Level 81
God Stats
3W - 2L
1,726 SR
Queue Stats
92W - 79L
1,566 Elo+
Party 2
Team Averages
Level 79
1,575 SR
1,651 Elo+

VS

Team Averages
Level 61
1,602 SR
1,605 Elo+
Janus
Janus
Alpoz
Janus
Level 37
God Stats
8W - 7L
1,758 SR
Queue Stats
133W - 122L
1,543 Elo+
Solo
Surtr
Surtr
Frank1999
Surtr
Level 87
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 1L
1,555 Elo+
Party 1
Anhur
Anhur
NoobSlayer12345
Anhur
Level 60
God Stats
2W - 0L
1,748 SR
Queue Stats
7W - 3L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Göötojen
Bacchus
11
0 / 5 / 5
7,343
668
6,956
13,787
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
4 / 5 / 3
9,005
819
8,899
11,636
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
W4W3L
Jormungandr
13
4 / 5 / 4
9,003
818
11,770
10,873
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alpoz
Janus
14
5 / 4 / 9
9,050
823
9,006
8,356
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Frank1999
Surtr
13
4 / 3 / 8
8,464
769
8,103
11,485
11,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 8
9,145
831
12,023
11,917
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
15
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Alpoz
Janus
5
4
9
2.38
W
Surtr
Frank1999
Surtr
4
3
8
2.67
L
Bacchus
Göötojen
Bacchus
0
5
5
0.5
L
Ymir
4
5
3
1.1
W
6
1
8
10
L
Jormungandr
W4W3L
Jormungandr
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
29,132
36,296
Taken
31,758
21,784
Mitigated
20,339
3,379
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alpoz
Janus
9,006
345
0
0
8,356
3,617
846
6,733
616
26,747
0
W
Surtr
Frank1999
Surtr
8,103
2,877
0
1,508
11,485
11,627
78
7,375
2,759
1,593
18,894
L
Bacchus
Göötojen
Bacchus
6,956
1,052
0
2,300
13,787
11,267
0
3,195
10,582
17,707
618
L
Ymir
8,899
1,848
0
889
11,636
6,015
0
3,618
7,979
22,328
0
W
12,023
7,558
0
2,339
11,917
5,095
186
8,992
1,608
0
41,581
L
Jormungandr
W4W3L
Jormungandr
11,770
1,390
0
190
10,873
4,502
0
2,862
7,970
33,032
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
26,659
137
Minions Killed
135
0
Camps Cleared
0
554,185
Distance Traveled
587,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,050
823
56
5
0
197,069
0
W
Surtr
8,464
769
20
2
0
194,019
2
L
Bacchus
7,343
668
22
2
0
177,506
0
L
Ymir
9,005
819
48
4
0
172,140
0
W
Anhur
9,145
831
59
5
0
196,219
0
L
Jormungandr
9,003
818
67
6
0
204,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role