Player Matchup

Medusa
Medusa
DodgeRam1500
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 42L
1,828 Elo+
Party 4
Achilles
Achilles
Finchum609
Achilles
Level 34
God Stats
17W - 20L
1,218 SR
Queue Stats
29W - 47L
1,234 Elo+
Party 2
Anubis
Anubis
FireDragon307
Anubis
Level 93
God Stats
5W - 0L
1,666 SR
Queue Stats
166W - 24L
1,914 Elo+
Party 4
Xing Tian
Xing Tian
GrimReaperSkelly
Xing Tian
Level 53
God Stats
1W - 1L
1,166 SR
Queue Stats
15W - 22L
1,234 Elo+
Party 2
Ne Zha
Ne Zha
eaeaehyaeha
Ne Zha
Level 15
God Stats
7W - 1L
1,954 SR
Queue Stats
121W - 11L
1,912 Elo+
Party 4
Team Averages
Level 52
1,501 SR
1,625 Elo+

VS

Team Averages
Level 63
1,573 SR
1,540 Elo+
Thor
Thor
CloutTokens
Thor
Level 73
God Stats
3W - 1L
1,574 SR
Queue Stats
142W - 126L
1,552 Elo+
Party 3
Scylla
Scylla
ColoredNoir
Scylla
Level 26
God Stats
11W - 16L
1,426 SR
Queue Stats
69W - 75L
1,458 Elo+
Party 3
Jing Wei
Jing Wei
JohnP29
Jing Wei
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Wapunga
Ah Puch
Level 61
God Stats
1W - 1L
1,712 SR
Queue Stats
29W - 22L
1,598 Elo+
Party 3
Kuzenbo
Kuzenbo
byPonce
Kuzenbo
Level 128
God Stats
4W - 5L
1,655 SR
Queue Stats
64W - 52L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 5 / 5
8,954
895
8,255
11,396
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Finchum609
Achilles
13
0 / 0 / 4
7,468
747
2,327
7,738
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 1
8,450
845
10,782
8,796
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
13
0 / 0 / 5
7,465
747
2,887
7,280
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ne Zha
17
8 / 0 / 4
9,721
972
16,340
8,767
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,988
799
6,057
12,088
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
0 / 5 / 4
7,180
718
3,995
10,135
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
JohnP29
Jing Wei
10
0 / 0 / 0
6,418
642
373
580
99
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Wapunga
Ah Puch
16
4 / 2 / 5
9,042
904
9,846
10,275
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
byPonce
Kuzenbo
15
3 / 2 / 4
8,394
839
8,702
11,909
15,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
9
10
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Scylla
0
5
4
0.4
W
Medusa
2
5
5
0.9
W
Achilles
Finchum609
Achilles
0
0
4
2
W
3
5
1
0.7
W
Xing Tian
0
0
5
2.5
L
Jing Wei
JohnP29
Jing Wei
0
0
0
0
L
Ah Puch
Wapunga
Ah Puch
4
2
5
3.25
L
Kuzenbo
byPonce
Kuzenbo
3
2
4
2.5
W
Ne Zha
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
28,973
43,977
Taken
44,987
27,221
Mitigated
25,339
8,224
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,057
881
0
765
12,088
4,098
0
3,433
8,499
0
20,184
L
Scylla
3,995
459
0
250
10,135
2,595
0
2,999
7,092
12,008
0
W
Medusa
8,255
4,229
0
414
11,396
4,993
269
5,515
5,635
0
36,277
W
Achilles
Finchum609
Achilles
2,327
460
0
1,449
7,738
7,627
564
2,980
4,672
0
13,365
W
10,782
224
0
1,570
8,796
4,902
336
4,673
3,984
29,069
0
W
Xing Tian
2,887
214
430
1,625
7,280
5,456
378
3,572
3,525
7,650
46
L
Jing Wei
JohnP29
Jing Wei
373
214
0
0
580
99
0
228
352
0
886
L
Ah Puch
Wapunga
Ah Puch
9,846
558
0
1,871
10,275
3,294
0
3,254
6,780
32,808
0
L
Kuzenbo
byPonce
Kuzenbo
8,702
2,755
0
734
11,909
15,253
0
3,326
8,149
15,754
0
W
Ne Zha
16,340
4,529
0
2,736
8,767
4,243
585
4,865
3,618
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
39,022
226
Minions Killed
139
0
Camps Cleared
0
1,043,031
Distance Traveled
780,369
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,988
799
33
3
0
200,875
2
L
Scylla
7,180
718
21
2
0
160,812
0
W
Medusa
8,954
895
69
7
0
191,318
0
W
Achilles
7,468
747
23
2
0
224,984
0
W
Anubis
8,450
845
55
6
0
186,322
0
W
Xing Tian
7,465
747
14
1
0
203,386
4
L
Jing Wei
6,418
642
2
0
0
25,168
0
L
Ah Puch
9,042
904
61
6
0
195,225
0
L
Kuzenbo
8,394
839
22
2
0
198,289
0
W
Ne Zha
9,721
972
65
7
0
237,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role