Player Matchup

Arachne
Arachne
Gold III
Chincel
Arachne
Gold III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 211L
1,616 MMR
Party 2
Merlin
Merlin
Gold II
MRCLEANv3
Merlin
Gold II
Level 57
God Stats
1W - 2L
1,578 SR
Queue Stats
28W - 16L
1,746 MMR
Solo
Odin
Odin
Gold I
jbusyup
Odin
Gold I
Level 106
God Stats
2W - 9L
1,413 SR
Queue Stats
295W - 305L
1,824 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
quepasohija
Xbalanque
Platinum V
Level 156
God Stats
7W - 8L
1,650 SR
Queue Stats
348W - 336L
1,721 MMR
Solo
Geb
Geb
Gold I
xxxDariumxxx
Geb
Gold I
Level 126
God Stats
7W - 5L
1,977 SR
Queue Stats
29W - 28L
1,723 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,624 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,415 SR
1,727 MMR
Poseidon
Poseidon
Platinum V
Demónic
Poseidon
Platinum V
Level 45
God Stats
6W - 6L
1,469 SR
Queue Stats
110W - 95L
1,731 MMR
Party 1
Anhur
Anhur
Platinum V
DreadHeadPapi
Anhur
Platinum V
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,731 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Icantdienow
Sylvanus
Gold I
Level 241
God Stats
37W - 37L
1,639 SR
Queue Stats
398W - 394L
1,721 MMR
Solo
Bastet
Bastet
Platinum IV
KereTheShadow
Bastet
Platinum IV
Level 69
God Stats
10W - 10L
1,224 SR
Queue Stats
177W - 158L
1,716 MMR
Solo
Chronos
Chronos
Platinum IV
Seid98
Chronos
Platinum IV
Level 158
God Stats
4W - 3L
1,244 SR
Queue Stats
269W - 278L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chincel
Arachne
15
1 / 3 / 0
8,261
486
3,741
20,704
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
MRCLEANv3
Merlin
12
0 / 3 / 0
7,226
425
7,811
8,521
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
jbusyup
Odin
15
0 / 2 / 1
8,791
517
9,180
13,012
10,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
quepasohija
Xbalanque
17
0 / 2 / 0
9,360
551
6,760
8,865
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 0
7,724
454
4,536
16,037
10,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OsirisAresAwilix

VS

Bans
LokiKukulkanErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Demónic
Poseidon
18
2 / 0 / 5
10,830
637
7,217
5,688
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
2 / 0 / 3
9,533
561
7,719
10,086
4,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Icantdienow
Sylvanus
14
1 / 0 / 6
8,857
521
6,329
12,287
8,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
6 / 0 / 5
9,766
574
10,560
14,553
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Seid98
Chronos
14
1 / 2 / 3
9,244
544
7,863
14,420
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chincel
Arachne
1
3
0
0.33
W
Poseidon
Demónic
Poseidon
2
0
5
4.5
W
2
0
3
3.5
W
Sylvanus
Icantdienow
Sylvanus
1
0
6
4
W
6
0
5
8.5
L
Merlin
MRCLEANv3
Merlin
0
3
0
0
W
Chronos
Seid98
Chronos
1
2
3
1.25
L
Odin
jbusyup
Odin
0
2
1
0.25
L
Xbalanque
quepasohija
Xbalanque
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
39,688
67,139
Taken
57,034
35,278
Mitigated
27,880
22,120
Healing
26,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chincel
Arachne
3,741
1,866
0
12,388
20,704
8,086
0
3,548
17,096
0
85,876
W
Poseidon
Demónic
Poseidon
7,217
1,932
0
822
5,688
2,196
717
2,952
2,736
109,711
614
W
7,719
4,706
0
4,572
10,086
4,610
567
816
9,270
0
85,070
W
Sylvanus
Icantdienow
Sylvanus
6,329
962
4,740
5,398
12,287
8,929
0
3,547
8,740
27,540
0
W
10,560
3,705
0
8,206
14,553
6,308
0
4,596
9,957
0
84,164
L
Merlin
MRCLEANv3
Merlin
7,811
49
0
500
8,521
2,873
0
3,916
4,519
54,654
0
W
Chronos
Seid98
Chronos
7,863
1,933
0
3,018
14,420
5,837
0
2,007
12,413
70,268
1,271
L
Odin
jbusyup
Odin
9,180
1,557
0
846
13,012
10,213
0
5,489
7,187
5,471
63,574
L
Xbalanque
quepasohija
Xbalanque
6,760
3,363
0
2,711
8,865
3,239
1,420
771
8,094
0
96,914
L
4,536
375
1,592
4,083
16,037
10,867
0
7,271
8,726
37,189
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
48,230
570
Minions Killed
606
0
Camps Cleared
0
1,550,476
Distance Traveled
1,725,375
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,261
486
118
7
0
351,082
0
W
Poseidon
10,830
637
203
12
0
382,587
2
W
Anhur
9,533
561
141
8
0
315,314
3
W
Sylvanus
8,857
521
38
2
0
335,191
4
W
Bastet
9,766
574
108
6
0
406,179
0
L
Merlin
7,226
425
98
6
0
256,263
0
W
Chronos
9,244
544
116
7
0
286,104
5
L
Odin
8,791
517
132
8
0
309,307
2
L
Xbalanque
9,360
551
162
10
0
287,191
0
L
Geb
7,724
454
60
4
0
346,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role