Player Matchup

Janus
Janus
Gold II
Cloud Banks
Janus
Gold II
Level 236
God Stats
18W - 26L
1,503 SR
Queue Stats
424W - 400L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Doubleboyz
Sun Wukong
Gold IV
Level 144
God Stats
19W - 10L
1,324 SR
Queue Stats
311W - 290L
1,712 MMR
Solo
Sobek
Sobek
Silver I
Muichiro9029
Sobek
Silver I
Level 38
God Stats
2W - 2L
1,751 SR
Queue Stats
51W - 50L
1,693 MMR
Solo
Ishtar
Ishtar
Gold IV
TEmAtoUnPEruANO
Ishtar
Gold IV
Level 69
God Stats
1W - 3L
1,381 SR
Queue Stats
28W - 23L
1,708 MMR
Solo
Bakasura
Bakasura
Gold I
llJAGll
Bakasura
Gold I
Level 69
God Stats
27W - 22L
1,591 SR
Queue Stats
213W - 233L
1,683 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,510 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,629 SR
1,686 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
COOKIESPARTAN23
Morgan Le Fay
Platinum IV
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 82L
1,706 MMR
Solo
Loki
Loki
Platinum V
RegiRoyce
Loki
Platinum V
Level 158
God Stats
17W - 17L
1,530 SR
Queue Stats
586W - 595L
1,704 MMR
Solo
Chaac
Chaac
Gold II
inv3rt3d
Chaac
Gold II
Level 107
God Stats
7W - 2L
1,802 SR
Queue Stats
147W - 147L
1,673 MMR
Solo
Hachiman
Hachiman
Platinum II
ψTIBURONψ
Hachiman
Platinum II
Level 149
God Stats
5W - 1L
1,812 SR
Queue Stats
40W - 29L
1,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 4
9,464
526
5,924
14,538
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Doubleboyz
Sun Wukong
17
7 / 4 / 2
11,124
618
13,733
22,635
26,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 6 / 5
9,546
530
7,902
19,953
21,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 4
7,488
416
6,891
8,232
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
llJAGll
Bakasura
16
2 / 3 / 3
9,087
505
7,255
23,318
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BellonaErlang ShenSurtrOsiris

VS

Bans
ThorThanatosAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 14
8,508
473
8,386
13,597
10,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
COOKIESPARTAN23
Morgan Le Fay
16
9 / 3 / 4
10,570
587
14,070
10,646
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
6 / 3 / 6
9,769
543
10,515
15,069
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
inv3rt3d
Chaac
15
3 / 3 / 3
10,166
565
12,784
21,424
22,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ψTIBURONψ
Hachiman
19
6 / 5 / 3
11,432
635
14,964
17,470
8,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
17
Kills
25
27
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
14
2.67
W
Morgan Le Fay
COOKIESPARTAN23
Morgan Le Fay
9
3
4
3.67
L
3
11
4
0.45
L
Sun Wukong
Doubleboyz
Sun Wukong
7
4
2
2
L
4
6
5
1.08
W
Loki
6
3
6
3
L
1
3
4
1
W
Chaac
inv3rt3d
Chaac
3
3
3
1.5
L
Bakasura
llJAGll
Bakasura
2
3
3
1.17
W
Hachiman
ψTIBURONψ
Hachiman
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,705
Damage
60,719
88,676
Taken
78,206
66,911
Mitigated
52,844
28,671
Healing
26,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,386
1,106
0
2,265
13,597
10,384
0
3,249
10,078
26,033
0
W
Morgan Le Fay
COOKIESPARTAN23
Morgan Le Fay
14,070
1,627
0
1,335
10,646
4,934
0
2,929
7,059
90,003
1,624
L
5,924
144
0
1,267
14,538
5,192
0
3,505
10,943
49,204
1,308
L
Sun Wukong
Doubleboyz
Sun Wukong
13,733
2,645
0
8,098
22,635
26,231
0
1,907
20,594
0
74,222
L
7,902
921
0
5,106
19,953
21,995
0
6,862
12,549
30,963
2,804
W
Loki
10,515
3,094
0
6,649
15,069
6,553
0
2,752
12,145
0
80,963
L
6,891
3,473
0
1,919
8,232
3,097
0
504
7,568
0
41,059
W
Chaac
inv3rt3d
Chaac
12,784
3,963
0
8,768
21,424
22,784
0
3,792
17,534
0
86,192
L
Bakasura
llJAGll
Bakasura
7,255
5,587
0
12,281
23,318
10,396
0
8,727
14,205
0
58,091
W
Hachiman
ψTIBURONψ
Hachiman
14,964
10,682
0
7,863
17,470
8,189
2,745
2,373
14,921
0
113,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
50,445
411
Minions Killed
569
0
Camps Cleared
0
1,589,519
Distance Traveled
1,770,012
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,508
473
31
2
0
401,905
6
W
Morgan Le Fay
10,570
587
138
8
0
352,024
2
L
Janus
9,464
526
74
4
0
278,235
3
L
Sun Wukong
11,124
618
125
7
0
328,157
2
L
Sobek
9,546
530
26
1
0
352,160
3
W
Loki
9,769
543
102
6
0
386,127
0
L
Ishtar
7,488
416
71
4
0
243,758
1
W
Chaac
10,166
565
143
8
0
322,333
2
L
Bakasura
9,087
505
115
6
0
387,209
0
W
Hachiman
11,432
635
155
9
0
307,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role