Player Matchup

Zeus
Zeus
Digidi88
Zeus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 2
Discordia
Discordia
F1stik4000
Discordia
Level 100
God Stats
6W - 10L
1,500 SR
Queue Stats
360W - 385L
1,488 Elo+
Solo
Scylla
Scylla
Sup3rdude
Scylla
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 2
Odin
Odin
benmisk
Odin
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
37W - 24L
1,589 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yoavz1
Kumbhakarna
Level 115
God Stats
4W - 0L
1,727 SR
Queue Stats
153W - 126L
1,570 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,458 Elo+

VS

Team Averages
Level 55
1,567 SR
1,438 Elo+
Anubis
Anubis
Robivan77
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Solo
Thoth
Thoth
UltraUltor
Thoth
Level 40
God Stats
3W - 2L
1,834 SR
Queue Stats
209W - 207L
1,486 Elo+
Solo
Cthulhu
Cthulhu
XiXLogic
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,548 Elo+
Solo
Cernunnos
Cernunnos
knurowiec
Cernunnos
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 101L
1,431 Elo+
Solo
Odin
Odin
notorious-ralle
Odin
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 157L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 2 / 12
8,394
839
11,158
7,986
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
F1stik4000
Discordia
15
4 / 2 / 16
8,644
864
14,921
8,229
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Sup3rdude
Scylla
16
7 / 2 / 9
9,351
935
9,325
8,234
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
benmisk
Odin
14
5 / 1 / 13
8,488
849
5,214
10,593
6,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
yoavz1
Kumbhakarna
14
4 / 1 / 16
8,176
818
6,731
10,787
8,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Robivan77
Anubis
10
0 / 5 / 2
6,357
636
3,181
7,763
3,546
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thoth
15
4 / 3 / 3
8,945
895
11,688
7,533
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
XiXLogic
Cthulhu
14
1 / 3 / 5
7,920
792
12,917
9,839
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
knurowiec
Cernunnos
11
1 / 10 / 2
7,227
723
4,671
15,336
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 3 / 4
7,948
795
7,430
11,461
10,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
24
Kills
8
8
Deaths
24
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
12
5
W
Discordia
F1stik4000
Discordia
4
2
16
6
L
Anubis
Robivan77
Anubis
0
5
2
0.2
W
Scylla
Sup3rdude
Scylla
7
2
9
5.75
L
Thoth
4
3
3
1.83
L
Cthulhu
XiXLogic
Cthulhu
1
3
5
1.17
W
Odin
benmisk
Odin
5
1
13
11.5
L
Cernunnos
knurowiec
Cernunnos
1
10
2
0.2
L
2
3
4
1.33
W
Kumbhakarna
yoavz1
Kumbhakarna
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,349
Damage
39,887
45,829
Taken
51,932
25,622
Mitigated
34,707
15,729
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,158
2,842
639
813
7,986
3,611
390
5,878
1,938
21,957
7
W
Discordia
F1stik4000
Discordia
14,921
248
2,623
1,891
8,229
3,855
60
5,396
2,629
26,159
0
L
Anubis
Robivan77
Anubis
3,181
394
0
475
7,763
3,546
76
6,825
720
5,558
0
W
Scylla
Sup3rdude
Scylla
9,325
853
2,871
1,655
8,234
3,455
588
5,157
2,791
20,226
541
L
Thoth
11,688
508
391
503
7,533
3,497
210
6,182
1,193
25,702
964
L
Cthulhu
XiXLogic
Cthulhu
12,917
654
842
1,553
9,839
10,388
0
6,926
2,799
22,732
15
W
Odin
benmisk
Odin
5,214
1,254
305
1,152
10,593
6,670
0
6,512
3,673
0
9,763
L
Cernunnos
knurowiec
Cernunnos
4,671
1,166
423
1,010
15,336
6,687
0
12,405
2,639
0
9,778
L
7,430
1,022
449
2,021
11,461
10,589
0
8,211
3,018
4,742
10,319
W
Kumbhakarna
yoavz1
Kumbhakarna
6,731
698
1,876
1,904
10,787
8,031
0
5,786
4,743
10,785
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
38,397
103
Minions Killed
101
0
Camps Cleared
0
938,402
Distance Traveled
832,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,394
839
24
2
0
167,595
0
W
Discordia
8,644
864
27
3
0
191,858
2
L
Anubis
6,357
636
5
1
0
165,925
0
W
Scylla
9,351
935
34
3
0
182,062
0
L
Thoth
8,945
895
53
5
0
143,505
0
L
Cthulhu
7,920
792
17
2
0
201,122
0
W
Odin
8,488
849
8
1
0
192,152
0
L
Cernunnos
7,227
723
11
1
0
159,836
0
L
Odin
7,948
795
15
2
0
161,669
0
W
Kumbhakarna
8,176
818
10
1
0
204,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role