Player Matchup

Osiris
Osiris
Archimemes
Osiris
Level 99
God Stats
12W - 9L
1,386 SR
Queue Stats
31W - 37L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Cruxxible
Danzaburou
Level 89
God Stats
11W - 9L
1,537 SR
Queue Stats
109W - 107L
1,483 Elo+
Solo
Thoth
Thoth
DeaditeDalton
Thoth
Level 110
God Stats
3W - 2L
1,570 SR
Queue Stats
35W - 36L
1,427 Elo+
Party 1
Ymir
Ymir
Xannees
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 1
Nemesis
Nemesis
bombs_to_da_toms
Nemesis
Level 107
God Stats
8W - 4L
1,500 SR
Queue Stats
41W - 50L
1,388 Elo+
Party 1
Team Averages
Level 94
1,499 SR
1,393 Elo+

VS

Team Averages
Level 103
1,460 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IconicBlueprint
Cerberus
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Johnyboy2nd
Hel
Level 42
God Stats
0W - 3L
1,301 SR
Queue Stats
239W - 229L
1,287 Elo+
Solo
Bellona
Bellona
Lynka Tony
Bellona
Level 116
God Stats
13W - 10L
1,495 SR
Queue Stats
41W - 35L
1,498 Elo+
Solo
Khepri
Khepri
TMZ Sheer215
Khepri
Level 123
God Stats
0W - 1L
1,502 SR
Queue Stats
64W - 50L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Archimemes
Osiris
7
3 / 1 / 0
4,333
867
3,832
4,145
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Cruxxible
Danzaburou
6
2 / 1 / 0
4,113
823
2,934
2,913
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,186
837
315
777
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Xannees
Ymir
5
0 / 0 / 2
3,756
751
945
2,411
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 0
3,368
674
0
2,576
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 1 / 0
3,589
718
1,871
2,463
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
3
0 / 4 / 0
2,803
561
228
4,268
1,265
3
0 / 0 / 0
2,800
560
75
1,320
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Lynka Tony
Bellona
6
1 / 0 / 0
3,565
713
1,618
2,850
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
5
0 / 1 / 0
3,348
670
1,232
3,779
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
W
Osiris
Archimemes
Osiris
3
1
0
3
W
Danzaburou
Cruxxible
Danzaburou
2
1
0
2
W
0
0
0
0
L
Cerberus
0
4
0
0
L
0
0
0
0
L
Bellona
Lynka Tony
Bellona
1
0
0
1
L
Khepri
0
1
0
0
W
Ymir
Xannees
Ymir
0
0
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,026
Damage
5,024
12,822
Taken
14,680
5,317
Mitigated
6,447
5,148
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,871
578
0
460
2,463
662
0
273
2,190
0
22,085
W
Osiris
Archimemes
Osiris
3,832
1,926
0
1,477
4,145
2,299
0
228
3,917
0
23,835
W
Danzaburou
Cruxxible
Danzaburou
2,934
1,526
0
580
2,913
935
0
639
2,274
0
24,993
W
315
0
0
375
777
169
742
75
702
23,502
1,486
L
Cerberus
228
198
0
466
4,268
1,265
0
0
4,010
1,456
0
L
75
0
0
530
1,320
259
0
267
1,005
5,094
0
L
Bellona
Lynka Tony
Bellona
1,618
793
0
1,462
2,850
1,996
0
0
2,713
0
15,377
L
Khepri
1,232
273
0
1,204
3,779
2,265
0
672
3,107
6,028
0
W
Ymir
Xannees
Ymir
945
410
0
718
2,411
1,241
0
593
1,818
5,325
0
W
0
0
0
1,998
2,576
673
0
0
2,576
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,756
Gold Earned
16,105
185
Minions Killed
94
0
Camps Cleared
0
529,664
Distance Traveled
461,946
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,589
718
41
8
0
102,952
0
W
Osiris
4,333
867
49
10
0
115,796
0
W
Danzaburou
4,113
823
45
9
0
98,989
0
W
Thoth
4,186
837
46
9
0
93,625
0
L
Cerberus
2,803
561
0
0
0
112,314
0
L
Hel
2,800
560
13
3
0
32,568
0
L
Bellona
3,565
713
27
5
0
106,294
1
L
Khepri
3,348
670
13
3
0
107,818
2
W
Ymir
3,756
751
9
2
0
95,110
0
W
Nemesis
3,368
674
36
7
0
126,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role