Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
AMLORD
Neith
Gold II
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,579 MMR
Solo
Fenrir
Fenrir
Gold III
Holameamigo991
Fenrir
Gold III
Level 123
God Stats
33W - 34L
1,582 SR
Queue Stats
99W - 101L
1,610 MMR
Solo
Shiva
Shiva
Platinum V
derpybaits
Shiva
Platinum V
Level 159
God Stats
3W - 2L
1,739 SR
Queue Stats
177W - 155L
1,586 MMR
Solo
Chronos
Chronos
Silver I
koko921
Chronos
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,608 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,564 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,509 SR
1,600 MMR
Cabrakan
Cabrakan
Gold II
CoZMiK KiNG
Cabrakan
Gold II
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,612 MMR
Solo
Ra
Ra
Gold III
G1be69
Ra
Gold III
Level 110
God Stats
2W - 3L
1,538 SR
Queue Stats
191W - 210L
1,589 MMR
Solo
Charybdis
Charybdis
Gold V
Upwithsunny
Charybdis
Gold V
Level 145
God Stats
2W - 5L
1,411 SR
Queue Stats
30W - 37L
1,628 MMR
Solo
Arachne
Arachne
Gold I
hatecod
Arachne
Gold I
Level 174
God Stats
1W - 3L
1,568 SR
Queue Stats
86W - 76L
1,616 MMR
Solo
Maui
Maui
Gold II
zlJuanManuelCg
Maui
Gold II
Level 188
God Stats
1W - 3L
1,530 SR
Queue Stats
104W - 103L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 2
6,495
590
6,378
6,493
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
AMLORD
Neith
12
2 / 1 / 2
6,730
612
5,431
5,592
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 1
6,594
599
3,816
8,513
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
10
1 / 1 / 1
5,437
494
4,990
7,755
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
koko921
Chronos
11
2 / 0 / 2
6,505
591
5,631
7,156
2,818
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BellonaCliodhnaLokiJanus

VS

Bans
OsirisLancelotThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CoZMiK KiNG
Cabrakan
10
0 / 2 / 0
5,410
492
3,293
10,008
6,377
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
11
0 / 2 / 0
5,534
503
4,672
7,251
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Upwithsunny
Charybdis
11
1 / 1 / 1
6,073
552
3,770
6,983
2,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
hatecod
Arachne
9
0 / 1 / 1
4,746
431
3,649
9,652
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,504
500
3,021
8,934
6,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
2
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Neith
AMLORD
Neith
2
1
2
3
L
Cabrakan
CoZMiK KiNG
Cabrakan
0
2
0
0
L
Ra
0
2
0
0
W
4
0
1
4.5
L
Charybdis
Upwithsunny
Charybdis
1
1
1
1.5
W
Shiva
1
1
1
1.5
L
Arachne
hatecod
Arachne
0
1
1
0.5
W
Chronos
koko921
Chronos
2
0
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
18,405
35,509
Taken
42,828
19,225
Mitigated
21,773
11,323
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,378
935
0
1,000
6,493
4,810
0
2,663
3,830
43,353
1,650
W
Neith
AMLORD
Neith
5,431
2,654
0
3,533
5,592
2,194
504
1,117
4,475
0
60,345
L
Cabrakan
CoZMiK KiNG
Cabrakan
3,293
640
0
3,324
10,008
6,377
0
3,990
5,265
36,262
0
L
Ra
4,672
431
288
1,829
7,251
3,015
0
3,577
3,594
48,839
888
W
3,816
1,156
0
1,756
8,513
4,338
0
580
7,933
0
53,555
L
Charybdis
Upwithsunny
Charybdis
3,770
2,281
0
2,814
6,983
2,509
74
0
6,827
0
48,246
W
Shiva
4,990
757
385
1,776
7,755
5,065
122
1,414
6,281
0
25,952
L
Arachne
hatecod
Arachne
3,649
2,315
0
3,697
9,652
3,507
0
2,026
7,460
0
29,646
W
Chronos
koko921
Chronos
5,631
1,920
0
2,873
7,156
2,818
820
4,795
2,237
44,590
3,228
L
3,021
731
0
1,668
8,934
6,365
12
863
7,714
23,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
27,267
377
Minions Killed
326
0
Camps Cleared
0
1,079,759
Distance Traveled
1,091,696
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,495
590
73
7
0
204,276
0
W
Neith
6,730
612
106
10
0
208,276
0
L
Cabrakan
5,410
492
68
6
0
197,888
0
L
Ra
5,534
503
87
8
0
224,269
0
W
Fenrir
6,594
599
86
8
0
240,292
0
L
Charybdis
6,073
552
96
9
0
195,906
1
W
Shiva
5,437
494
28
3
0
246,689
0
L
Arachne
4,746
431
48
4
0
254,183
0
W
Chronos
6,505
591
84
8
0
180,226
0
L
Maui
5,504
500
27
2
0
219,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role