Player Matchup

Cthulhu
Cthulhu
ImDogWaterXD458
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
Whitewolf00122
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 227L
1,533 Elo+
Party 2
Mercury
Mercury
fernandezdiazusu
Mercury
Level 122
God Stats
5W - 3L
1,729 SR
Queue Stats
40W - 43L
1,521 Elo+
Solo
Sylvanus
Sylvanus
tiagogamer17144
Sylvanus
Level 109
God Stats
0W - 2L
1,345 SR
Queue Stats
27W - 26L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
valengamerne3421
Danzaburou
Level 93
God Stats
3W - 5L
1,485 SR
Queue Stats
22W - 22L
1,512 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,508 Elo+

VS

Team Averages
Level 113
1,601 SR
1,413 Elo+
Baron Samedi
Baron Samedi
IISn0wFall-
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Solo
Ao Kuang
Ao Kuang
Jloadingxdc
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
OniSage
Amaterasu
Level 209
God Stats
42W - 27L
1,740 SR
Queue Stats
186W - 181L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dea7heagle
Morgan Le Fay
Level 78
God Stats
23W - 10L
1,764 SR
Queue Stats
45W - 35L
1,489 Elo+
Party 3
Xbalanque
Xbalanque
houndddogsss
Xbalanque
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 122L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,883
494
11,608
16,224
17,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Whitewolf00122
Baron Samedi
15
5 / 5 / 2
9,594
480
12,065
17,969
8,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 4
9,046
452
7,418
21,281
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
12
0 / 3 / 1
7,739
387
5,340
11,750
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
valengamerne3421
Danzaburou
16
5 / 2 / 0
10,604
530
11,004
14,932
6,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IISn0wFall-
Baron Samedi
16
3 / 1 / 7
10,013
501
11,041
14,102
15,110
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Jloadingxdc
Ao Kuang
18
4 / 2 / 6
10,502
525
11,457
23,210
12,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
OniSage
Amaterasu
19
4 / 1 / 2
11,827
591
15,711
22,828
18,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
dea7heagle
Morgan Le Fay
16
9 / 6 / 4
10,094
505
19,635
14,109
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
houndddogsss
Xbalanque
6
0 / 3 / 1
6,327
316
3,587
5,708
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
12
Kills
20
21
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IISn0wFall-
Baron Samedi
3
1
7
6.5
L
1
4
0
0.25
W
Ao Kuang
Jloadingxdc
Ao Kuang
4
2
6
3.5
W
Amaterasu
OniSage
Amaterasu
4
1
2
5
L
Baron Samedi
Whitewolf00122
Baron Samedi
5
5
2
1.2
W
Morgan Le Fay
dea7heagle
Morgan Le Fay
9
6
4
1.83
L
1
7
4
0.43
W
Xbalanque
houndddogsss
Xbalanque
0
3
1
0.17
L
Sylvanus
0
3
1
0.17
L
Danzaburou
valengamerne3421
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,435
Damage
61,431
82,156
Taken
79,957
46,937
Mitigated
54,348
17,289
Healing
31,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IISn0wFall-
Baron Samedi
11,041
1,824
1,719
6,390
14,102
15,110
63
4,010
10,033
41,361
0
L
11,608
1,328
0
2,057
16,224
17,674
0
1,902
14,322
66,608
2,140
W
Ao Kuang
Jloadingxdc
Ao Kuang
11,457
3,145
0
4,842
23,210
12,543
0
6,339
16,871
99,364
0
W
Amaterasu
OniSage
Amaterasu
15,711
6,920
0
16,359
22,828
18,493
0
9,227
12,462
0
121,042
L
Baron Samedi
Whitewolf00122
Baron Samedi
12,065
763
814
4,771
17,969
8,045
0
15,148
2,821
54,711
1,509
W
Morgan Le Fay
dea7heagle
Morgan Le Fay
19,635
1,515
0
776
14,109
6,628
0
5,642
8,449
56,218
1,372
L
7,418
3,298
0
1,040
21,281
8,473
0
11,454
9,827
0
78,602
W
Xbalanque
houndddogsss
Xbalanque
3,587
758
0
1,599
5,708
1,574
0
1,461
4,247
0
21,609
L
Sylvanus
5,340
1,626
826
2,938
11,750
6,468
0
5,943
5,807
33,898
11,750
L
Danzaburou
valengamerne3421
Danzaburou
11,004
4,898
0
4,843
14,932
6,277
3,078
7,005
7,927
0
80,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
48,763
494
Minions Killed
441
0
Camps Cleared
0
1,720,299
Distance Traveled
1,667,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,013
501
51
3
0
364,256
0
L
Cthulhu
9,883
494
126
6
0
332,017
0
W
Ao Kuang
10,502
525
117
6
0
406,726
0
W
Amaterasu
11,827
591
186
9
0
408,360
0
L
Baron Samedi
9,594
480
76
4
0
345,927
0
W
Morgan Le Fay
10,094
505
50
3
0
341,705
0
L
Mercury
9,046
452
103
5
0
411,978
0
W
Xbalanque
6,327
316
37
2
0
146,945
0
L
Sylvanus
7,739
387
71
4
0
239,390
0
L
Danzaburou
10,604
530
118
6
0
390,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role