Player Matchup

Arachne
Arachne
Mexicutionerz59
Arachne
Level 145
God Stats
2W - 2L
1,577 SR
Queue Stats
55W - 116L
1,363 Elo+
Party 1
Sol
Sol
V1ktorovich1
Sol
Level 48
God Stats
5W - 5L
1,294 SR
Queue Stats
27W - 33L
1,425 Elo+
Solo
Hades
Hades
Wildcardsans
Hades
Level 29
God Stats
0W - 3L
1,704 SR
Queue Stats
4W - 14L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
manbearpiggy23
Kuzenbo
Level 161
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 10L
1,277 Elo+
Party 1
Odin
Odin
xAGMAx4974
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,265 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,339 Elo+

VS

Team Averages
Level 116
1,569 SR
1,491 Elo+
Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GrimRiot
Neith
Level 89
God Stats
7W - 8L
1,500 SR
Queue Stats
377W - 350L
1,439 Elo+
Solo
Olorun
Olorun
Mullcih1
Olorun
Level 128
God Stats
31W - 29L
1,579 SR
Queue Stats
659W - 660L
1,487 Elo+
Solo
Nox
Nox
ddonev
Nox
Level 143
God Stats
21W - 16L
1,607 SR
Queue Stats
130W - 124L
1,517 Elo+
Solo
Bellona
Bellona
miguapo
Bellona
Level 99
God Stats
38W - 25L
1,658 SR
Queue Stats
92W - 82L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,884
488
2,187
9,773
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 0
4,918
492
4,411
5,813
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
4,652
465
1,794
6,020
3,526
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,888
489
3,379
6,096
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,743
474
2,692
8,833
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 1
6,138
614
4,821
8,464
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
GrimRiot
Neith
10
1 / 0 / 2
5,203
520
5,507
6,907
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
Mullcih1
Olorun
12
3 / 0 / 0
6,800
680
5,114
3,811
2,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
ddonev
Nox
10
0 / 0 / 2
5,674
567
2,859
4,758
3,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
miguapo
Bellona
11
3 / 0 / 1
6,911
691
5,375
7,668
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
W
Neith
GrimRiot
Neith
1
0
2
2
L
0
4
0
0
W
Olorun
Mullcih1
Olorun
3
0
0
3
L
0
1
0
0
L
0
2
0
0
W
Nox
ddonev
Nox
0
0
2
1
L
0
0
0
0
W
Bellona
miguapo
Bellona
3
0
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
23,676
36,535
Taken
31,608
22,679
Mitigated
17,481
11,998
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,821
2,586
0
6,346
8,464
3,897
12
830
7,634
1,122
37,069
W
Neith
GrimRiot
Neith
5,507
2,198
0
3,305
6,907
2,687
0
4,311
2,596
0
42,360
L
2,187
1,703
0
4,069
9,773
3,680
0
1,427
8,346
0
40,514
W
Olorun
Mullcih1
Olorun
5,114
1,997
120
2,019
3,811
2,082
0
1,762
2,017
39,688
6,497
L
4,411
1,889
0
2,387
5,813
1,815
0
1,634
4,179
35,380
0
L
1,794
71
0
732
6,020
3,526
0
3,781
2,239
22,124
0
W
Nox
ddonev
Nox
2,859
261
0
2,494
4,758
3,283
0
2,754
2,004
22,144
0
L
3,379
1,457
242
3,153
6,096
6,067
0
899
5,197
19,431
0
W
Bellona
miguapo
Bellona
5,375
2,108
0
4,899
7,668
5,532
0
0
7,099
0
50,282
L
2,692
769
0
1,415
8,833
7,591
0
42
8,791
0
24,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
30,726
236
Minions Killed
358
0
Camps Cleared
0
973,281
Distance Traveled
942,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,138
614
82
8
0
219,352
0
W
Neith
5,203
520
69
7
0
190,761
0
L
Arachne
4,884
488
76
8
0
208,059
0
W
Olorun
6,800
680
83
8
0
174,706
0
L
Sol
4,918
492
68
7
0
190,661
0
L
Hades
4,652
465
28
3
0
183,118
0
W
Nox
5,674
567
35
4
0
182,458
2
L
Kuzenbo
4,888
489
19
2
0
215,455
0
W
Bellona
6,911
691
89
9
0
175,469
0
L
Odin
4,743
474
45
5
0
175,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role