Player Matchup

Horus
Horus
BeSeQel
Horus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 28L
1,577 Elo+
Party 1
Achilles
Achilles
Dzhay0
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 1
Anhur
Anhur
FrenzyWind
Anhur
Level 29
God Stats
3W - 0L
1,845 SR
Queue Stats
28W - 16L
1,556 Elo+
Party 1
Sobek
Sobek
papugajus
Sobek
Level 9
God Stats
2W - 2L
1,532 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 1
Scylla
Scylla
rimtas123
Scylla
Level 37
God Stats
2W - 0L
1,702 SR
Queue Stats
5W - 3L
1,649 Elo+
Party 1
Team Averages
Level 48
1,616 SR
1,577 Elo+

VS

Team Averages
Level 59
1,524 SR
1,565 Elo+
Xing Tian
Xing Tian
Borraingros
Xing Tian
Level 39
God Stats
37W - 52L
1,605 SR
Queue Stats
126W - 150L
1,477 Elo+
Solo
Serqet
Serqet
Giggiblue
Serqet
Level 44
God Stats
0W - 1L
1,232 SR
Queue Stats
9W - 10L
1,513 Elo+
Solo
Maui
Maui
PapayaNinja
Maui
Level 84
God Stats
2W - 2L
1,842 SR
Queue Stats
3W - 2L
1,862 Elo+
Solo
Poseidon
Poseidon
malibulala92
Poseidon
Level 66
God Stats
38W - 44L
1,621 SR
Queue Stats
448W - 421L
1,485 Elo+
Solo
Guan Yu
Guan Yu
shadow1136
Guan Yu
Level 64
God Stats
0W - 2L
1,319 SR
Queue Stats
237W - 215L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeSeQel
Horus
16
12 / 1 / 5
10,136
563
18,180
14,504
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
Dzhay0
Achilles
13
0 / 6 / 1
7,553
420
7,601
15,591
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
0 / 0 / 5
8,527
474
2,933
6,558
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
papugajus
Sobek
12
1 / 1 / 12
8,239
458
6,251
14,302
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
rimtas123
Scylla
17
8 / 1 / 7
10,651
592
18,205
9,976
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Borraingros
Xing Tian
13
0 / 2 / 0
8,254
459
9,141
16,332
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Giggiblue
Serqet
12
2 / 4 / 1
7,696
428
3,879
17,215
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
6,887
383
7,500
12,378
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
malibulala92
Poseidon
12
2 / 9 / 0
7,822
435
6,347
13,996
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
shadow1136
Guan Yu
16
5 / 1 / 2
10,304
572
11,662
20,024
22,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
9
9
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
BeSeQel
Horus
12
1
5
14.5
L
Xing Tian
Borraingros
Xing Tian
0
2
0
0
W
Achilles
Dzhay0
Achilles
0
6
1
0.08
W
Anhur
0
0
5
2.5
L
Serqet
Giggiblue
Serqet
2
4
1
0.63
L
0
5
1
0.1
L
Poseidon
malibulala92
Poseidon
2
9
0
0.22
W
Sobek
papugajus
Sobek
1
1
12
7
W
Scylla
rimtas123
Scylla
8
1
7
11.5
L
Guan Yu
shadow1136
Guan Yu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
38,529
60,931
Taken
79,945
41,984
Mitigated
53,563
17,527
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BeSeQel
Horus
18,180
8,549
730
2,770
14,504
9,100
0
6,551
7,791
0
89,610
L
Xing Tian
Borraingros
Xing Tian
9,141
1,043
0
3,666
16,332
16,091
0
5,395
10,937
41,300
2,479
W
Achilles
Dzhay0
Achilles
7,601
2,413
0
2,837
15,591
12,116
69
0
14,276
0
42,461
W
Anhur
2,933
1,754
0
2,382
6,558
2,545
666
4,333
2,225
0
71,224
L
Serqet
Giggiblue
Serqet
3,879
1,060
0
3,273
17,215
5,618
0
5,666
11,549
0
48,100
L
7,500
1,984
0
1,325
12,378
4,969
0
4,351
8,027
37,307
11,578
L
Poseidon
malibulala92
Poseidon
6,347
1,273
0
495
13,996
4,257
0
6,823
7,173
42,849
937
W
Sobek
papugajus
Sobek
6,251
694
0
5,549
14,302
14,278
54
7,026
7,102
25,032
745
W
Scylla
rimtas123
Scylla
18,205
3,322
0
3,259
9,976
3,945
508
5,121
4,437
103,466
998
L
Guan Yu
shadow1136
Guan Yu
11,662
2,370
0
9,491
20,024
22,628
402
1,651
17,027
0
78,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
40,963
505
Minions Killed
376
0
Camps Cleared
0
1,853,303
Distance Traveled
1,730,800
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,136
563
101
6
0
412,556
0
L
Xing Tian
8,254
459
45
3
0
345,059
5
W
Achilles
7,553
420
84
5
0
346,124
0
W
Anhur
8,527
474
132
7
0
334,698
0
L
Serqet
7,696
428
80
4
0
379,588
4
L
Maui
6,887
383
74
4
0
337,349
2
L
Poseidon
7,822
435
62
3
0
315,544
1
W
Sobek
8,239
458
30
2
0
377,241
0
W
Scylla
10,651
592
158
9
0
382,684
0
L
Guan Yu
10,304
572
115
6
0
353,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role