Player Matchup

Bacchus
Bacchus
Beastyboiii52
Bacchus
Level 101
God Stats
12W - 6L
1,933 SR
Queue Stats
553W - 559L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
Darkdaggers
Danzaburou
Level 86
God Stats
5W - 0L
1,880 SR
Queue Stats
86W - 93L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
FriendlyBandit96
Ratatoskr
Level 46
God Stats
63W - 38L
1,627 SR
Queue Stats
82W - 68L
1,497 Elo+
Party 2
Chang'e
Chang'e
Toxin_Respect
Chang'e
Level 84
God Stats
5W - 5L
1,229 SR
Queue Stats
340W - 305L
1,489 Elo+
Party 3
King Arthur
King Arthur
xKingBobby
King Arthur
Level 68
God Stats
24W - 32L
1,435 SR
Queue Stats
347W - 303L
1,534 Elo+
Party 2
Team Averages
Level 77
1,621 SR
1,477 Elo+

VS

Team Averages
Level 138
1,454 SR
1,516 Elo+
Cliodhna
Cliodhna
ECHO344
Cliodhna
Level 144
God Stats
3W - 3L
1,384 SR
Queue Stats
168W - 168L
1,542 Elo+
Solo
Anhur
Anhur
Fatal44
Anhur
Level 159
God Stats
0W - 2L
1,283 SR
Queue Stats
36W - 29L
1,532 Elo+
Party 1
Hercules
Hercules
Gueloto
Hercules
Level 126
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 15L
1,419 Elo+
Party 1
Thoth
Thoth
Kikyō
Thoth
Level 120
God Stats
37W - 35L
1,592 SR
Queue Stats
205W - 200L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
TheMatador855
Kuzenbo
Level 142
God Stats
1W - 2L
1,714 SR
Queue Stats
31W - 23L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 0 / 5
7,750
484
6,125
12,988
12,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Darkdaggers
Danzaburou
15
0 / 2 / 0
8,337
521
5,981
10,200
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
15
7 / 2 / 5
9,118
570
10,450
14,761
5,631
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
13
2 / 2 / 2
8,131
508
8,267
10,436
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xKingBobby
King Arthur
16
5 / 0 / 1
9,937
621
11,682
8,922
9,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ECHO344
Cliodhna
12
1 / 6 / 0
6,694
418
6,276
17,818
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Fatal44
Anhur
13
3 / 4 / 0
7,689
481
7,497
11,637
4,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Gueloto
Hercules
12
0 / 1 / 1
7,163
448
1,923
13,537
13,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Kikyō
Thoth
12
1 / 3 / 0
7,272
455
6,424
6,426
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
12
1 / 1 / 4
7,897
494
8,663
14,277
18,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
5
3.5
W
Danzaburou
Darkdaggers
Danzaburou
0
2
0
0
L
Cliodhna
ECHO344
Cliodhna
1
6
0
0.17
L
Anhur
Fatal44
Anhur
3
4
0
0.75
W
Ratatoskr
7
2
5
4.75
L
Hercules
Gueloto
Hercules
0
1
1
0.5
L
Thoth
Kikyō
Thoth
1
3
0
0.33
L
Kuzenbo
1
1
4
3
W
Chang'e
2
2
2
1.5
W
King Arthur
xKingBobby
King Arthur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
30,783
57,307
Taken
63,695
35,600
Mitigated
46,080
19,888
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,125
306
0
4,274
12,988
12,514
0
4,439
8,549
22,202
1,044
W
Danzaburou
Darkdaggers
Danzaburou
5,981
1,981
0
2,738
10,200
4,156
1,189
2,475
7,725
0
82,728
L
Cliodhna
ECHO344
Cliodhna
6,276
1,592
0
4,427
17,818
7,010
0
3,883
13,935
0
50,239
L
Anhur
Fatal44
Anhur
7,497
3,641
0
3,285
11,637
4,818
0
1,814
9,823
0
67,852
W
Ratatoskr
10,450
2,580
0
5,637
14,761
5,631
1,020
3,127
11,634
0
74,409
L
Hercules
Gueloto
Hercules
1,923
307
0
4,995
13,537
13,092
0
1,485
12,052
0
45,694
L
Thoth
Kikyō
Thoth
6,424
551
0
500
6,426
2,430
0
3,272
3,154
48,168
457
L
Kuzenbo
8,663
3,571
0
3,289
14,277
18,730
0
3,833
10,444
29,867
0
W
Chang'e
8,267
759
1,487
4,840
10,436
3,778
64
4,574
5,862
51,686
1,157
W
King Arthur
xKingBobby
King Arthur
11,682
1,503
0
912
8,922
9,521
11
860
8,062
2,065
78,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
36,715
499
Minions Killed
406
0
Camps Cleared
0
1,605,022
Distance Traveled
1,513,055
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,750
484
34
2
0
332,246
2
W
Danzaburou
8,337
521
123
8
0
286,607
0
L
Cliodhna
6,694
418
76
5
0
311,916
0
L
Anhur
7,689
481
120
8
0
282,662
0
W
Ratatoskr
9,118
570
115
7
0
348,728
0
L
Hercules
7,163
448
91
6
0
283,313
0
L
Thoth
7,272
455
90
6
0
290,100
3
L
Kuzenbo
7,897
494
29
2
0
345,064
2
W
Chang'e
8,131
508
93
6
0
329,431
2
W
King Arthur
9,937
621
134
8
0
308,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role