Player Matchup

Bastet
Bastet
ChrisBeClean215
Bastet
Level 106
God Stats
7W - 6L
1,572 SR
Queue Stats
186W - 184L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Exrus27
Danzaburou
Level 105
God Stats
8W - 1L
1,789 SR
Queue Stats
182W - 166L
1,574 Elo+
Solo
Vamana
Vamana
Streakk
Vamana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 42L
1,493 Elo+
Party 1
Athena
Athena
TTVMintyz
Athena
Level 68
God Stats
4W - 2L
1,703 SR
Queue Stats
266W - 257L
1,560 Elo+
Solo
Ix Chel
Ix Chel
Ðefying
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,463 Elo+
Party 1
Team Averages
Level 83
1,613 SR
1,520 Elo+

VS

Team Averages
Level 92
1,518 SR
1,529 Elo+
Pele
Pele
Bloodbunny31114
Pele
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 105L
1,539 Elo+
Solo
Medusa
Medusa
HotHops_
Medusa
Level 105
God Stats
1W - 5L
1,279 SR
Queue Stats
185W - 184L
1,432 Elo+
Solo
Sol
Sol
JorschQueso
Sol
Level 21
God Stats
10W - 4L
1,882 SR
Queue Stats
135W - 119L
1,566 Elo+
Party 2
Mulan
Mulan
SlantSword
Mulan
Level 155
God Stats
8W - 10L
1,392 SR
Queue Stats
123W - 104L
1,550 Elo+
Party 2
Fafnir
Fafnir
jmanmaxman
Fafnir
Level 38
God Stats
3W - 4L
1,537 SR
Queue Stats
118W - 106L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,457
606
3,978
7,100
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Exrus27
Danzaburou
10
2 / 1 / 1
6,128
681
4,278
4,597
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Streakk
Vamana
12
3 / 2 / 0
6,860
762
2,229
8,560
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
TTVMintyz
Athena
8
0 / 2 / 3
5,106
567
2,430
6,421
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Ðefying
Ix Chel
10
2 / 2 / 2
5,669
630
5,685
5,513
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,908
545
2,025
4,208
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
HotHops_
Medusa
9
0 / 3 / 2
4,742
527
3,067
6,036
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 3 / 1
6,096
677
4,523
9,229
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
4
0 / 2 / 1
3,870
430
1,188
2,881
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
jmanmaxman
Fafnir
9
2 / 1 / 2
5,586
621
2,856
7,142
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
7
7
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
2
0
2
3
W
Danzaburou
Exrus27
Danzaburou
2
1
1
2.5
L
Medusa
HotHops_
Medusa
0
3
2
0.33
L
3
3
1
1.17
L
Mulan
0
2
1
0.25
W
Vamana
Streakk
Vamana
3
2
0
1.5
W
Athena
TTVMintyz
Athena
0
2
3
0.75
L
Fafnir
jmanmaxman
Fafnir
2
1
2
3
W
Ix Chel
Ðefying
Ix Chel
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
13,659
32,191
Taken
29,496
16,501
Mitigated
14,936
10,693
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,025
468
0
628
4,208
1,419
0
474
3,698
0
21,795
W
3,978
1,481
0
3,589
7,100
2,450
0
2,224
4,876
0
26,909
W
Danzaburou
Exrus27
Danzaburou
4,278
2,235
0
1,778
4,597
1,810
895
731
3,866
0
40,597
L
Medusa
HotHops_
Medusa
3,067
1,008
0
777
6,036
2,289
0
713
5,323
0
36,346
L
4,523
2,094
0
4,862
9,229
2,725
875
5,153
4,076
38,212
2,605
L
Mulan
1,188
174
0
654
2,881
1,657
0
0
2,676
0
8,295
W
Vamana
Streakk
Vamana
2,229
1,076
0
3,078
8,560
4,999
149
281
8,112
0
50,743
W
Athena
TTVMintyz
Athena
2,430
1,032
0
1,275
6,421
5,176
6
1,744
4,677
13,124
1,131
L
Fafnir
jmanmaxman
Fafnir
2,856
1,130
0
2,001
7,142
6,846
0
1,775
5,320
11,793
0
W
Ix Chel
Ðefying
Ix Chel
5,685
980
170
803
5,513
2,066
89
2,329
3,184
35,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
25,202
277
Minions Killed
193
0
Camps Cleared
0
942,670
Distance Traveled
667,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,908
545
39
4
0
133,387
0
W
Bastet
5,457
606
50
6
0
219,331
0
W
Danzaburou
6,128
681
72
8
0
165,507
0
L
Medusa
4,742
527
50
6
0
137,694
0
L
Sol
6,096
677
69
8
0
153,866
0
L
Mulan
3,870
430
16
2
0
57,119
0
W
Vamana
6,860
762
84
9
0
182,994
0
W
Athena
5,106
567
17
2
0
196,406
0
L
Fafnir
5,586
621
19
2
0
185,767
0
W
Ix Chel
5,669
630
54
6
0
178,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role