Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
CallMePants
Ravana
Level 217
God Stats
9W - 9L
1,503 SR
Queue Stats
529W - 555L
1,386 Elo+
Party 2
Chiron
Chiron
IVANOSFERATU
Chiron
Level 57
God Stats
1W - 6L
1,500 SR
Queue Stats
514W - 554L
1,505 Elo+
Solo
Hades
Hades
YeeYEENati0n
Hades
Level 119
God Stats
4W - 1L
1,850 SR
Queue Stats
210W - 287L
1,407 Elo+
Solo
Team Averages
Level 144
1,571 SR
1,460 Elo+

VS

Team Averages
Level 108
1,548 SR
1,430 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Doodrules
Cthulhu
Level 119
God Stats
7W - 6L
1,474 SR
Queue Stats
255W - 273L
1,440 Elo+
Solo
Hades
Hades
JuanPaDonoso
Hades
Level 166
God Stats
13W - 3L
1,732 SR
Queue Stats
382W - 370L
1,420 Elo+
Solo
Yemoja
Yemoja
MonkeyboyJay
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 59L
1,366 Elo+
Party 1
Achilles
Achilles
svennaki
Achilles
Level 124
God Stats
3W - 1L
1,535 SR
Queue Stats
72W - 87L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 1
6,124
1,021
6,700
5,711
2,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
10
1 / 3 / 0
5,781
964
5,724
6,856
6,037
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ravana
10
0 / 2 / 2
5,534
922
3,016
6,146
5,516
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
13
0 / 0 / 2
6,099
1,017
11,382
4,553
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 2 / 1
5,282
880
4,764
4,678
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 1 / 8
6,372
1,062
4,659
11,113
11,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Doodrules
Cthulhu
11
2 / 0 / 7
6,696
1,116
8,114
10,713
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 9
5,784
964
3,818
7,019
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 0 / 8
6,060
1,010
1,208
1,274
653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
svennaki
Achilles
12
6 / 0 / 3
6,756
1,126
7,650
8,740
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
2
Kills
9
9
Deaths
2
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Xing Tian
 
Xing Tian
1
1
8
5
L
Ravana
0
2
2
0.5
W
Cthulhu
Doodrules
Cthulhu
2
0
7
5.5
L
Chiron
0
0
2
1
W
0
1
9
4.5
W
Yemoja
0
0
8
4
L
0
2
1
0.25
W
Achilles
svennaki
Achilles
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
25,449
27,944
Taken
38,859
18,879
Mitigated
32,126
9,901
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,700
3,542
141
1,130
5,711
2,635
0
3,324
2,272
0
14,277
L
Aphrodite
 
Aphrodite
5,724
1,010
1,644
2,287
6,856
6,037
0
4,119
2,435
11,724
0
W
Xing Tian
 
Xing Tian
4,659
449
1,117
1,282
11,113
11,253
0
2,403
8,710
7,971
0
L
Ravana
3,016
925
1,178
1,050
6,146
5,516
0
3,848
1,998
0
5,853
W
Cthulhu
Doodrules
Cthulhu
8,114
811
736
5,261
10,713
6,799
0
2,848
7,865
17,359
969
L
Chiron
11,382
4,324
579
1,357
4,553
1,977
0
2,641
1,824
0
25,367
W
3,818
267
1,610
3,056
7,019
4,411
68
1,687
5,332
9,173
748
W
Yemoja
1,208
382
5,205
442
1,274
653
0
55
1,219
3,414
933
L
4,764
202
0
535
4,678
2,714
0
3,218
1,380
5,731
0
W
Achilles
svennaki
Achilles
7,650
1,176
930
1,951
8,740
9,010
30
3,495
5,245
0
14,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
31,668
68
Minions Killed
73
0
Camps Cleared
0
561,972
Distance Traveled
657,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,124
1,021
17
3
0
117,042
0
L
Aphrodite
5,781
964
7
1
0
115,007
0
W
Xing Tian
6,372
1,062
12
2
0
138,239
0
L
Ravana
5,534
922
7
1
0
130,641
0
W
Cthulhu
6,696
1,116
15
3
0
143,189
0
L
Chiron
6,099
1,017
35
6
0
127,264
0
W
Hades
5,784
964
23
4
0
117,926
0
W
Yemoja
6,060
1,010
7
1
0
123,274
0
L
Hades
5,282
880
2
0
0
72,018
0
W
Achilles
6,756
1,126
16
3
0
134,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role