Player Matchup

Nemesis
Nemesis
AsO0
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,539 Elo+
Solo
Anubis
Anubis
Daramoskow77
Anubis
Level 141
God Stats
3W - 3L
1,176 SR
Queue Stats
306W - 300L
1,369 Elo+
Solo
Cerberus
Cerberus
ElephantElvis
Cerberus
Level 65
God Stats
5W - 1L
1,773 SR
Queue Stats
211W - 195L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Mireros
Danzaburou
Level 106
God Stats
8W - 5L
1,526 SR
Queue Stats
542W - 541L
1,474 Elo+
Solo
Pele
Pele
Samura666
Pele
Level 36
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Team Averages
Level 91
1,543 SR
1,472 Elo+

VS

Team Averages
Level 107
1,555 SR
1,479 Elo+
Cabrakan
Cabrakan
Wreck7528
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,518 Elo+
Solo
Kukulkan
Kukulkan
bagiraisrael90
Kukulkan
Level 103
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 22L
1,469 Elo+
Party 1
Charon
Charon
dykaty1991
Charon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,511 Elo+
Solo
Chernobog
Chernobog
jayclar
Chernobog
Level 135
God Stats
0W - 1L
1,743 SR
Queue Stats
62W - 70L
1,419 Elo+
Solo
Achilles
Achilles
yos_ushin63
Achilles
Level 127
God Stats
1W - 1L
1,322 SR
Queue Stats
51W - 43L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsO0
Nemesis
14
5 / 3 / 5
9,279
844
4,882
8,611
4,738
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
7 / 3 / 12
10,389
944
13,300
9,337
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ElephantElvis
Cerberus
15
1 / 1 / 15
9,596
872
5,408
14,209
15,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Mireros
Danzaburou
16
6 / 3 / 8
9,928
903
5,975
8,853
4,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
3 / 3 / 11
9,969
906
10,896
9,928
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Wreck7528
Cabrakan
5
0 / 1 / 0
5,664
515
0
1,748
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
17
3 / 4 / 3
9,075
825
14,788
8,549
3,602
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
dykaty1991
Charon
18
4 / 5 / 4
9,167
833
9,393
12,363
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
jayclar
Chernobog
1
0 / 2 / 0
2,664
242
0
1,432
148
Achilles
yos_ushin63
Achilles
15
4 / 10 / 1
8,069
734
7,379
19,319
13,358
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
22
Kills
11
13
Deaths
22
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AsO0
Nemesis
5
3
5
2.5
W
Anubis
7
3
12
4.33
W
Cerberus
ElephantElvis
Cerberus
1
1
15
8.5
W
Danzaburou
Mireros
Danzaburou
6
3
8
3.33
W
Pele
3
3
11
2.83
L
Cabrakan
Wreck7528
Cabrakan
0
1
0
0
L
Kukulkan
3
4
3
1.13
L
Charon
dykaty1991
Charon
4
5
4
1.2
L
Chernobog
jayclar
Chernobog
0
2
0
0
L
Achilles
yos_ushin63
Achilles
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
31,560
50,938
Taken
43,411
35,412
Mitigated
23,535
18,469
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AsO0
Nemesis
4,882
1,297
833
1,875
8,611
4,738
1,030
4,757
3,806
0
9,182
W
Anubis
13,300
286
2,237
2,844
9,337
5,351
534
5,169
4,075
31,519
1,229
W
Cerberus
ElephantElvis
Cerberus
5,408
156
727
3,889
14,209
15,546
394
5,495
8,397
10,097
751
W
Danzaburou
Mireros
Danzaburou
5,975
2,021
1,073
1,621
8,853
4,686
3,584
4,533
4,320
0
23,825
W
Pele
10,896
2,489
1,675
1,695
9,928
5,091
1,508
4,027
5,901
0
28,405
L
Cabrakan
Wreck7528
Cabrakan
0
0
0
0
1,748
777
0
1,003
745
0
0
L
Kukulkan
14,788
956
189
1,225
8,549
3,602
0
2,090
6,459
25,320
384
L
Charon
dykaty1991
Charon
9,393
1,576
0
1,992
12,363
5,650
0
6,150
6,213
26,103
362
L
Chernobog
jayclar
Chernobog
0
0
0
0
1,432
148
0
801
631
0
0
L
Achilles
yos_ushin63
Achilles
7,379
1,901
0
1,424
19,319
13,358
0
7,581
11,738
117
17,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
34,639
126
Minions Killed
82
0
Camps Cleared
0
1,025,313
Distance Traveled
487,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,279
844
7
1
0
224,998
0
W
Anubis
10,389
944
41
4
0
188,272
0
W
Cerberus
9,596
872
3
0
0
224,800
0
W
Danzaburou
9,928
903
25
2
0
170,511
0
W
Pele
9,969
906
50
5
0
216,732
0
L
Cabrakan
5,664
515
0
0
0
16,842
0
L
Kukulkan
9,075
825
34
3
0
149,770
0
L
Charon
9,167
833
35
3
0
178,601
0
L
Chernobog
2,664
242
0
0
0
0
0
L
Achilles
8,069
734
13
1
0
142,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role