Player Matchup

Yemoja
Yemoja
ErKnario
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Ismahdezz
Cliodhna
Level 132
God Stats
2W - 0L
1,748 SR
Queue Stats
101W - 93L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
ReVers_RipZee
Heimdallr
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
91W - 91L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
ShadowRaios
Kukulkan
Level 127
God Stats
3W - 2L
1,411 SR
Queue Stats
57W - 51L
1,485 Elo+
Solo
Cerberus
Cerberus
morhunt88
Cerberus
Level 45
God Stats
4W - 2L
1,921 SR
Queue Stats
210W - 234L
1,539 Elo+
Solo
Team Averages
Level 94
1,616 SR
1,501 Elo+

VS

Team Averages
Level 110
1,447 SR
1,494 Elo+
Lancelot
Lancelot
DingyLingy
Lancelot
Level 67
God Stats
3W - 6L
1,489 SR
Queue Stats
138W - 120L
1,547 Elo+
Party 2
Ymir
Ymir
FDXGoD198
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Fred10frL
Bellona
Level 144
God Stats
12W - 16L
1,369 SR
Queue Stats
306W - 282L
1,479 Elo+
Solo
Ix Chel
Ix Chel
Kummituss
Ix Chel
Level 168
God Stats
0W - 2L
1,268 SR
Queue Stats
136W - 138L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Samthewizard
Danzaburou
Level 66
God Stats
9W - 5L
1,607 SR
Queue Stats
141W - 145L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ErKnario
Yemoja
12
0 / 2 / 4
7,357
433
5,362
16,927
15,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Ismahdezz
Cliodhna
15
4 / 1 / 3
8,552
503
8,547
14,577
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
ReVers_RipZee
Heimdallr
15
2 / 1 / 2
8,894
523
9,973
13,930
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ShadowRaios
Kukulkan
14
2 / 0 / 3
7,798
459
8,458
7,174
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
morhunt88
Cerberus
17
1 / 0 / 0
10,089
593
9,280
11,969
13,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DingyLingy
Lancelot
10
0 / 4 / 2
6,467
380
6,669
12,992
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 1 / 4
7,913
465
6,041
14,395
13,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bellona
Fred10frL
Bellona
16
0 / 1 / 0
8,867
522
4,979
18,414
13,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Kummituss
Ix Chel
15
0 / 1 / 1
8,633
508
9,064
9,535
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Samthewizard
Danzaburou
14
4 / 2 / 0
9,020
531
10,460
16,218
6,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DingyLingy
Lancelot
0
4
2
0.25
W
Yemoja
ErKnario
Yemoja
0
2
4
1
L
Ymir
0
1
4
2
L
Bellona
Fred10frL
Bellona
0
1
0
0
W
Cliodhna
Ismahdezz
Cliodhna
4
1
3
5.5
L
Ix Chel
Kummituss
Ix Chel
0
1
1
0.5
W
Heimdallr
ReVers_RipZee
Heimdallr
2
1
2
3
L
Danzaburou
Samthewizard
Danzaburou
4
2
0
2
W
Kukulkan
ShadowRaios
Kukulkan
2
0
3
3.5
W
Cerberus
morhunt88
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,620
Damage
37,213
64,577
Taken
71,554
45,027
Mitigated
42,510
28,931
Healing
26,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DingyLingy
Lancelot
6,669
741
0
4,974
12,992
5,150
0
2,182
10,785
0
47,410
W
Yemoja
ErKnario
Yemoja
5,362
1,805
2,119
5,145
16,927
15,182
27
6,576
10,351
25,240
0
L
Ymir
6,041
2,200
2,191
2,737
14,395
13,497
80
7,449
6,687
28,453
2,784
L
Bellona
Fred10frL
Bellona
4,979
1,814
0
6,164
18,414
13,088
0
7,102
10,430
0
95,455
W
Cliodhna
Ismahdezz
Cliodhna
8,547
1,031
0
5,924
14,577
6,231
0
2,334
12,243
0
73,567
L
Ix Chel
Kummituss
Ix Chel
9,064
1,094
439
4,327
9,535
3,906
0
2,905
6,576
75,434
254
W
Heimdallr
ReVers_RipZee
Heimdallr
9,973
4,848
0
7,457
13,930
7,183
0
1,398
12,532
0
76,095
L
Danzaburou
Samthewizard
Danzaburou
10,460
6,358
0
5,992
16,218
6,869
0
1,649
14,569
0
69,465
W
Kukulkan
ShadowRaios
Kukulkan
8,458
1,825
0
1,195
7,174
3,267
0
4,009
3,165
55,642
0
W
Cerberus
morhunt88
Cerberus
9,280
270
0
7,091
11,969
13,164
122
464
11,505
84,765
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
40,900
570
Minions Killed
521
0
Camps Cleared
0
1,641,562
Distance Traveled
1,746,795
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,467
380
67
4
0
408,891
0
W
Yemoja
7,357
433
22
1
0
299,588
3
L
Ymir
7,913
465
52
3
0
332,242
0
L
Bellona
8,867
522
152
9
0
328,139
4
W
Cliodhna
8,552
503
107
6
0
391,879
0
L
Ix Chel
8,633
508
139
8
0
321,357
5
W
Heimdallr
8,894
523
104
6
0
322,611
3
L
Danzaburou
9,020
531
111
7
0
356,166
2
W
Kukulkan
7,798
459
102
6
0
322,828
1
W
Cerberus
10,089
593
235
14
0
304,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role