Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EatMyMacMuffin
Janus
Level 147
God Stats
0W - 1L
1,337 SR
Queue Stats
47W - 50L
1,871 Elo+
Party 2
Skadi
Skadi
Gucci Comp
Skadi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 87L
1,747 Elo+
Party 2
Cupid
Cupid
TurpRaid
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,790 Elo+
Party 2
Agni
Agni
iSeniorPeter
Agni
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,790 Elo+
Party 2
Team Averages
Level 111
1,467 SR
1,740 Elo+

VS

Team Averages
Level 83
1,465 SR
1,475 Elo+
Bacchus
Bacchus
Caimas
Bacchus
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 40L
1,514 Elo+
Solo
Anubis
Anubis
DraoX
Anubis
Level 128
God Stats
8W - 8L
1,517 SR
Queue Stats
211W - 209L
1,476 Elo+
Solo
Cerberus
Cerberus
Roling22
Cerberus
Level 65
God Stats
1W - 0L
1,485 SR
Queue Stats
84W - 100L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
XMimirX
Nu Wa
Level 62
God Stats
5W - 1L
1,541 SR
Queue Stats
100W - 88L
1,473 Elo+
Party 1
Olorun
Olorun
zsreyno
Olorun
Level 75
God Stats
1W - 3L
1,284 SR
Queue Stats
152W - 144L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 3 / 4
8,283
690
7,037
16,171
19,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 4 / 4
9,639
803
14,556
10,407
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
12
1 / 6 / 1
7,667
639
5,313
12,206
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
TurpRaid
Cupid
15
1 / 3 / 4
7,950
663
7,129
10,582
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
8,225
685
10,878
8,998
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caimas
Bacchus
14
3 / 3 / 9
9,599
800
4,934
15,613
19,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
DraoX
Anubis
18
7 / 1 / 9
10,937
911
14,278
8,726
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Roling22
Cerberus
17
5 / 2 / 11
10,897
908
8,011
17,463
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
XMimirX
Nu Wa
17
2 / 1 / 11
10,021
835
14,642
5,004
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
zsreyno
Olorun
14
3 / 4 / 12
9,284
774
10,828
10,512
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
10
Kills
20
20
Deaths
11
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
4
1.33
W
Bacchus
Caimas
Bacchus
3
3
9
2.5
W
Anubis
DraoX
Anubis
7
1
9
11.5
L
5
4
4
1.75
L
Skadi
1
6
1
0.25
W
Cerberus
Roling22
Cerberus
5
2
11
5.25
L
Cupid
TurpRaid
Cupid
1
3
4
1
W
Nu Wa
XMimirX
Nu Wa
2
1
11
7.5
L
1
4
3
0.63
W
Olorun
zsreyno
Olorun
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
52,693
58,364
Taken
57,318
35,202
Mitigated
52,936
19,759
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,037
1,495
2,332
7,729
16,171
19,657
0
13,079
3,092
0
13,012
W
Bacchus
Caimas
Bacchus
4,934
348
393
4,199
15,613
19,029
265
5,977
9,578
6,935
191
W
Anubis
DraoX
Anubis
14,278
104
1,806
2,895
8,726
5,292
1,833
4,155
4,503
35,572
342
L
14,556
387
604
1,793
10,407
3,983
50
9,437
970
46,790
0
L
Skadi
5,313
1,137
381
184
12,206
3,649
414
11,804
402
0
17,459
W
Cerberus
Roling22
Cerberus
8,011
713
327
6,621
17,463
21,505
351
6,833
10,457
19,385
0
L
Cupid
TurpRaid
Cupid
7,129
3,855
2,062
3,580
10,582
4,230
572
9,774
808
0
23,756
W
Nu Wa
XMimirX
Nu Wa
14,642
4,022
543
1,071
5,004
2,594
2,058
1,767
3,220
38,562
1,577
L
10,878
60
554
540
8,998
3,683
0
7,547
1,451
21,960
937
W
Olorun
zsreyno
Olorun
10,828
4,981
471
844
10,512
4,516
1,677
5,828
4,594
20,999
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
50,738
179
Minions Killed
154
0
Camps Cleared
0
1,052,792
Distance Traveled
1,119,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,283
690
8
1
0
218,560
0
W
Bacchus
9,599
800
2
0
0
229,844
0
W
Anubis
10,937
911
44
4
0
224,460
0
L
Janus
9,639
803
71
6
0
197,535
0
L
Skadi
7,667
639
24
2
0
184,961
0
W
Cerberus
10,897
908
36
3
0
233,603
0
L
Cupid
7,950
663
35
3
0
217,314
0
W
Nu Wa
10,021
835
49
4
0
228,824
0
L
Agni
8,225
685
41
3
0
234,422
0
W
Olorun
9,284
774
23
2
0
203,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role