Player Matchup

Bellona
Bellona
DolphinCaviar12
Bellona
Level 18
God Stats
1W - 2L
1,437 SR
Queue Stats
221W - 219L
1,393 Elo+
Party 2
Ymir
Ymir
JohnGodson
Ymir
Level 6
God Stats
2W - 9L
1,249 SR
Queue Stats
9W - 18L
1,210 Elo+
Party 2
Agni
Agni
Pike39
Agni
Level 99
God Stats
2W - 5L
1,184 SR
Queue Stats
40W - 29L
1,436 Elo+
Solo
Pele
Pele
Vulque
Pele
Level 104
God Stats
12W - 10L
1,449 SR
Queue Stats
259W - 232L
1,425 Elo+
Party 2
Medusa
Medusa
WorldEater337
Medusa
Level 49
God Stats
14W - 11L
1,131 SR
Queue Stats
340W - 304L
1,416 Elo+
Party 2
Team Averages
Level 55
1,290 SR
1,376 Elo+

VS

Team Averages
Level 98
1,461 SR
1,390 Elo+
Thor
Thor
And_Mon08
Thor
Level 68
God Stats
1W - 1L
1,143 SR
Queue Stats
35W - 42L
1,404 Elo+
Solo
Charybdis
Charybdis
Bemillion_
Charybdis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
MersLess_von
Jormungandr
Level 131
God Stats
2W - 1L
1,691 SR
Queue Stats
21W - 32L
1,412 Elo+
Party 1
Maui
Maui
Senpa1_p1z
Maui
Level 76
God Stats
4W - 8L
1,339 SR
Queue Stats
24W - 29L
1,435 Elo+
Party 1
Anubis
Anubis
kenmashajin466
Anubis
Level 87
God Stats
26W - 21L
1,633 SR
Queue Stats
47W - 43L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,827
402
4,514
11,388
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,604
467
2,057
8,448
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Pike39
Agni
12
3 / 4 / 1
6,646
554
5,027
6,386
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
Vulque
Pele
13
3 / 1 / 4
7,137
595
8,646
11,331
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 1
6,166
514
7,417
8,235
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 1 / 1
6,668
556
2,741
10,703
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
Bemillion_
Charybdis
13
4 / 2 / 1
7,351
613
7,828
9,628
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
MersLess_von
Jormungandr
12
7 / 0 / 0
7,570
631
10,019
11,106
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 5
6,935
578
2,412
7,711
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 1
7,574
631
4,829
8,690
4,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
16
16
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
2
1
1
2.5
W
Charybdis
Bemillion_
Charybdis
4
2
1
2.25
L
0
5
0
0
L
0
2
1
0.25
W
Jormungandr
MersLess_von
Jormungandr
7
0
0
7
L
Agni
Pike39
Agni
3
4
1
0.88
W
1
1
5
3.5
L
Pele
Vulque
Pele
3
1
4
5
L
2
4
1
0.63
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
27,829
45,788
Taken
47,838
23,088
Mitigated
28,327
13,256
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,741
630
0
5,038
10,703
4,364
0
436
10,267
0
45,401
W
Charybdis
Bemillion_
Charybdis
7,828
3,792
0
3,166
9,628
3,581
1,698
499
9,129
0
60,563
L
4,514
3,300
0
3,852
11,388
7,810
0
6,859
4,529
0
22,188
L
2,057
583
0
885
8,448
5,935
0
2,673
5,775
18,127
1,502
W
Jormungandr
MersLess_von
Jormungandr
10,019
3,118
0
2,307
11,106
11,050
111
1,567
9,539
44,541
2,251
L
Agni
Pike39
Agni
5,027
207
0
1,116
6,386
1,878
0
3,162
3,224
33,634
1,716
W
2,412
928
1,823
1,720
7,711
5,135
258
1,418
6,293
19,787
0
L
Pele
Vulque
Pele
8,646
2,000
0
6,913
11,331
4,211
0
3,248
8,083
0
55,474
L
7,417
2,824
0
490
8,235
3,254
0
339
7,896
0
44,722
W
4,829
475
0
2,562
8,690
4,197
376
3,164
5,526
55,287
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
36,098
287
Minions Killed
369
0
Camps Cleared
0
1,163,872
Distance Traveled
1,109,140
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,668
556
63
5
0
247,947
0
W
Charybdis
7,351
613
102
9
0
198,203
0
L
Bellona
4,827
402
21
2
0
203,210
0
L
Ymir
5,604
467
31
3
0
210,354
0
W
Jormungandr
7,570
631
66
6
0
230,037
4
L
Agni
6,646
554
66
6
0
230,647
0
W
Maui
6,935
578
35
3
0
230,454
5
L
Pele
7,137
595
92
8
0
277,319
0
L
Medusa
6,166
514
77
6
0
242,342
0
W
Anubis
7,574
631
103
9
0
202,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role