Player Matchup

Cupid
Cupid
Kazehk
Cupid
Level 69
God Stats
6W - 2L
1,763 SR
Queue Stats
72W - 70L
1,443 Elo+
Party 1
Achilles
Achilles
Norseboss
Achilles
Level 61
God Stats
2W - 0L
1,674 SR
Queue Stats
57W - 66L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
SolidPlupp
Nu Wa
Level 47
God Stats
36W - 30L
1,558 SR
Queue Stats
66W - 67L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
WeedManUP
Ao Kuang
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 134L
1,454 Elo+
Solo
Charon
Charon
herrendrarhem
Charon
Level 17
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 18L
1,352 Elo+
Party 1
Team Averages
Level 62
1,646 SR
1,423 Elo+

VS

Team Averages
Level 64
1,518 SR
1,413 Elo+
Loki
Loki
BTdig
Loki
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,257 Elo+
Solo
Danzaburou
Danzaburou
HBR-_-KRAK3N
Danzaburou
Level 38
God Stats
5W - 8L
1,517 SR
Queue Stats
268W - 259L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
L13-CHA33A
Sun Wukong
Level 48
God Stats
4W - 4L
1,650 SR
Queue Stats
226W - 212L
1,448 Elo+
Party 2
Zeus
Zeus
hackyster
Zeus
Level 117
God Stats
2W - 4L
1,421 SR
Queue Stats
160W - 152L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
houss13460
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kazehk
Cupid
14
5 / 2 / 4
7,942
529
8,213
9,846
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Norseboss
Achilles
13
2 / 3 / 2
8,149
543
12,474
17,906
18,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
13
2 / 3 / 8
8,249
550
8,656
8,191
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
WeedManUP
Ao Kuang
16
9 / 0 / 2
9,273
618
9,179
13,762
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 0 / 9
8,513
568
9,013
10,511
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BTdig
Loki
13
2 / 5 / 4
7,540
503
6,235
11,987
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HBR-_-KRAK3N
Danzaburou
12
2 / 5 / 0
7,065
471
8,095
12,226
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
L13-CHA33A
Sun Wukong
14
2 / 1 / 1
8,689
579
9,667
16,882
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
2 / 4 / 0
7,722
515
7,394
8,628
2,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
houss13460
Cthulhu
11
0 / 6 / 3
7,174
478
4,956
17,492
12,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
8
8
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
BTdig
Loki
2
5
4
0.8
L
Danzaburou
HBR-_-KRAK3N
Danzaburou
2
5
0
0.4
W
Cupid
Kazehk
Cupid
5
2
4
3.5
L
Sun Wukong
L13-CHA33A
Sun Wukong
2
1
1
2.5
W
Achilles
Norseboss
Achilles
2
3
2
1
W
Nu Wa
2
3
8
2
W
Ao Kuang
WeedManUP
Ao Kuang
9
0
2
10
L
Zeus
2
4
0
0.5
W
3
0
9
7.5
L
Cthulhu
houss13460
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,535
Damage
36,347
60,216
Taken
67,215
39,901
Mitigated
35,683
21,791
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BTdig
Loki
6,235
1,925
0
4,102
11,987
4,172
0
3,889
7,759
0
52,578
L
Danzaburou
HBR-_-KRAK3N
Danzaburou
8,095
1,651
0
792
12,226
4,430
367
4,966
7,136
0
46,935
W
Cupid
Kazehk
Cupid
8,213
4,520
398
4,714
9,846
4,472
301
2,035
7,811
0
62,930
L
Sun Wukong
L13-CHA33A
Sun Wukong
9,667
3,172
0
6,026
16,882
11,865
0
1,485
14,281
0
63,203
W
Achilles
Norseboss
Achilles
12,474
5,060
0
6,891
17,906
18,081
0
0
17,906
2,263
51,063
W
Nu Wa
8,656
2,150
0
958
8,191
3,255
643
4,114
4,077
54,560
759
W
Ao Kuang
WeedManUP
Ao Kuang
9,179
2,649
0
5,122
13,762
5,830
0
2,991
10,771
60,763
17,216
L
Zeus
7,394
570
0
375
8,628
2,923
0
6,022
2,286
61,701
712
W
9,013
2,353
0
3,708
10,511
8,263
176
3,039
7,472
33,112
2,443
L
Cthulhu
houss13460
Cthulhu
4,956
352
1,394
1,740
17,492
12,293
112
9,169
8,217
31,361
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
38,190
430
Minions Killed
394
0
Camps Cleared
0
1,398,767
Distance Traveled
1,372,206
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,540
503
76
5
0
287,581
0
L
Danzaburou
7,065
471
77
5
0
287,273
8
W
Cupid
7,942
529
101
7
0
254,551
0
L
Sun Wukong
8,689
579
116
8
0
270,445
3
W
Achilles
8,149
543
87
6
0
272,702
0
W
Nu Wa
8,249
550
103
7
0
257,593
0
W
Ao Kuang
9,273
618
106
7
0
323,310
0
L
Zeus
7,722
515
90
6
0
247,777
1
W
Charon
8,513
568
33
2
0
290,611
0
L
Cthulhu
7,174
478
35
2
0
279,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role