Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Oneiil
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,491 Elo+
Party 2
Mulan
Mulan
Pogardalee
Mulan
Level 127
God Stats
42W - 21L
1,686 SR
Queue Stats
273W - 259L
1,509 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,500 Elo+

VS

Team Averages
Level 119
1,551 SR
1,466 Elo+
Khepri
Khepri
Antwonious2
Khepri
Level 129
God Stats
2W - 0L
1,720 SR
Queue Stats
115W - 105L
1,449 Elo+
Party 1
Lancelot
Lancelot
Jalks00
Lancelot
Level 104
God Stats
1W - 2L
1,287 SR
Queue Stats
18W - 15L
1,485 Elo+
Solo
Vulcan
Vulcan
Stay Cappy
Vulcan
Level 123
God Stats
57W - 30L
1,646 SR
Queue Stats
117W - 112L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 5 / 5
9,385
670
6,397
11,922
4,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Oneiil
Vulcan
14
2 / 7 / 2
8,982
642
8,854
12,124
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
3 / 4 / 3
10,096
721
10,792
20,396
19,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 2 / 12
9,846
703
4,804
11,406
10,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Jalks00
Lancelot
16
8 / 1 / 7
11,303
807
17,330
14,481
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Stay Cappy
Vulcan
17
7 / 3 / 7
11,317
808
16,342
6,794
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
5
0.7
W
Khepri
1
2
12
3.5
W
Lancelot
Jalks00
Lancelot
8
1
7
11.5
L
Vulcan
Oneiil
Vulcan
2
7
2
0.43
L
Mulan
3
4
3
1.13
W
Vulcan
Stay Cappy
Vulcan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
38,476
44,442
Taken
32,681
27,928
Mitigated
24,634
6,453
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,397
2,040
0
736
11,922
4,160
0
5,002
6,702
0
43,111
W
Khepri
4,804
439
418
2,218
11,406
10,497
48
4,691
6,256
15,759
902
W
Lancelot
Jalks00
Lancelot
17,330
2,670
0
4,913
14,481
10,388
848
3,492
10,460
0
59,382
L
Vulcan
Oneiil
Vulcan
8,854
1,849
0
750
12,124
4,295
0
5,975
5,925
41,742
0
L
Mulan
10,792
900
0
4,967
20,396
19,473
0
9,782
10,010
4,969
26,361
W
Vulcan
Stay Cappy
Vulcan
16,342
9,046
0
487
6,794
3,749
1,265
2,471
4,046
52,905
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
32,466
161
Minions Killed
197
0
Camps Cleared
0
733,391
Distance Traveled
852,580
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,385
670
45
3
0
255,820
0
W
Khepri
9,846
703
34
2
0
280,539
0
W
Lancelot
11,303
807
67
5
0
309,254
0
L
Vulcan
8,982
642
70
5
0
220,976
0
L
Mulan
10,096
721
46
3
0
256,595
6
W
Vulcan
11,317
808
96
7
0
262,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role